scrcpy/app/src/input_manager.h
Romain Vimont 1b76d9fd78 Customize shortcut modifier
Add --shortcut-mod, and use Alt as default modifier.

This paves the way to forward the Ctrl key to the device.
2020-08-01 16:31:27 +02:00

63 lines
1.7 KiB
C

#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include <stdbool.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "scrcpy.h"
#include "screen.h"
#include "video_buffer.h"
struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
bool prefer_text;
struct {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
} sdl_shortcut_mods;
};
void
input_manager_init(struct input_manager *im, bool prefer_text,
const struct sc_shortcut_mods *shortcut_mods);
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif