0426ae885c
All process executions must be interruptible, so that Ctrl+c reacts immediately.
584 lines
17 KiB
C
584 lines
17 KiB
C
#include "server.h"
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#include <assert.h>
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#include <errno.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <SDL2/SDL_timer.h>
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#include <SDL2/SDL_platform.h>
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#include "adb.h"
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#include "util/file.h"
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#include "util/log.h"
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#include "util/net_intr.h"
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#include "util/process_intr.h"
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#include "util/str.h"
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#define SC_SERVER_FILENAME "scrcpy-server"
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#define SC_SERVER_PATH_DEFAULT PREFIX "/share/scrcpy/" SC_SERVER_FILENAME
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#define SC_DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
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static char *
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get_server_path(void) {
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#ifdef __WINDOWS__
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const wchar_t *server_path_env = _wgetenv(L"SCRCPY_SERVER_PATH");
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#else
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const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
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#endif
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if (server_path_env) {
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// if the envvar is set, use it
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#ifdef __WINDOWS__
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char *server_path = sc_str_from_wchars(server_path_env);
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#else
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char *server_path = strdup(server_path_env);
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#endif
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if (!server_path) {
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LOGE("Could not allocate memory");
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return NULL;
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}
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LOGD("Using SCRCPY_SERVER_PATH: %s", server_path);
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return server_path;
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}
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#ifndef PORTABLE
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LOGD("Using server: " SC_SERVER_PATH_DEFAULT);
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char *server_path = strdup(SC_SERVER_PATH_DEFAULT);
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if (!server_path) {
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LOGE("Could not allocate memory");
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return NULL;
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}
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#else
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char *server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
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if (!server_path) {
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LOGE("Could not get local file path, "
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"using " SC_SERVER_FILENAME " from current directory");
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return strdup(SC_SERVER_FILENAME);
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}
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LOGD("Using server (portable): %s", server_path);
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#endif
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return server_path;
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}
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static void
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sc_server_params_destroy(struct sc_server_params *params) {
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// The server stores a copy of the params provided by the user
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free((char *) params->serial);
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free((char *) params->crop);
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free((char *) params->codec_options);
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free((char *) params->encoder_name);
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}
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static bool
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sc_server_params_copy(struct sc_server_params *dst,
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const struct sc_server_params *src) {
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*dst = *src;
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// The params reference user-allocated memory, so we must copy them to
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// handle them from another thread
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#define COPY(FIELD) \
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dst->FIELD = NULL; \
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if (src->FIELD) { \
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dst->FIELD = strdup(src->FIELD); \
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if (!dst->FIELD) { \
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goto error; \
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} \
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}
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COPY(serial);
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COPY(crop);
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COPY(codec_options);
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COPY(encoder_name);
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#undef COPY
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return true;
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error:
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sc_server_params_destroy(dst);
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return false;
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}
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static bool
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push_server(struct sc_intr *intr, const char *serial) {
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char *server_path = get_server_path();
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if (!server_path) {
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return false;
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}
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if (!sc_file_is_regular(server_path)) {
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LOGE("'%s' does not exist or is not a regular file\n", server_path);
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free(server_path);
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return false;
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}
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sc_pid pid = adb_push(serial, server_path, SC_DEVICE_SERVER_PATH);
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free(server_path);
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return sc_process_check_success_intr(intr, pid, "adb push", true);
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}
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static const char *
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log_level_to_server_string(enum sc_log_level level) {
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switch (level) {
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case SC_LOG_LEVEL_VERBOSE:
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return "verbose";
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case SC_LOG_LEVEL_DEBUG:
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return "debug";
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case SC_LOG_LEVEL_INFO:
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return "info";
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case SC_LOG_LEVEL_WARN:
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return "warn";
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case SC_LOG_LEVEL_ERROR:
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return "error";
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default:
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assert(!"unexpected log level");
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return "(unknown)";
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}
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}
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static sc_pid
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execute_server(struct sc_server *server,
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const struct sc_server_params *params) {
