app | ||
gradle/wrapper | ||
.gitignore | ||
.gitmodules | ||
build.gradle | ||
detekt.yml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
README.md | ||
settings.gradle |
v2ray for Android
v2ray plugin for shadowsocks-android.
PREREQUISITES
- JDK 1.8
- Go 1.11+
- Android SDK
- Android NDK r19+
BUILD
You can check whether the latest commit builds under UNIX environment by checking CI status.
- Set environment variable
ANDROID_HOME
to/path/to/android-sdk
- (optional) Set environment variable
ANDROID_NDK_HOME
to/path/to/android-ndk
(default:$ANDROID_HOME/ndk-bundle
) - Clone the repo using
git clone --recurse-submodules <repo>
or update submodules usinggit submodule update --init --recursive
- Build it using Android Studio or gradle script
TRANSLATE
This plugin is an official plugin thus you can see shadowsocks-android's instructions to translate this plugin's UI.
OPEN SOURCE LICENSES
- v2ray: MIT
LICENSE
Copyright (C) 2017 by Max Lv <max.c.lv@gmail.com>
Copyright (C) 2017 by Mygod Studio <contact-shadowsocks-android@mygod.be>
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.