161 lines
4.3 KiB
C
161 lines
4.3 KiB
C
#include "decoder.h"
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include "events.h"
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#include "video_buffer.h"
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#include "trait/frame_sink.h"
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#include "util/log.h"
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/** Downcast packet_sink to decoder */
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#define DOWNCAST(SINK) container_of(SINK, struct decoder, packet_sink)
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static void
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decoder_close_first_sinks(struct decoder *decoder, unsigned count) {
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while (count) {
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struct sc_frame_sink *sink = decoder->sinks[--count];
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sink->ops->close(sink);
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}
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}
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static inline void
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decoder_close_sinks(struct decoder *decoder) {
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decoder_close_first_sinks(decoder, decoder->sink_count);
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}
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static bool
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decoder_open_sinks(struct decoder *decoder) {
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for (unsigned i = 0; i < decoder->sink_count; ++i) {
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struct sc_frame_sink *sink = decoder->sinks[i];
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if (!sink->ops->open(sink)) {
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LOGE("Could not open frame sink %d", i);
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decoder_close_first_sinks(decoder, i);
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return false;
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}
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}
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return true;
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}
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static bool
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decoder_open(struct decoder *decoder, const AVCodec *codec) {
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decoder->codec_ctx = avcodec_alloc_context3(codec);
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if (!decoder->codec_ctx) {
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LOGC("Could not allocate decoder context");
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return false;
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}
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if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
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LOGE("Could not open codec");
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avcodec_free_context(&decoder->codec_ctx);
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return false;
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}
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decoder->frame = av_frame_alloc();
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if (!decoder->frame) {
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LOGE("Could not create decoder frame");
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avcodec_close(decoder->codec_ctx);
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avcodec_free_context(&decoder->codec_ctx);
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return false;
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}
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if (!decoder_open_sinks(decoder)) {
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LOGE("Could not open decoder sinks");
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av_frame_free(&decoder->frame);
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avcodec_close(decoder->codec_ctx);
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avcodec_free_context(&decoder->codec_ctx);
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return false;
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}
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return true;
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}
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static void
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decoder_close(struct decoder *decoder) {
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decoder_close_sinks(decoder);
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av_frame_free(&decoder->frame);
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avcodec_close(decoder->codec_ctx);
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avcodec_free_context(&decoder->codec_ctx);
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}
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static bool
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push_frame_to_sinks(struct decoder *decoder, const AVFrame *frame) {
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for (unsigned i = 0; i < decoder->sink_count; ++i) {
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struct sc_frame_sink *sink = decoder->sinks[i];
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if (!sink->ops->push(sink, frame)) {
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LOGE("Could not send frame to sink %d", i);
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return false;
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}
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}
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return true;
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}
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static bool
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decoder_push(struct decoder *decoder, const AVPacket *packet) {
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bool is_config = packet->pts == AV_NOPTS_VALUE;
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if (is_config) {
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// nothing to do
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return true;
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}
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int ret = avcodec_send_packet(decoder->codec_ctx, packet);
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if (ret < 0 && ret != AVERROR(EAGAIN)) {
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LOGE("Could not send video packet: %d", ret);
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return false;
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}
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ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
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if (!ret) {
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// a frame was received
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bool ok = push_frame_to_sinks(decoder, decoder->frame);
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// A frame lost should not make the whole pipeline fail. The error, if
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// any, is already logged.
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(void) ok;
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av_frame_unref(decoder->frame);
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} else if (ret != AVERROR(EAGAIN)) {
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LOGE("Could not receive video frame: %d", ret);
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return false;
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}
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return true;
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}
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static bool
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decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
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struct decoder *decoder = DOWNCAST(sink);
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return decoder_open(decoder, codec);
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}
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static void
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decoder_packet_sink_close(struct sc_packet_sink *sink) {
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struct decoder *decoder = DOWNCAST(sink);
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decoder_close(decoder);
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}
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static bool
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decoder_packet_sink_push(struct sc_packet_sink *sink, const AVPacket *packet) {
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struct decoder *decoder = DOWNCAST(sink);
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return decoder_push(decoder, packet);
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}
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void
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decoder_init(struct decoder *decoder) {
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decoder->sink_count = 0;
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static const struct sc_packet_sink_ops ops = {
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.open = decoder_packet_sink_open,
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.close = decoder_packet_sink_close,
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.push = decoder_packet_sink_push,
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};
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decoder->packet_sink.ops = &ops;
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}
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void
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decoder_add_sink(struct decoder *decoder, struct sc_frame_sink *sink) {
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assert(decoder->sink_count < DECODER_MAX_SINKS);
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assert(sink);
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assert(sink->ops);
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decoder->sinks[decoder->sink_count++] = sink;
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}
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