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const char *serial = server->params.serial;
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char max_size_string[6];
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char bit_rate_string[11];
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char max_fps_string[6];
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char lock_video_orientation_string[5];
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char display_id_string[11];
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sprintf(max_size_string, "%"PRIu16, params->max_size);
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sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
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sprintf(max_fps_string, "%"PRIu16, params->max_fps);
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sprintf(lock_video_orientation_string, "%"PRIi8,
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params->lock_video_orientation);
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sprintf(display_id_string, "%"PRIu32, params->display_id);
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const char *const cmd[] = {
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"shell",
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"CLASSPATH=" SC_DEVICE_SERVER_PATH,
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"app_process",
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#ifdef SERVER_DEBUGGER
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# define SERVER_DEBUGGER_PORT "5005"
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# ifdef SERVER_DEBUGGER_METHOD_NEW
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/* Android 9 and above */
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"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
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"server=y,address="
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# else
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/* Android 8 and below */
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"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
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# endif
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SERVER_DEBUGGER_PORT,
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#endif
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"/", // unused
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"com.genymobile.scrcpy.Server",
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SCRCPY_VERSION,
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log_level_to_server_string(params->log_level),
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max_size_string,
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bit_rate_string,
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max_fps_string,
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lock_video_orientation_string,
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server->tunnel.forward ? "true" : "false",
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params->crop ? params->crop : "-",
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"true", // always send frame meta (packet boundaries + timestamp)
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params->control ? "true" : "false",
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display_id_string,
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params->show_touches ? "true" : "false",
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params->stay_awake ? "true" : "false",
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params->codec_options ? params->codec_options : "-",
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params->encoder_name ? params->encoder_name : "-",
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params->power_off_on_close ? "true" : "false",
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};
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#ifdef SERVER_DEBUGGER
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LOGI("Server debugger waiting for a client on device port "
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SERVER_DEBUGGER_PORT "...");
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// From the computer, run
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// adb forward tcp:5005 tcp:5005
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// Then, from Android Studio: Run > Debug > Edit configurations...
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// On the left, click on '+', "Remote", with:
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// Host: localhost
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// Port: 5005
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// Then click on "Debug"
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#endif
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return adb_execute(serial, cmd, ARRAY_LEN(cmd));
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}
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static bool
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connect_and_read_byte(struct sc_intr *intr, sc_socket socket, uint16_t port) {
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bool ok = net_connect_intr(intr, socket, IPV4_LOCALHOST, port);
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if (!ok) {
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return false;
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}
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char byte;
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// the connection may succeed even if the server behind the "adb tunnel"
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// is not listening, so read one byte to detect a working connection
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if (net_recv_intr(intr, socket, &byte, 1) != 1) {
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// the server is not listening yet behind the adb tunnel
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return false;
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}
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return true;
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}
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static sc_socket
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connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay) {
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uint16_t port = server->tunnel.local_port;
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do {
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LOGD("Remaining connection attempts: %d", (int) attempts);
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sc_socket socket = net_socket();
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if (socket != SC_SOCKET_NONE) {
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bool ok = connect_and_read_byte(&server->intr, socket, port);
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if (ok) {
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// it worked!
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return socket;
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}
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net_close(socket);
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}
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if (sc_intr_is_interrupted(&server->intr)) {
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// Stop immediately
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break;
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}
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if (attempts) {
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sc_mutex_lock(&server->mutex);
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sc_tick deadline = sc_tick_now() + delay;
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bool timed_out = false;
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while (!server->stopped && !timed_out) {
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timed_out = !sc_cond_timedwait(&server->cond_stopped,
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&server->mutex, deadline);
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}
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bool stopped = server->stopped;
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sc_mutex_unlock(&server->mutex);
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if (stopped) {
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LOGI("Connection attempt stopped");
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break;
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}
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}
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} while (--attempts > 0);
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return SC_SOCKET_NONE;
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}
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bool
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sc_server_init(struct sc_server *server, const struct sc_server_params *params,
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const struct sc_server_callbacks *cbs, void *cbs_userdata) {
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bool ok = sc_server_params_copy(&server->params, params);
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if (!ok) {
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LOGE("Could not copy server params");
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return false;
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}
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ok = sc_mutex_init(&server->mutex);
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if (!ok) {
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LOGE("Could not create server mutex");
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sc_server_params_destroy(&server->params);
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return false;
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}
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ok = sc_cond_init(&server->cond_stopped);
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if (!ok) {
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LOGE("Could not create server cond_stopped");
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sc_mutex_destroy(&server->mutex);
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sc_server_params_destroy(&server->params);
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return false;
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}
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ok = sc_intr_init(&server->intr);
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if (!ok) {
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LOGE("Could not create intr");
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sc_cond_destroy(&server->cond_stopped);
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sc_mutex_destroy(&server->mutex);
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sc_server_params_destroy(&server->params);
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return false;
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}
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server->stopped = false;
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server->video_socket = SC_SOCKET_NONE;
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server->control_socket = SC_SOCKET_NONE;
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sc_adb_tunnel_init(&server->tunnel);
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assert(cbs);
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assert(cbs->on_connection_failed);
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assert(cbs->on_connected);
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assert(cbs->on_disconnected);
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server->cbs = cbs;
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server->cbs_userdata = cbs_userdata;
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return true;
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}
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static bool
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device_read_info(struct sc_intr *intr, sc_socket device_socket,
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struct sc_server_info *info) {
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unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
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ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
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if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
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LOGE("Could not retrieve device information");
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return false;
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}
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// in case the client sends garbage
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buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
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memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
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info->frame_size.width = (buf[SC_DEVICE_NAME_FIELD_LENGTH] << 8)
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| buf[SC_DEVICE_NAME_FIELD_LENGTH + 1];
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info->frame_size.height = (buf[SC_DEVICE_NAME_FIELD_LENGTH + 2] << 8)
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| buf[SC_DEVICE_NAME_FIELD_LENGTH + 3];
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return true;
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}
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static bool
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sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
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struct sc_adb_tunnel *tunnel = &server->tunnel;
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assert(tunnel->enabled);
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const char *serial = server->params.serial;
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sc_socket video_socket = SC_SOCKET_NONE;
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sc_socket control_socket = SC_SOCKET_NONE;
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if (!tunnel->forward) {
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video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
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if (video_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
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if (control_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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} else {
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uint32_t attempts = 100;
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sc_tick delay = SC_TICK_FROM_MS(100);
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video_socket = connect_to_server(server, attempts, delay);
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if (video_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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// we know that the device is listening, we don't need several attempts
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control_socket = net_socket();
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if (control_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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bool ok = net_connect_intr(&server->intr, control_socket,
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IPV4_LOCALHOST, tunnel->local_port);
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if (!ok) {
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goto fail;
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}
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}
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// we don't need the adb tunnel anymore
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sc_adb_tunnel_close(tunnel, &server->intr, serial);
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// The sockets will be closed on stop if device_read_info() fails
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bool ok = device_read_info(&server->intr, video_socket, info);
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if (!ok) {
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goto fail;
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}
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assert(video_socket != SC_SOCKET_NONE);
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assert(control_socket != SC_SOCKET_NONE);
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server->video_socket = video_socket;
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server->control_socket = control_socket;
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return true;
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fail:
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if (video_socket != SC_SOCKET_NONE) {
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if (!net_close(video_socket)) {
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LOGW("Could not close video socket");
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}
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}
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if (control_socket != SC_SOCKET_NONE) {
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if (!net_close(control_socket)) {
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LOGW("Could not close control socket");
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}
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}
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// Always leave this function with tunnel disabled
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sc_adb_tunnel_close(tunnel, &server->intr, serial);
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return false;
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}
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static void
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sc_server_on_terminated(void *userdata) {
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struct sc_server *server = userdata;
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// If the server process dies before connecting to the server socket,
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// then the client will be stuck forever on accept(). To avoid the problem,
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// wake up the accept() call (or any other) when the server dies, like on
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// stop() (it is safe to call interrupt() twice).
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sc_intr_interrupt(&server->intr);
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server->cbs->on_disconnected(server, server->cbs_userdata);
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LOGD("Server terminated");
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}
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static char *
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sc_server_get_serialno(struct sc_intr *intr) {
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sc_pipe pout;
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sc_pid pid = adb_get_serialno(&pout);
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if (pid == SC_PROCESS_NONE) {
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return false;
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}
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char buf[128];
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ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
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sc_pipe_close(pout);
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bool ok =
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sc_process_check_success_intr(intr, pid, "adb get-serialno", true);
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if (!ok) {
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return NULL;
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}
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sc_str_truncate(buf, r, " \r\n");
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return strdup(buf);
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}
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static bool
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sc_server_fill_serial(struct sc_server *server) {
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// Retrieve the actual device immediately if not provided, so that all
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// future adb commands are executed for this specific device, even if other
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// devices are connected afterwards (without "more than one
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// device/emulator" error)
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if (!server->params.serial) {
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// The serial is owned by sc_server_params, and will be freed on destroy
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server->params.serial = sc_server_get_serialno(&server->intr);
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if (!server->params.serial) {
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LOGE("Could not get device serial");
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return false;
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}
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}
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return true;
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}
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|
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static int
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run_server(void *data) {
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struct sc_server *server = data;
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if (!sc_server_fill_serial(server)) {
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goto error_connection_failed;
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}
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const struct sc_server_params *params = &server->params;
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LOGD("Device serial: %s", params->serial);
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bool ok = push_server(&server->intr, params->serial);
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if (!ok) {
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goto error_connection_failed;
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}
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ok = sc_adb_tunnel_open(&server->tunnel, &server->intr, params->serial,
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params->port_range, params->force_adb_forward);
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if (!ok) {
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goto error_connection_failed;
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}
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// server will connect to our server socket
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sc_pid pid = execute_server(server, params);
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if (pid == SC_PROCESS_NONE) {
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sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
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goto error_connection_failed;
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}
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|
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static const struct sc_process_listener listener = {
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.on_terminated = sc_server_on_terminated,
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};
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struct sc_process_observer observer;
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ok = sc_process_observer_init(&observer, pid, &listener, server);
|
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if (!ok) {
|
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sc_process_terminate(pid);
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sc_process_wait(pid, true); // ignore exit code
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sc_adb_tunnel_close(&server->tunnel, &server->intr, params->serial);
|
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goto error_connection_failed;
|
|
}
|
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|
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ok = sc_server_connect_to(server, &server->info);
|
|
// The tunnel is always closed by server_connect_to()
|
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if (!ok) {
|
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sc_process_terminate(pid);
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sc_process_wait(pid, true); // ignore exit code
|
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sc_process_observer_join(&observer);
|
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sc_process_observer_destroy(&observer);
|
|
goto error_connection_failed;
|
|
}
|
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|
|
// Now connected
|
|
server->cbs->on_connected(server, server->cbs_userdata);
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|
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// Wait for server_stop()
|
|
sc_mutex_lock(&server->mutex);
|
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while (!server->stopped) {
|
|
sc_cond_wait(&server->cond_stopped, &server->mutex);
|
|
}
|
|
sc_mutex_unlock(&server->mutex);
|
|
|
|
// Give some delay for the server to terminate properly
|
|
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
|
|
sc_tick deadline = sc_tick_now() + WATCHDOG_DELAY;
|
|
bool terminated = sc_process_observer_timedwait(&observer, deadline);
|
|
|
|
// After this delay, kill the server if it's not dead already.
|
|
// On some devices, closing the sockets is not sufficient to wake up the
|
|
// blocking calls while the device is asleep.
|
|
if (!terminated) {
|
|
// The process may have terminated since the check, but it is not
|
|
// reaped (closed) yet, so its PID is still valid, and it is ok to call
|
|
// sc_process_terminate() even in that case.
|
|
LOGW("Killing the server...");
|
|
sc_process_terminate(pid);
|
|
}
|
|
|
|
sc_process_observer_join(&observer);
|
|
sc_process_observer_destroy(&observer);
|
|
|
|
sc_process_close(pid);
|
|
|
|
return 0;
|
|
|
|
error_connection_failed:
|
|
server->cbs->on_connection_failed(server, server->cbs_userdata);
|
|
return -1;
|
|
}
|
|
|
|
bool
|
|
sc_server_start(struct sc_server *server) {
|
|
bool ok = sc_thread_create(&server->thread, run_server, "server", server);
|
|
if (!ok) {
|
|
LOGE("Could not create server thread");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
sc_server_stop(struct sc_server *server) {
|
|
sc_mutex_lock(&server->mutex);
|
|
server->stopped = true;
|
|
sc_cond_signal(&server->cond_stopped);
|
|
sc_intr_interrupt(&server->intr);
|
|
sc_mutex_unlock(&server->mutex);
|
|
|
|
sc_thread_join(&server->thread, NULL);
|
|
}
|
|
|
|
void
|
|
sc_server_destroy(struct sc_server *server) {
|
|
sc_server_params_destroy(&server->params);
|
|
sc_intr_destroy(&server->intr);
|
|
sc_cond_destroy(&server->cond_stopped);
|
|
sc_mutex_destroy(&server->mutex);
|
|
}
|