8f64a5984b
For convenience, MOD+x will be used for injecting the CUT keycode.
633 lines
19 KiB
C
633 lines
19 KiB
C
#include "input_manager.h"
|
|
|
|
#include <assert.h>
|
|
#include <SDL2/SDL_keycode.h>
|
|
|
|
#include "config.h"
|
|
#include "event_converter.h"
|
|
#include "util/lock.h"
|
|
#include "util/log.h"
|
|
|
|
static const int ACTION_DOWN = 1;
|
|
static const int ACTION_UP = 1 << 1;
|
|
|
|
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
|
|
|
|
static inline uint16_t
|
|
to_sdl_mod(unsigned mod) {
|
|
uint16_t sdl_mod = 0;
|
|
if (mod & SC_MOD_LCTRL) {
|
|
sdl_mod |= KMOD_LCTRL;
|
|
}
|
|
if (mod & SC_MOD_RCTRL) {
|
|
sdl_mod |= KMOD_RCTRL;
|
|
}
|
|
if (mod & SC_MOD_LALT) {
|
|
sdl_mod |= KMOD_LALT;
|
|
}
|
|
if (mod & SC_MOD_RALT) {
|
|
sdl_mod |= KMOD_RALT;
|
|
}
|
|
if (mod & SC_MOD_LSUPER) {
|
|
sdl_mod |= KMOD_LGUI;
|
|
}
|
|
if (mod & SC_MOD_RSUPER) {
|
|
sdl_mod |= KMOD_RGUI;
|
|
}
|
|
return sdl_mod;
|
|
}
|
|
|
|
static bool
|
|
is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
|
|
// keep only the relevant modifier keys
|
|
sdl_mod &= SC_SDL_SHORTCUT_MODS_MASK;
|
|
|
|
assert(im->sdl_shortcut_mods.count);
|
|
assert(im->sdl_shortcut_mods.count < SC_MAX_SHORTCUT_MODS);
|
|
for (unsigned i = 0; i < im->sdl_shortcut_mods.count; ++i) {
|
|
if (im->sdl_shortcut_mods.data[i] == sdl_mod) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
input_manager_init(struct input_manager *im, bool prefer_text,
|
|
const struct sc_shortcut_mods *shortcut_mods)
|
|
{
|
|
im->prefer_text = prefer_text;
|
|
|
|
assert(shortcut_mods->count);
|
|
assert(shortcut_mods->count < SC_MAX_SHORTCUT_MODS);
|
|
for (unsigned i = 0; i < shortcut_mods->count; ++i) {
|
|
uint16_t sdl_mod = to_sdl_mod(shortcut_mods->data[i]);
|
|
assert(sdl_mod);
|
|
im->sdl_shortcut_mods.data[i] = sdl_mod;
|
|
}
|
|
im->sdl_shortcut_mods.count = shortcut_mods->count;
|
|
}
|
|
|
|
static void
|
|
send_keycode(struct controller *controller, enum android_keycode keycode,
|
|
int actions, const char *name) {
|
|
// send DOWN event
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
|
msg.inject_keycode.keycode = keycode;
|
|
msg.inject_keycode.metastate = 0;
|
|
|
|
if (actions & ACTION_DOWN) {
|
|
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'inject %s (DOWN)'", name);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (actions & ACTION_UP) {
|
|
msg.inject_keycode.action = AKEY_EVENT_ACTION_UP;
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'inject %s (UP)'", name);
|
|
}
|
|
}
|
|
}
|
|
|
|
static inline void
|
|
action_home(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
|
|
}
|
|
|
|
static inline void
|
|
action_back(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
|
|
}
|
|
|
|
static inline void
|
|
action_app_switch(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
|
|
}
|
|
|
|
static inline void
|
|
action_power(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
|
|
}
|
|
|
|
static inline void
|
|
action_volume_up(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
|
|
}
|
|
|
|
static inline void
|
|
action_volume_down(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
|
|
}
|
|
|
|
static inline void
|
|
action_menu(struct controller *controller, int actions) {
|
|
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
|
|
}
|
|
|
|
// turn the screen on if it was off, press BACK otherwise
|
|
static void
|
|
press_back_or_turn_screen_on(struct controller *controller) {
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'press back or turn screen on'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
expand_notification_panel(struct controller *controller) {
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'expand notification panel'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
