61b6324ee9
It is not clear when to use LOGC() rather than LOGE(). Always use LOGE(). Moreover, enum sc_log_level has no "critical" log level.
141 lines
3.7 KiB
C
141 lines
3.7 KiB
C
#include "controller.h"
|
|
|
|
#include <assert.h>
|
|
|
|
#include "util/log.h"
|
|
|
|
bool
|
|
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
|
struct sc_acksync *acksync) {
|
|
cbuf_init(&controller->queue);
|
|
|
|
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
|
|
if (!ok) {
|
|
return false;
|
|
}
|
|
|
|
ok = sc_mutex_init(&controller->mutex);
|
|
if (!ok) {
|
|
receiver_destroy(&controller->receiver);
|
|
return false;
|
|
}
|
|
|
|
ok = sc_cond_init(&controller->msg_cond);
|
|
if (!ok) {
|
|
receiver_destroy(&controller->receiver);
|
|
sc_mutex_destroy(&controller->mutex);
|
|
return false;
|
|
}
|
|
|
|
controller->control_socket = control_socket;
|
|
controller->stopped = false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
sc_controller_destroy(struct sc_controller *controller) {
|
|
sc_cond_destroy(&controller->msg_cond);
|
|
sc_mutex_destroy(&controller->mutex);
|
|
|
|
struct sc_control_msg msg;
|
|
while (cbuf_take(&controller->queue, &msg)) {
|
|
sc_control_msg_destroy(&msg);
|
|
}
|
|
|
|
receiver_destroy(&controller->receiver);
|
|
}
|
|
|
|
bool
|
|
sc_controller_push_msg(struct sc_controller *controller,
|
|
const struct sc_control_msg *msg) {
|
|
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
|
sc_control_msg_log(msg);
|
|
}
|
|
|
|
sc_mutex_lock(&controller->mutex);
|
|
bool was_empty = cbuf_is_empty(&controller->queue);
|
|
bool res = cbuf_push(&controller->queue, *msg);
|
|
if (was_empty) {
|
|
sc_cond_signal(&controller->msg_cond);
|
|
}
|
|
sc_mutex_unlock(&controller->mutex);
|
|
return res;
|
|
}
|
|
|
|
static bool
|
|
process_msg(struct sc_controller *controller,
|
|
const struct sc_control_msg *msg) {
|
|
static unsigned char serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
|
|
size_t length = sc_control_msg_serialize(msg, serialized_msg);
|
|
if (!length) {
|
|
return false;
|
|
}
|
|
ssize_t w =
|
|
net_send_all(controller->control_socket, serialized_msg, length);
|
|
return (size_t) w == length;
|
|
}
|
|
|
|
static int
|
|
run_controller(void *data) {
|
|
struct sc_controller *controller = data;
|
|
|
|
for (;;) {
|
|
sc_mutex_lock(&controller->mutex);
|
|
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
|
|
sc_cond_wait(&controller->msg_cond, &controller->mutex);
|
|
}
|
|
if (controller->stopped) {
|
|
// stop immediately, do not process further msgs
|
|
sc_mutex_unlock(&controller->mutex);
|
|
break;
|
|
}
|
|
struct sc_control_msg msg;
|
|
bool non_empty = cbuf_take(&controller->queue, &msg);
|
|
assert(non_empty);
|
|
(void) non_empty;
|
|
sc_mutex_unlock(&controller->mutex);
|
|
|
|
bool ok = process_msg(controller, &msg);
|
|
sc_control_msg_destroy(&msg);
|
|
if (!ok) {
|
|
LOGD("Could not write msg to socket");
|
|
break;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool
|
|
sc_controller_start(struct sc_controller *controller) {
|
|
LOGD("Starting controller thread");
|
|
|
|
bool ok = sc_thread_create(&controller->thread, run_controller,
|
|
"scrcpy-ctl", controller);
|
|
if (!ok) {
|
|
LOGE("Could not start controller thread");
|
|
return false;
|
|
}
|
|
|
|
if (!receiver_start(&controller->receiver)) {
|
|
sc_controller_stop(controller);
|
|
sc_thread_join(&controller->thread, NULL);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
sc_controller_stop(struct sc_controller *controller) {
|
|
sc_mutex_lock(&controller->mutex);
|
|
controller->stopped = true;
|
|
sc_cond_signal(&controller->msg_cond);
|
|
sc_mutex_unlock(&controller->mutex);
|
|
}
|
|
|
|
void
|
|
sc_controller_join(struct sc_controller *controller) {
|
|
sc_thread_join(&controller->thread, NULL);
|
|
receiver_join(&controller->receiver);
|
|
}
|