510caff0cd
SDL_assert() open a dialog on assertion failure. There is no reason not to use assert() directly.
107 lines
2.3 KiB
C
107 lines
2.3 KiB
C
#include "receiver.h"
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#include <assert.h>
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#include <SDL2/SDL_clipboard.h>
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#include "config.h"
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#include "device_msg.h"
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#include "util/lock.h"
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#include "util/log.h"
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bool
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receiver_init(struct receiver *receiver, socket_t control_socket) {
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if (!(receiver->mutex = SDL_CreateMutex())) {
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return false;
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}
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receiver->control_socket = control_socket;
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return true;
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}
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void
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receiver_destroy(struct receiver *receiver) {
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SDL_DestroyMutex(receiver->mutex);
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}
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static void
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process_msg(struct device_msg *msg) {
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switch (msg->type) {
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case DEVICE_MSG_TYPE_CLIPBOARD:
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LOGI("Device clipboard copied");
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SDL_SetClipboardText(msg->clipboard.text);
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break;
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}
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}
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static ssize_t
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process_msgs(const unsigned char *buf, size_t len) {
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size_t head = 0;
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for (;;) {
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struct device_msg msg;
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ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
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if (r == -1) {
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return -1;
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}
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if (r == 0) {
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return head;
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}
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process_msg(&msg);
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device_msg_destroy(&msg);
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head += r;
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assert(head <= len);
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if (head == len) {
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return head;
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}
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}
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}
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static int
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run_receiver(void *data) {
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struct receiver *receiver = data;
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unsigned char buf[DEVICE_MSG_SERIALIZED_MAX_SIZE];
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size_t head = 0;
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for (;;) {
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assert(head < DEVICE_MSG_SERIALIZED_MAX_SIZE);
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ssize_t r = net_recv(receiver->control_socket, buf,
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DEVICE_MSG_SERIALIZED_MAX_SIZE - head);
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if (r <= 0) {
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LOGD("Receiver stopped");
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break;
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}
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ssize_t consumed = process_msgs(buf, r);
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if (consumed == -1) {
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// an error occurred
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break;
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}
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if (consumed) {
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// shift the remaining data in the buffer
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memmove(buf, &buf[consumed], r - consumed);
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head = r - consumed;
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}
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}
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return 0;
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}
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bool
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receiver_start(struct receiver *receiver) {
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LOGD("Starting receiver thread");
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receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
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if (!receiver->thread) {
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LOGC("Could not start receiver thread");
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return false;
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}
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return true;
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}
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void
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receiver_join(struct receiver *receiver) {
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SDL_WaitThread(receiver->thread, NULL);
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}
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