collapse_notification_panel(struct controller *controller) {
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'collapse notification panel'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
set_device_clipboard(struct controller *controller, bool paste) {
|
|
char *text = SDL_GetClipboardText();
|
|
if (!text) {
|
|
LOGW("Could not get clipboard text: %s", SDL_GetError());
|
|
return;
|
|
}
|
|
if (!*text) {
|
|
// empty text
|
|
SDL_free(text);
|
|
return;
|
|
}
|
|
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
|
|
msg.set_clipboard.text = text;
|
|
msg.set_clipboard.paste = paste;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
SDL_free(text);
|
|
LOGW("Could not request 'set device clipboard'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
set_screen_power_mode(struct controller *controller,
|
|
enum screen_power_mode mode) {
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
|
msg.set_screen_power_mode.mode = mode;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'set screen power mode'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
switch_fps_counter_state(struct fps_counter *fps_counter) {
|
|
// the started state can only be written from the current thread, so there
|
|
// is no ToCToU issue
|
|
if (fps_counter_is_started(fps_counter)) {
|
|
fps_counter_stop(fps_counter);
|
|
LOGI("FPS counter stopped");
|
|
} else {
|
|
if (fps_counter_start(fps_counter)) {
|
|
LOGI("FPS counter started");
|
|
} else {
|
|
LOGE("FPS counter starting failed");
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
clipboard_paste(struct controller *controller) {
|
|
char *text = SDL_GetClipboardText();
|
|
if (!text) {
|
|
LOGW("Could not get clipboard text: %s", SDL_GetError());
|
|
return;
|
|
}
|
|
if (!*text) {
|
|
// empty text
|
|
SDL_free(text);
|
|
return;
|
|
}
|
|
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
|
msg.inject_text.text = text;
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
SDL_free(text);
|
|
LOGW("Could not request 'paste clipboard'");
|
|
}
|
|
}
|
|
|
|
static void
|
|
rotate_device(struct controller *controller) {
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_ROTATE_DEVICE;
|
|
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request device rotation");
|
|
}
|
|
}
|
|
|
|
static void
|
|
rotate_client_left(struct screen *screen) {
|
|
unsigned new_rotation = (screen->rotation + 1) % 4;
|
|
screen_set_rotation(screen, new_rotation);
|
|
}
|
|
|
|
static void
|
|
rotate_client_right(struct screen *screen) {
|
|
unsigned new_rotation = (screen->rotation + 3) % 4;
|
|
screen_set_rotation(screen, new_rotation);
|
|
}
|
|
|
|
void
|
|
input_manager_process_text_input(struct input_manager *im,
|
|
const SDL_TextInputEvent *event) {
|
|
if (is_shortcut_mod(im, SDL_GetModState())) {
|
|
// A shortcut must never generate text events
|
|
return;
|
|
}
|
|
if (!im->prefer_text) {
|
|
char c = event->text[0];
|
|
if (isalpha(c) || c == ' ') {
|
|
assert(event->text[1] == '\0');
|
|
// letters and space are handled as raw key event
|
|
return;
|
|
}
|
|
}
|
|
|
|
struct control_msg msg;
|
|
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
|
msg.inject_text.text = SDL_strdup(event->text);
|
|
if (!msg.inject_text.text) {
|
|
LOGW("Could not strdup input text");
|
|
return;
|
|
}
|
|
if (!controller_push_msg(im->controller, &msg)) {
|
|
SDL_free(msg.inject_text.text);
|
|
LOGW("Could not request 'inject text'");
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
|
bool prefer_text, uint32_t repeat) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
|
|
|
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
|
return false;
|
|
}
|
|
|
|
uint16_t mod = from->keysym.mod;
|
|
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
|
prefer_text)) {
|
|
return false;
|
|
}
|
|
|
|
to->inject_keycode.repeat = repeat;
|
|
to->inject_keycode.metastate = convert_meta_state(mod);
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
input_manager_process_key(struct input_manager *im,
|
|
const SDL_KeyboardEvent *event,
|
|
bool control) {
|
|
// control: indicates the state of the command-line option --no-control
|
|
|
|
bool smod = is_shortcut_mod(im, event->keysym.mod);
|
|
|
|
struct controller *controller = im->controller;
|
|
|
|
SDL_Keycode keycode = event->keysym.sym;
|
|
bool down = event->type == SDL_KEYDOWN;
|
|
bool ctrl = event->keysym.mod & KMOD_CTRL;
|
|
bool shift = event->keysym.mod & KMOD_SHIFT;
|
|
bool repeat = event->repeat;
|
|
|
|
// The shortcut modifier is pressed
|
|
if (smod) {
|
|
int action = down ? ACTION_DOWN : ACTION_UP;
|
|
switch (keycode) {
|
|
case SDLK_h:
|
|
if (control && !shift && !repeat) {
|
|
action_home(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_b: // fall-through
|
|
case SDLK_BACKSPACE:
|
|
if (control && !shift && !repeat) {
|
|
action_back(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_s:
|
|
if (control && !shift && !repeat) {
|
|
action_app_switch(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_m:
|
|
if (control && !shift && !repeat) {
|
|
action_menu(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_p:
|
|
if (control && !shift && !repeat) {
|
|
action_power(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_o:
|
|
if (control && !repeat && down) {
|
|
enum screen_power_mode mode = shift
|
|
? SCREEN_POWER_MODE_NORMAL
|
|
: SCREEN_POWER_MODE_OFF;
|
|
set_screen_power_mode(controller, mode);
|
|
}
|
|
return;
|
|
case SDLK_DOWN:
|
|
if (control && !shift) {
|
|
// forward repeated events
|
|
action_volume_down(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_UP:
|
|
if (control && !shift) {
|
|
// forward repeated events
|
|
action_volume_up(controller, action);
|
|
}
|
|
return;
|
|
case SDLK_LEFT:
|
|
if (!shift && !repeat && down) {
|
|
rotate_client_left(im->screen);
|
|
}
|
|
return;
|
|
case SDLK_RIGHT:
|
|
if (!shift && !repeat && down) {
|
|
rotate_client_right(im->screen);
|
|
}
|
|
return;
|
|
case SDLK_v:
|
|
if (control && !repeat && down) {
|
|
if (shift) {
|
|
// store the text in the device clipboard and paste
|
|
set_device_clipboard(controller, true);
|
|
} else {
|
|
// inject the text as input events
|
|
clipboard_paste(controller);
|
|
}
|
|
}
|
|
return;
|
|
case SDLK_f:
|
|
if (!shift && !repeat && down) {
|
|
screen_switch_fullscreen(im->screen);
|
|
}
|
|
return;
|
|
case SDLK_w:
|
|
if (!shift && !repeat && down) {
|
|
screen_resize_to_fit(im->screen);
|
|
}
|
|
return;
|
|
case SDLK_g:
|
|
if (!shift && !repeat && down) {
|
|
screen_resize_to_pixel_perfect(im->screen);
|
|
}
|
|
return;
|
|
case SDLK_i:
|
|
if (!shift && !repeat && down) {
|
|
struct fps_counter *fps_counter =
|
|
im->video_buffer->fps_counter;
|
|
switch_fps_counter_state(fps_counter);
|
|
}
|
|
return;
|
|
case SDLK_n:
|
|
if (control && !repeat && down) {
|
|
if (shift) {
|
|
collapse_notification_panel(controller);
|
|
} else {
|
|
expand_notification_panel(controller);
|
|
}
|
|
}
|
|
return;
|
|
case SDLK_r:
|
|
if (control && !shift && !repeat && down) {
|
|
rotate_device(controller);
|
|
}
|
|
return;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (!control) {
|
|
return;
|
|
}
|
|
|
|
if (event->repeat) {
|
|
++im->repeat;
|
|
} else {
|
|
im->repeat = 0;
|
|
}
|
|
|
|
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
|
|
// Synchronize the computer clipboard to the device clipboard before
|
|
// sending Ctrl+v, to allow seamless copy-paste.
