0ae10f2b39
The first frames are typically received and decoded with more delay than the others, causing a wrong slope estimation on start. To compensate, assume an initial slope of 1, then progressively use the estimated slope.
111 lines
3.5 KiB
C
111 lines
3.5 KiB
C
#include "clock.h"
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#include "util/log.h"
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#define SC_CLOCK_NDEBUG // comment to debug
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void
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sc_clock_init(struct sc_clock *clock) {
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clock->count = 0;
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clock->head = 0;
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clock->left_sum.system = 0;
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clock->left_sum.stream = 0;
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clock->right_sum.system = 0;
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clock->right_sum.stream = 0;
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}
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// Estimate the affine function f(stream) = slope * stream + offset
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static void
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sc_clock_estimate(struct sc_clock *clock,
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double *out_slope, sc_tick *out_offset) {
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assert(clock->count > 1); // two points are necessary
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struct sc_clock_point left_avg = {
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.system = clock->left_sum.system / (clock->count / 2),
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.stream = clock->left_sum.stream / (clock->count / 2),
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};
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struct sc_clock_point right_avg = {
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.system = clock->right_sum.system / ((clock->count + 1) / 2),
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.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
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};
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double slope = (double) (right_avg.system - left_avg.system)
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/ (right_avg.stream - left_avg.stream);
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if (clock->count < SC_CLOCK_RANGE) {
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/* The first frames are typically received and decoded with more delay
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* than the others, causing a wrong slope estimation on start. To
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* compensate, assume an initial slope of 1, then progressively use the
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* estimated slope. */
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slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
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/ SC_CLOCK_RANGE;
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}
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struct sc_clock_point global_avg = {
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.system = (clock->left_sum.system + clock->right_sum.system)
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/ clock->count,
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.stream = (clock->left_sum.stream + clock->right_sum.stream)
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/ clock->count,
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};
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sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
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*out_slope = slope;
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*out_offset = offset;
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}
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void
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sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
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struct sc_clock_point *point = &clock->points[clock->head];
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if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
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// One point passes from the right sum to the left sum
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unsigned mid;
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if (clock->count == SC_CLOCK_RANGE) {
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mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
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} else {
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// Only for the first frames
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mid = clock->count / 2;
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}
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struct sc_clock_point *mid_point = &clock->points[mid];
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clock->left_sum.system += mid_point->system;
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clock->left_sum.stream += mid_point->stream;
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clock->right_sum.system -= mid_point->system;
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clock->right_sum.stream -= mid_point->stream;
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}
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if (clock->count == SC_CLOCK_RANGE) {
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// The current point overwrites the previous value in the circular
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// array, update the left sum accordingly
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clock->left_sum.system -= point->system;
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clock->left_sum.stream -= point->stream;
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} else {
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++clock->count;
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}
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point->system = system;
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point->stream = stream;
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clock->right_sum.system += system;
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clock->right_sum.stream += stream;
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clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
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if (clock->count > 1) {
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// Update estimation
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sc_clock_estimate(clock, &clock->slope, &clock->offset);
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#ifndef SC_CLOCK_NDEBUG
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LOGD("Clock estimation: %g * pts + %" PRItick,
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clock->slope, clock->offset);
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#endif
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}
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}
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sc_tick
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sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
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assert(clock->count > 1); // sc_clock_update() must have been called
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return (sc_tick) (stream * clock->slope) + clock->offset;
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}
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