dfed1b250e
Scrcpy is a C11 project. Use the C99 standard types instead of the SDL-specific types: SDL_bool -> bool SintXX -> intXX_t UintXX -> uintXX_t
110 lines
3.5 KiB
C
110 lines
3.5 KiB
C
#include "control_event.h"
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#include <string.h>
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#include "buffer_util.h"
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#include "lock_util.h"
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#include "log.h"
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static void
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write_position(uint8_t *buf, const struct position *position) {
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buffer_write32be(&buf[0], position->point.x);
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buffer_write32be(&buf[4], position->point.y);
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buffer_write16be(&buf[8], position->screen_size.width);
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buffer_write16be(&buf[10], position->screen_size.height);
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}
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int
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control_event_serialize(const struct control_event *event, unsigned char *buf) {
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buf[0] = event->type;
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switch (event->type) {
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case CONTROL_EVENT_TYPE_KEYCODE:
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buf[1] = event->keycode_event.action;
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buffer_write32be(&buf[2], event->keycode_event.keycode);
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buffer_write32be(&buf[6], event->keycode_event.metastate);
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return 10;
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case CONTROL_EVENT_TYPE_TEXT: {
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// write length (2 bytes) + string (non nul-terminated)
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size_t len = strlen(event->text_event.text);
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if (len > TEXT_MAX_LENGTH) {
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// injecting a text takes time, so limit the text length
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len = TEXT_MAX_LENGTH;
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}
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buffer_write16be(&buf[1], (uint16_t) len);
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memcpy(&buf[3], event->text_event.text, len);
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return 3 + len;
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}
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case CONTROL_EVENT_TYPE_MOUSE:
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buf[1] = event->mouse_event.action;
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buffer_write32be(&buf[2], event->mouse_event.buttons);
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write_position(&buf[6], &event->mouse_event.position);
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return 18;
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case CONTROL_EVENT_TYPE_SCROLL:
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write_position(&buf[1], &event->scroll_event.position);
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buffer_write32be(&buf[13], (uint32_t) event->scroll_event.hscroll);
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buffer_write32be(&buf[17], (uint32_t) event->scroll_event.vscroll);
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return 21;
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case CONTROL_EVENT_TYPE_COMMAND:
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buf[1] = event->command_event.action;
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return 2;
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default:
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LOGW("Unknown event type: %u", (unsigned) event->type);
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return 0;
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}
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}
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void
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control_event_destroy(struct control_event *event) {
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if (event->type == CONTROL_EVENT_TYPE_TEXT) {
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SDL_free(event->text_event.text);
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}
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}
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bool
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control_event_queue_is_empty(const struct control_event_queue *queue) {
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return queue->head == queue->tail;
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}
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bool
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control_event_queue_is_full(const struct control_event_queue *queue) {
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return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
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}
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bool
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control_event_queue_init(struct control_event_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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// the current implementation may not fail
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return true;
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}
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void
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control_event_queue_destroy(struct control_event_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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control_event_destroy(&queue->data[i]);
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i = (i + 1) % CONTROL_EVENT_QUEUE_SIZE;
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}
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}
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bool
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control_event_queue_push(struct control_event_queue *queue,
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const struct control_event *event) {
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if (control_event_queue_is_full(queue)) {
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return false;
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}
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queue->data[queue->head] = *event;
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queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
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return true;
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}
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bool
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control_event_queue_take(struct control_event_queue *queue,
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struct control_event *event) {
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if (control_event_queue_is_empty(queue)) {
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return false;
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}
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*event = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
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return true;
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}
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