|
|
set_device_clipboard(controller, false);
|
|
}
|
|
|
|
struct control_msg msg;
|
|
if (convert_input_key(event, &msg, im->prefer_text, im->repeat)) {
|
|
if (!controller_push_msg(controller, &msg)) {
|
|
LOGW("Could not request 'inject keycode'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
|
to->inject_touch_event.pressure = 1.f;
|
|
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
input_manager_process_mouse_motion(struct input_manager *im,
|
|
const SDL_MouseMotionEvent *event) {
|
|
if (!event->state) {
|
|
// do not send motion events when no button is pressed
|
|
return;
|
|
}
|
|
if (event->which == SDL_TOUCH_MOUSEID) {
|
|
// simulated from touch events, so it's a duplicate
|
|
return;
|
|
}
|
|
struct control_msg msg;
|
|
if (convert_mouse_motion(event, im->screen, &msg)) {
|
|
if (!controller_push_msg(im->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse motion event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
|
|
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
|
return false;
|
|
}
|
|
|
|
to->inject_touch_event.pointer_id = from->fingerId;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
|
|
int dw;
|
|
int dh;
|
|
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
|
|
|
// SDL touch event coordinates are normalized in the range [0; 1]
|
|
int32_t x = from->x * dw;
|
|
int32_t y = from->y * dh;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_drawable_to_frame_coords(screen, x, y);
|
|
|
|
to->inject_touch_event.pressure = from->pressure;
|
|
to->inject_touch_event.buttons = 0;
|
|
return true;
|
|
}
|
|
|
|
void
|
|
input_manager_process_touch(struct input_manager *im,
|
|
const SDL_TouchFingerEvent *event) {
|
|
struct control_msg msg;
|
|
if (convert_touch(event, im->screen, &msg)) {
|
|
if (!controller_push_msg(im->controller, &msg)) {
|
|
LOGW("Could not request 'inject touch event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
|
|
|
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
|
return false;
|
|
}
|
|
|
|
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
|
to->inject_touch_event.position.screen_size = screen->frame_size;
|
|
to->inject_touch_event.position.point =
|
|
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
|
to->inject_touch_event.pressure =
|
|
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
|
to->inject_touch_event.buttons =
|
|
convert_mouse_buttons(SDL_BUTTON(from->button));
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
input_manager_process_mouse_button(struct input_manager *im,
|
|
const SDL_MouseButtonEvent *event,
|
|
bool control) {
|
|
if (event->which == SDL_TOUCH_MOUSEID) {
|
|
// simulated from touch events, so it's a duplicate
|
|
return;
|
|
}
|
|
if (event->type == SDL_MOUSEBUTTONDOWN) {
|
|
if (control && event->button == SDL_BUTTON_RIGHT) {
|
|
press_back_or_turn_screen_on(im->controller);
|
|
return;
|
|
}
|
|
if (control && event->button == SDL_BUTTON_MIDDLE) {
|
|
action_home(im->controller, ACTION_DOWN | ACTION_UP);
|
|
return;
|
|
}
|
|
|
|
// double-click on black borders resize to fit the device screen
|
|
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
|
|
int32_t x = event->x;
|
|
int32_t y = event->y;
|
|
screen_hidpi_scale_coords(im->screen, &x, &y);
|
|
SDL_Rect *r = &im->screen->rect;
|
|
bool outside = x < r->x || x >= r->x + r->w
|
|
|| y < r->y || y >= r->y + r->h;
|
|
if (outside) {
|
|
screen_resize_to_fit(im->screen);
|
|
return;
|
|
}
|
|
}
|
|
// otherwise, send the click event to the device
|
|
}
|
|
|
|
if (!control) {
|
|
return;
|
|
}
|
|
|
|
struct control_msg msg;
|
|
if (convert_mouse_button(event, im->screen, &msg)) {
|
|
if (!controller_push_msg(im->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse button event'");
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool
|
|
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
|
struct control_msg *to) {
|
|
|
|
// mouse_x and mouse_y are expressed in pixels relative to the window
|
|
int mouse_x;
|
|
int mouse_y;
|
|
SDL_GetMouseState(&mouse_x, &mouse_y);
|
|
|
|
struct position position = {
|
|
.screen_size = screen->frame_size,
|
|
.point = screen_convert_window_to_frame_coords(screen,
|
|
mouse_x, mouse_y),
|
|
};
|
|
|
|
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
|
|
|
to->inject_scroll_event.position = position;
|
|
to->inject_scroll_event.hscroll = from->x;
|
|
to->inject_scroll_event.vscroll = from->y;
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
input_manager_process_mouse_wheel(struct input_manager *im,
|
|
const SDL_MouseWheelEvent *event) {
|
|
struct control_msg msg;
|
|
if (convert_mouse_wheel(event, im->screen, &msg)) {
|
|
if (!controller_push_msg(im->controller, &msg)) {
|
|
LOGW("Could not request 'inject mouse wheel event'");
|
|
}
|
|
}
|
|
}
|