scrcpy/app/src/recorder.h
Romain Vimont 0ba74fbd9a Make scrcpy.h independant of other headers
The header scrcpy.h is intended to be the "public" API. It should not
depend on other internal headers.

Therefore, declare all required structs in this header and adapt
internal code.
2020-06-19 22:30:02 +02:00

67 lines
1.5 KiB
C

#ifndef RECORDER_H
#define RECORDER_H
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "common.h"
#include "scrcpy.h"
#include "util/queue.h"
struct record_packet {
AVPacket packet;
struct record_packet *next;
};
struct recorder_queue QUEUE(struct record_packet);
struct recorder {
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
bool header_written;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *queue_cond;
bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure
struct recorder_queue queue;
// we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex
struct record_packet *previous;
};
bool
recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, struct size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_start(struct recorder *recorder);
void
recorder_stop(struct recorder *recorder);
void
recorder_join(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif