From be450bfb402420047488b2ece86a6f0aef2bd9ea Mon Sep 17 00:00:00 2001 From: Archlinux-Jerry Build Bot Date: Tue, 10 Sep 2019 22:34:27 +0800 Subject: [PATCH] remove package: mutter-performance --- mutter-performance/189.diff | 1692 ----------------------------- mutter-performance/429.diff | 218 ---- mutter-performance/724.diff | 149 --- mutter-performance/PKGBUILD | 308 ------ mutter-performance/autobuild.yaml | 2 - 5 files changed, 2369 deletions(-) delete mode 100644 mutter-performance/189.diff delete mode 100644 mutter-performance/429.diff delete mode 100644 mutter-performance/724.diff delete mode 100644 mutter-performance/PKGBUILD delete mode 100644 mutter-performance/autobuild.yaml diff --git a/mutter-performance/189.diff b/mutter-performance/189.diff deleted file mode 100644 index a777613..0000000 --- a/mutter-performance/189.diff +++ /dev/null @@ -1,1692 +0,0 @@ -diff --git a/clutter/clutter/clutter-actor-private.h b/clutter/clutter/clutter-actor-private.h -index c44f6342f..9bf1a3049 100644 ---- a/clutter/clutter/clutter-actor-private.h -+++ b/clutter/clutter/clutter-actor-private.h -@@ -297,8 +297,6 @@ const gchar * _clutter_actor_get_debug_name - void _clutter_actor_push_clone_paint (void); - void _clutter_actor_pop_clone_paint (void); - --guint32 _clutter_actor_get_pick_id (ClutterActor *self); -- - void _clutter_actor_shader_pre_paint (ClutterActor *actor, - gboolean repeat); - void _clutter_actor_shader_post_paint (ClutterActor *actor); -diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c -index 803f76aae..f77d73a95 100644 ---- a/clutter/clutter/clutter-actor.c -+++ b/clutter/clutter/clutter-actor.c -@@ -729,8 +729,6 @@ struct _ClutterActorPrivate - - gchar *name; /* a non-unique name, used for debugging */ - -- gint32 pick_id; /* per-stage unique id, used for picking */ -- - /* a back-pointer to the Pango context that we can use - * to create pre-configured PangoLayout - */ -@@ -1280,6 +1278,129 @@ clutter_actor_verify_map_state (ClutterActor *self) - - #endif /* CLUTTER_ENABLE_DEBUG */ - -+static gboolean -+_clutter_actor_transform_local_box_to_stage (ClutterActor *self, -+ const ClutterActorBox *box, -+ ClutterPoint vertices[4]) -+{ -+ ClutterActor *stage = _clutter_actor_get_stage_internal (self); -+ CoglMatrix stage_transform, inv_stage_transform; -+ CoglMatrix modelview, transform_to_stage; -+ int v; -+ -+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE); -+ g_return_val_if_fail (box != NULL, FALSE); -+ -+ g_return_val_if_fail (stage != NULL, FALSE); -+ g_return_val_if_fail (box->x1 <= box->x2, FALSE); -+ g_return_val_if_fail (box->y1 <= box->y2, FALSE); -+ -+ /* Below is generally equivalent to: -+ * -+ * _clutter_actor_get_relative_transformation_matrix (self, -+ * stage, -+ * &transform_to_stage); -+ * -+ * but we do it the hard way here instead so as to accurately include any -+ * cogl transformations that an actor's paint function might have added in. -+ * Those additional transformations are only known to cogl matrices and not -+ * known to the clutter getter like above. So this way we more accurately -+ * represent what's really getting painted. -+ */ -+ clutter_actor_get_transform (stage, &stage_transform); -+ if (!cogl_matrix_get_inverse (&stage_transform, &inv_stage_transform)) -+ return FALSE; -+ cogl_get_modelview_matrix (&modelview); -+ cogl_matrix_multiply (&transform_to_stage, &inv_stage_transform, &modelview); -+ -+ vertices[0].x = box->x1; -+ vertices[0].y = box->y1; -+ -+ vertices[1].x = box->x2; -+ vertices[1].y = box->y1; -+ -+ vertices[2].x = box->x2; -+ vertices[2].y = box->y2; -+ -+ vertices[3].x = box->x1; -+ vertices[3].y = box->y2; -+ -+ for (v = 0; v < 4; v++) -+ { -+ gfloat z = 0.f; -+ gfloat w = 1.f; -+ -+ cogl_matrix_transform_point (&transform_to_stage, -+ &vertices[v].x, -+ &vertices[v].y, -+ &z, -+ &w); -+ } -+ -+ return TRUE; -+} -+ -+/** -+ * clutter_actor_pick_box: -+ * @self: The #ClutterActor being "pick" painted. -+ * @box: A rectangle in the actor's own local coordinates. -+ * -+ * Logs (does a virtual paint of) a rectangle for picking. Note that @box is -+ * in the actor's own local coordinates, so is usually {0,0,width,height} -+ * to include the whole actor. That is unless the actor has a shaped input -+ * region in which case you may wish to log the (multiple) smaller rectangles -+ * that make up the input region. -+ */ -+void -+clutter_actor_pick_box (ClutterActor *self, -+ const ClutterActorBox *box) -+{ -+ ClutterActor *stage; -+ ClutterPoint vertices[4]; -+ -+ g_return_if_fail (CLUTTER_IS_ACTOR (self)); -+ g_return_if_fail (box != NULL); -+ -+ /* An empty box to a "pick" paint means to paint nothing at all. */ -+ if (box->x1 >= box->x2 || box->y1 >= box->y2) -+ return; -+ -+ stage = _clutter_actor_get_stage_internal (self); -+ -+ if (_clutter_actor_transform_local_box_to_stage (self, box, vertices)) -+ _clutter_stage_log_pick (CLUTTER_STAGE (stage), vertices, self); -+} -+ -+static gboolean -+_clutter_actor_push_pick_clip (ClutterActor *self, -+ const ClutterActorBox *clip) -+{ -+ ClutterActor *stage; -+ ClutterPoint vertices[4]; -+ -+ g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE); -+ g_return_val_if_fail (clip != NULL, FALSE); -+ -+ stage = _clutter_actor_get_stage_internal (self); -+ -+ if (!_clutter_actor_transform_local_box_to_stage (self, clip, vertices)) -+ return FALSE; -+ -+ _clutter_stage_push_pick_clip (CLUTTER_STAGE (stage), vertices); -+ return TRUE; -+} -+ -+static void -+_clutter_actor_pop_pick_clip (ClutterActor *self) -+{ -+ ClutterActor *stage; -+ -+ g_return_if_fail (CLUTTER_IS_ACTOR (self)); -+ -+ stage = _clutter_actor_get_stage_internal (self); -+ _clutter_stage_pop_pick_clip (CLUTTER_STAGE (stage)); -+} -+ - static void - clutter_actor_set_mapped (ClutterActor *self, - gboolean mapped) -@@ -1508,8 +1629,7 @@ clutter_actor_update_map_state (ClutterActor *self, - static void - clutter_actor_real_map (ClutterActor *self) - { -- ClutterActorPrivate *priv = self->priv; -- ClutterActor *stage, *iter; -+ ClutterActor *iter; - - g_assert (!CLUTTER_ACTOR_IS_MAPPED (self)); - -@@ -1520,13 +1640,6 @@ clutter_actor_real_map (ClutterActor *self) - - self->priv->needs_paint_volume_update = TRUE; - -- stage = _clutter_actor_get_stage_internal (self); -- priv->pick_id = _clutter_stage_acquire_pick_id (CLUTTER_STAGE (stage), self); -- -- CLUTTER_NOTE (ACTOR, "Pick id '%d' for actor '%s'", -- priv->pick_id, -- _clutter_actor_get_debug_name (self)); -- - clutter_actor_ensure_resource_scale (self); - - /* notify on parent mapped before potentially mapping -@@ -1631,11 +1744,6 @@ clutter_actor_real_unmap (ClutterActor *self) - - stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); - -- if (stage != NULL) -- _clutter_stage_release_pick_id (stage, priv->pick_id); -- -- priv->pick_id = -1; -- - if (stage != NULL && - clutter_stage_get_key_focus (stage) == self) - { -@@ -2254,46 +2362,14 @@ static void - clutter_actor_real_pick (ClutterActor *self, - const ClutterColor *color) - { -- CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer (); -- -- /* the default implementation is just to paint a rectangle -- * with the same size of the actor using the passed color -- */ - if (clutter_actor_should_pick_paint (self)) - { -- static CoglPipeline *default_pick_pipeline = NULL; -- ClutterActorBox box = { 0, }; -- CoglPipeline *pick_pipeline; -- float width, height; -- -- if (G_UNLIKELY (default_pick_pipeline == NULL)) -- { -- CoglContext *ctx = -- clutter_backend_get_cogl_context (clutter_get_default_backend ()); -- -- default_pick_pipeline = cogl_pipeline_new (ctx); -- } -- -- g_assert (default_pick_pipeline != NULL); -- pick_pipeline = cogl_pipeline_copy (default_pick_pipeline); -- -- clutter_actor_get_allocation_box (self, &box); -- -- width = box.x2 - box.x1; -- height = box.y2 - box.y1; -- -- cogl_pipeline_set_color4ub (pick_pipeline, -- color->red, -- color->green, -- color->blue, -- color->alpha); -+ ClutterActorBox box = {0, -+ 0, -+ clutter_actor_get_width (self), -+ clutter_actor_get_height (self)}; - -- cogl_framebuffer_draw_rectangle (framebuffer, -- pick_pipeline, -- 0, 0, -- width, height); -- -- cogl_object_unref (pick_pipeline); -+ clutter_actor_pick_box (self, &box); - } - - /* XXX - this thoroughly sucks, but we need to maintain compatibility -@@ -3584,15 +3660,6 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self) - priv->last_paint_volume_valid = TRUE; - } - --guint32 --_clutter_actor_get_pick_id (ClutterActor *self) --{ -- if (self->priv->pick_id < 0) -- return 0; -- -- return self->priv->pick_id; --} -- - /* This is the same as clutter_actor_add_effect except that it doesn't - queue a redraw and it doesn't notify on the effect property */ - static void -@@ -3824,6 +3891,7 @@ clutter_actor_paint (ClutterActor *self) - { - ClutterActorPrivate *priv; - ClutterPickMode pick_mode; -+ ClutterActorBox clip; - gboolean clip_set = FALSE; - ClutterStage *stage; - -@@ -3917,24 +3985,38 @@ clutter_actor_paint (ClutterActor *self) - - if (priv->has_clip) - { -- CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage); -- cogl_framebuffer_push_rectangle_clip (fb, -- priv->clip.origin.x, -- priv->clip.origin.y, -- priv->clip.origin.x + priv->clip.size.width, -- priv->clip.origin.y + priv->clip.size.height); -+ clip.x1 = priv->clip.origin.x; -+ clip.y1 = priv->clip.origin.y; -+ clip.x2 = priv->clip.origin.x + priv->clip.size.width; -+ clip.y2 = priv->clip.origin.y + priv->clip.size.height; - clip_set = TRUE; - } - else if (priv->clip_to_allocation) - { -- CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage); -- gfloat width, height; -+ clip.x1 = 0.f; -+ clip.y1 = 0.f; -+ clip.x2 = priv->allocation.x2 - priv->allocation.x1; -+ clip.y2 = priv->allocation.y2 - priv->allocation.y1; -+ clip_set = TRUE; -+ } - -- width = priv->allocation.x2 - priv->allocation.x1; -- height = priv->allocation.y2 - priv->allocation.y1; -+ if (clip_set) -+ { -+ if (pick_mode == CLUTTER_PICK_NONE) -+ { -+ CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage); - -- cogl_framebuffer_push_rectangle_clip (fb, 0, 0, width, height); -- clip_set = TRUE; -+ cogl_framebuffer_push_rectangle_clip (fb, -+ clip.x1, -+ clip.y1, -+ clip.x2, -+ clip.y2); -+ } -+ else -+ { -+ if (!_clutter_actor_push_pick_clip (self, &clip)) -+ clip_set = FALSE; -+ } - } - - if (pick_mode == CLUTTER_PICK_NONE) -@@ -4015,9 +4097,16 @@ clutter_actor_paint (ClutterActor *self) - done: - if (clip_set) - { -- CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage); -+ if (pick_mode == CLUTTER_PICK_NONE) -+ { -+ CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage); - -- cogl_framebuffer_pop_clip (fb); -+ cogl_framebuffer_pop_clip (fb); -+ } -+ else -+ { -+ _clutter_actor_pop_pick_clip (self); -+ } - } - - cogl_pop_matrix (); -@@ -4088,11 +4177,12 @@ clutter_actor_continue_paint (ClutterActor *self) - { - ClutterColor col = { 0, }; - -- _clutter_id_to_color (_clutter_actor_get_pick_id (self), &col); -- -- /* Actor will then paint silhouette of itself in supplied -- * color. See clutter_stage_get_actor_at_pos() for where -- * picking is enabled. -+ /* The actor will log a silhouette of itself to the stage pick log. -+ * Note that the picking color is no longer used as the "log" instead -+ * keeps a weak pointer to the actor itself. But we keep the color -+ * parameter for now so as to maintain ABI compatibility. The color -+ * parameter can be removed when someone feels like breaking the ABI -+ * along with gnome-shell. - * - * XXX:2.0 - Call the pick() virtual directly - */ -@@ -8598,8 +8688,6 @@ clutter_actor_init (ClutterActor *self) - - self->priv = priv = clutter_actor_get_instance_private (self); - -- priv->pick_id = -1; -- - priv->opacity = 0xff; - priv->show_on_set_parent = TRUE; - priv->resource_scale = -1.0f; -diff --git a/clutter/clutter/clutter-actor.h b/clutter/clutter/clutter-actor.h -index 7d2168af1..b1abff86d 100644 ---- a/clutter/clutter/clutter-actor.h -+++ b/clutter/clutter/clutter-actor.h -@@ -902,6 +902,10 @@ void clutter_actor_bind_model_with_properties - const char *first_model_property, - ...); - -+CLUTTER_EXPORT -+void clutter_actor_pick_box (ClutterActor *self, -+ const ClutterActorBox *box); -+ - G_END_DECLS - - #endif /* __CLUTTER_ACTOR_H__ */ -diff --git a/clutter/clutter/clutter-base-types.c b/clutter/clutter/clutter-base-types.c -index aeb25c90e..0d98c4814 100644 ---- a/clutter/clutter/clutter-base-types.c -+++ b/clutter/clutter/clutter-base-types.c -@@ -570,6 +570,119 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point, - clutter_point_free, - CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_point_progress)) - -+static int -+clutter_point_compare_line (const ClutterPoint *p, -+ const ClutterPoint *a, -+ const ClutterPoint *b) -+{ -+ /* -+ * Given two vectors ab and ap: -+ * ab = (x1, y1, 0) -+ * ap = (x2, y2, 0) -+ * their cross product is a vector: -+ * ab x ap = (0, 0, x1 * y2 - y1 * x2) -+ */ -+ float x1 = b->x - a->x; -+ float y1 = b->y - a->y; -+ float x2 = p->x - a->x; -+ float y2 = p->y - a->y; -+ float cross_z = x1 * y2 - y1 * x2; -+ -+ /* -+ * The cross product is also proportional to the sine of the angle between -+ * the vectors, so its sign tells us the sign of the angle between the two -+ * vectors. That is whether p is left of or right of line ab. -+ */ -+ if (cross_z > 0.f) -+ return +1; -+ else if (cross_z < 0.f) -+ return -1; -+ else -+ return 0; -+} -+ -+static int -+clutter_point_compare_polygon (const ClutterPoint *point, -+ const ClutterPoint *vertices, -+ unsigned int nvertices) -+{ -+ unsigned int i; -+ int first_side = 0; -+ gboolean on_an_edge = FALSE; -+ -+ g_return_val_if_fail (nvertices >= 3, +1); -+ -+ for (i = 0; i < nvertices; i++) -+ { -+ int side = clutter_point_compare_line (point, -+ &vertices[i], -+ &vertices[(i + 1) % nvertices]); -+ -+ if (side) -+ { -+ if (!first_side) -+ first_side = side; -+ else if (side != first_side) -+ return +1; /* outside */ -+ } -+ else -+ { -+ on_an_edge = TRUE; -+ } -+ } -+ -+ if (first_side) -+ { -+ return on_an_edge ? 0 : -1; /* on an edge or completely inside */ -+ } -+ else -+ { -+ /* The point was neither inside nor outside any edges so we have an empty -+ * polygon. Therefore if the vertices match the point we'll at least call -+ * that touching. Otherwise the point is outside. -+ */ -+ return point->x == vertices[0].x && point->y == vertices[0].y ? 0 : +1; -+ } -+} -+ -+/** -+ * clutter_point_inside_polygon: -+ * @point: a #ClutterPoint to test -+ * @vertices: array of vertices of the polygon -+ * @nvertices: number of vertices in array @vertices -+ * -+ * Determines whether a point is inside the convex polygon provided, and not -+ * on any of its edges or vertices. -+ * -+ * Return value: true if @point is inside the polygon -+ */ -+gboolean -+clutter_point_inside_polygon (const ClutterPoint *point, -+ const ClutterPoint *vertices, -+ unsigned int nvertices) -+{ -+ return clutter_point_compare_polygon (point, vertices, nvertices) < 0; -+} -+ -+/** -+ * clutter_point_touches_polygon: -+ * @point: a #ClutterPoint to test -+ * @vertices: array of vertices of the polygon -+ * @nvertices: number of vertices in array @vertices -+ * -+ * Determines whether a point is on the convex polygon provided, including -+ * on any of its edges or vertices. -+ * -+ * Return value: true if @point is on the polygon -+ */ -+gboolean -+clutter_point_touches_polygon (const ClutterPoint *point, -+ const ClutterPoint *vertices, -+ unsigned int nvertices) -+{ -+ return clutter_point_compare_polygon (point, vertices, nvertices) <= 0; -+} -+ - - - /* -diff --git a/clutter/clutter/clutter-debug.h b/clutter/clutter/clutter-debug.h -index 2462385f6..3744c648f 100644 ---- a/clutter/clutter/clutter-debug.h -+++ b/clutter/clutter/clutter-debug.h -@@ -29,8 +29,7 @@ typedef enum - - typedef enum - { -- CLUTTER_DEBUG_NOP_PICKING = 1 << 0, -- CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1 -+ CLUTTER_DEBUG_NOP_PICKING = 1 << 0 - } ClutterPickDebugFlag; - - typedef enum -diff --git a/clutter/clutter/clutter-main.c b/clutter/clutter/clutter-main.c -index 2bb97bb66..87b457d3e 100644 ---- a/clutter/clutter/clutter-main.c -+++ b/clutter/clutter/clutter-main.c -@@ -128,7 +128,6 @@ static const GDebugKey clutter_debug_keys[] = { - - static const GDebugKey clutter_pick_debug_keys[] = { - { "nop-picking", CLUTTER_DEBUG_NOP_PICKING }, -- { "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS }, - }; - - static const GDebugKey clutter_paint_debug_keys[] = { -@@ -400,125 +399,6 @@ clutter_disable_accessibility (void) - clutter_enable_accessibility = FALSE; - } - --void --_clutter_id_to_color (guint id_, -- ClutterColor *col) --{ -- ClutterMainContext *ctx; -- gint red, green, blue; -- -- ctx = _clutter_context_get_default (); -- -- if (ctx->fb_g_mask == 0) -- { -- /* Figure out framebuffer masks used for pick */ -- cogl_get_bitmasks (&ctx->fb_r_mask, -- &ctx->fb_g_mask, -- &ctx->fb_b_mask, NULL); -- -- ctx->fb_r_mask_used = ctx->fb_r_mask; -- ctx->fb_g_mask_used = ctx->fb_g_mask; -- ctx->fb_b_mask_used = ctx->fb_b_mask; -- -- /* XXX - describe what "fuzzy picking" is */ -- if (clutter_use_fuzzy_picking) -- { -- ctx->fb_r_mask_used--; -- ctx->fb_g_mask_used--; -- ctx->fb_b_mask_used--; -- } -- } -- -- /* compute the numbers we'll store in the components */ -- red = (id_ >> (ctx->fb_g_mask_used+ctx->fb_b_mask_used)) -- & (0xff >> (8-ctx->fb_r_mask_used)); -- green = (id_ >> ctx->fb_b_mask_used) -- & (0xff >> (8-ctx->fb_g_mask_used)); -- blue = (id_) -- & (0xff >> (8-ctx->fb_b_mask_used)); -- -- /* shift left bits a bit and add one, this circumvents -- * at least some potential rounding errors in GL/GLES -- * driver / hw implementation. -- */ -- if (ctx->fb_r_mask_used != ctx->fb_r_mask) -- red = red * 2; -- if (ctx->fb_g_mask_used != ctx->fb_g_mask) -- green = green * 2; -- if (ctx->fb_b_mask_used != ctx->fb_b_mask) -- blue = blue * 2; -- -- /* shift up to be full 8bit values */ -- red = (red << (8 - ctx->fb_r_mask)) | (0x7f >> (ctx->fb_r_mask_used)); -- green = (green << (8 - ctx->fb_g_mask)) | (0x7f >> (ctx->fb_g_mask_used)); -- blue = (blue << (8 - ctx->fb_b_mask)) | (0x7f >> (ctx->fb_b_mask_used)); -- -- col->red = red; -- col->green = green; -- col->blue = blue; -- col->alpha = 0xff; -- -- /* XXX: We rotate the nibbles of the colors here so that there is a -- * visible variation between colors of sequential actor identifiers; -- * otherwise pick buffers dumped to an image will pretty much just look -- * black. -- */ -- if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)) -- { -- col->red = (col->red << 4) | (col->red >> 4); -- col->green = (col->green << 4) | (col->green >> 4); -- col->blue = (col->blue << 4) | (col->blue >> 4); -- } --} -- --guint --_clutter_pixel_to_id (guchar pixel[4]) --{ -- ClutterMainContext *ctx; -- gint red, green, blue; -- guint retval; -- -- ctx = _clutter_context_get_default (); -- -- /* reduce the pixel components to the number of bits actually used of the -- * 8bits. -- */ -- if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)) -- { -- guchar tmp; -- -- /* XXX: In _clutter_id_to_color we rotated the nibbles of the colors so -- * that there is a visible variation between colors of sequential actor -- * identifiers (otherwise pick buffers dumped to an image will pretty -- * much just look black.) Here we reverse that rotation. -- */ -- tmp = ((pixel[0] << 4) | (pixel[0] >> 4)); -- red = tmp >> (8 - ctx->fb_r_mask); -- tmp = ((pixel[1] << 4) | (pixel[1] >> 4)); -- green = tmp >> (8 - ctx->fb_g_mask); -- tmp = ((pixel[2] << 4) | (pixel[2] >> 4)); -- blue = tmp >> (8 - ctx->fb_b_mask); -- } -- else -- { -- red = pixel[0] >> (8 - ctx->fb_r_mask); -- green = pixel[1] >> (8 - ctx->fb_g_mask); -- blue = pixel[2] >> (8 - ctx->fb_b_mask); -- } -- -- /* divide potentially by two if 'fuzzy' */ -- red = red >> (ctx->fb_r_mask - ctx->fb_r_mask_used); -- green = green >> (ctx->fb_g_mask - ctx->fb_g_mask_used); -- blue = blue >> (ctx->fb_b_mask - ctx->fb_b_mask_used); -- -- /* combine the correct per component values into the final id */ -- retval = blue -- + (green << ctx->fb_b_mask_used) -- + (red << (ctx->fb_b_mask_used + ctx->fb_g_mask_used)); -- -- return retval; --} -- - static CoglPangoFontMap * - clutter_context_get_pango_fontmap (void) - { -diff --git a/clutter/clutter/clutter-private.h b/clutter/clutter/clutter-private.h -index cdda7e4c4..79664c650 100644 ---- a/clutter/clutter/clutter-private.h -+++ b/clutter/clutter/clutter-private.h -@@ -202,11 +202,7 @@ gboolean _clutter_feature_init (GError **error); - gboolean _clutter_diagnostic_enabled (void); - void _clutter_diagnostic_message (const char *fmt, ...) G_GNUC_PRINTF (1, 2); - --/* Picking code */ --guint _clutter_pixel_to_id (guchar pixel[4]); --void _clutter_id_to_color (guint id, -- ClutterColor *col); -- -+CLUTTER_EXPORT - void _clutter_set_sync_to_vblank (gboolean sync_to_vblank); - - /* use this function as the accumulator if you have a signal with -diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h -index 74d4f7bfd..3782e9925 100644 ---- a/clutter/clutter/clutter-stage-private.h -+++ b/clutter/clutter/clutter-stage-private.h -@@ -74,6 +74,15 @@ gint64 _clutter_stage_get_update_time (ClutterStage *stage); - void _clutter_stage_clear_update_time (ClutterStage *stage); - gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage); - -+void _clutter_stage_log_pick (ClutterStage *stage, -+ const ClutterPoint vertices[4], -+ ClutterActor *actor); -+ -+void _clutter_stage_push_pick_clip (ClutterStage *stage, -+ const ClutterPoint vertices[4]); -+ -+void _clutter_stage_pop_pick_clip (ClutterStage *stage); -+ - ClutterActor *_clutter_stage_do_pick (ClutterStage *stage, - gint x, - gint y, -@@ -92,13 +101,6 @@ void _clutter_stage_queue_redraw_entry_invalidate (Clut - - CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage); - --gint32 _clutter_stage_acquire_pick_id (ClutterStage *stage, -- ClutterActor *actor); --void _clutter_stage_release_pick_id (ClutterStage *stage, -- gint32 pick_id); --ClutterActor * _clutter_stage_get_actor_by_pick_id (ClutterStage *stage, -- gint32 pick_id); -- - void _clutter_stage_add_pointer_drag_actor (ClutterStage *stage, - ClutterInputDevice *device, - ClutterActor *actor); -diff --git a/clutter/clutter/clutter-stage-window.c b/clutter/clutter/clutter-stage-window.c -index 76421d6a0..5da7c50f5 100644 ---- a/clutter/clutter/clutter-stage-window.c -+++ b/clutter/clutter/clutter-stage-window.c -@@ -275,24 +275,6 @@ _clutter_stage_window_redraw (ClutterStageWindow *window) - iface->redraw (window); - } - -- --void --_clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window, -- ClutterStageView *view, -- int *x, int *y) --{ -- ClutterStageWindowInterface *iface; -- -- *x = 0; -- *y = 0; -- -- g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window)); -- -- iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window); -- if (iface->get_dirty_pixel) -- iface->get_dirty_pixel (window, view, x, y); --} -- - gboolean - _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window) - { -diff --git a/clutter/clutter/clutter-stage-window.h b/clutter/clutter/clutter-stage-window.h -index 389ed0596..f0aa3d3e9 100644 ---- a/clutter/clutter/clutter-stage-window.h -+++ b/clutter/clutter/clutter-stage-window.h -@@ -64,10 +64,6 @@ struct _ClutterStageWindowInterface - - void (* redraw) (ClutterStageWindow *stage_window); - -- void (* get_dirty_pixel) (ClutterStageWindow *stage_window, -- ClutterStageView *view, -- int *x, int *y); -- - gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window); - - GList *(* get_views) (ClutterStageWindow *stage_window); -@@ -111,10 +107,6 @@ void _clutter_stage_window_set_accept_focus (ClutterStageWin - - void _clutter_stage_window_redraw (ClutterStageWindow *window); - --void _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window, -- ClutterStageView *view, -- int *x, int *y); -- - gboolean _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window); - - GList * _clutter_stage_window_get_views (ClutterStageWindow *window); -diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c -index 9e9e8d006..453e0ed38 100644 ---- a/clutter/clutter/clutter-stage.c -+++ b/clutter/clutter/clutter-stage.c -@@ -103,6 +103,23 @@ struct _ClutterStageQueueRedrawEntry - ClutterPaintVolume clip; - }; - -+struct _PickRecord -+{ -+ ClutterPoint vertex[4]; -+ ClutterActor *actor; -+ int clip_stack_top; -+}; -+ -+typedef struct _PickRecord PickRecord; -+ -+struct _PickClipRecord -+{ -+ int prev; -+ ClutterPoint vertex[4]; -+}; -+ -+typedef struct _PickClipRecord PickClipRecord; -+ - struct _ClutterStagePrivate - { - /* the stage implementation */ -@@ -136,7 +153,11 @@ struct _ClutterStagePrivate - GTimer *fps_timer; - gint32 timer_n_frames; - -- ClutterIDPool *pick_id_pool; -+ GArray *pick_stack; -+ GArray *pick_clip_stack; -+ int pick_clip_stack_top; -+ gboolean pick_stack_frozen; -+ ClutterPickMode cached_pick_mode; - - #ifdef CLUTTER_ENABLE_DEBUG - gulong redraw_count; -@@ -315,6 +336,177 @@ clutter_stage_get_preferred_height (ClutterActor *self, - *natural_height_p = geom.height; - } - -+/* In order to keep weak pointers valid between frames we need them to not -+ * move in memory, so the stack is marked as "frozen". -+ */ -+static void -+_clutter_stage_freeze_pick_stack (ClutterStage *stage) -+{ -+ ClutterStagePrivate *priv = stage->priv; -+ int i; -+ -+ if (priv->pick_stack_frozen) -+ return; -+ -+ for (i = 0; i < priv->pick_stack->len; i++) -+ { -+ PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i); -+ -+ if (rec->actor) -+ g_object_add_weak_pointer (G_OBJECT (rec->actor), -+ (gpointer) &rec->actor); -+ } -+ -+ priv->pick_stack_frozen = TRUE; -+} -+ -+static void -+_clutter_stage_thaw_pick_stack (ClutterStage *stage) -+{ -+ ClutterStagePrivate *priv = stage->priv; -+ int i; -+ -+ if (!priv->pick_stack_frozen) -+ return; -+ -+ for (i = 0; i < priv->pick_stack->len; i++) -+ { -+ PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i); -+ -+ if (rec->actor) -+ g_object_remove_weak_pointer (G_OBJECT (rec->actor), -+ (gpointer) &rec->actor); -+ } -+ -+ priv->pick_stack_frozen = FALSE; -+} -+ -+static void -+_clutter_stage_clear_pick_stack (ClutterStage *stage) -+{ -+ ClutterStagePrivate *priv = stage->priv; -+ -+ _clutter_stage_thaw_pick_stack (stage); -+ g_array_set_size (priv->pick_stack, 0); -+ g_array_set_size (priv->pick_clip_stack, 0); -+ priv->pick_clip_stack_top = -1; -+ priv->cached_pick_mode = CLUTTER_PICK_NONE; -+} -+ -+void -+_clutter_stage_log_pick (ClutterStage *stage, -+ const ClutterPoint vertices[4], -+ ClutterActor *actor) -+{ -+ ClutterStagePrivate *priv; -+ PickRecord rec; -+ -+ g_return_if_fail (CLUTTER_IS_STAGE (stage)); -+ g_return_if_fail (actor != NULL); -+ -+ priv = stage->priv; -+ -+ g_assert (!priv->pick_stack_frozen); -+ -+ memcpy (rec.vertex, vertices, 4 * sizeof (ClutterPoint)); -+ rec.actor = actor; -+ rec.clip_stack_top = priv->pick_clip_stack_top; -+ -+ g_array_append_val (priv->pick_stack, rec); -+} -+ -+void -+_clutter_stage_push_pick_clip (ClutterStage *stage, -+ const ClutterPoint vertices[4]) -+{ -+ ClutterStagePrivate *priv; -+ PickClipRecord clip; -+ -+ g_return_if_fail (CLUTTER_IS_STAGE (stage)); -+ -+ priv = stage->priv; -+ -+ g_assert (!priv->pick_stack_frozen); -+ -+ clip.prev = priv->pick_clip_stack_top; -+ memcpy (clip.vertex, vertices, 4 * sizeof (ClutterPoint)); -+ -+ g_array_append_val (priv->pick_clip_stack, clip); -+ priv->pick_clip_stack_top = priv->pick_clip_stack->len - 1; -+} -+ -+void -+_clutter_stage_pop_pick_clip (ClutterStage *stage) -+{ -+ ClutterStagePrivate *priv; -+ const PickClipRecord *top; -+ -+ g_return_if_fail (CLUTTER_IS_STAGE (stage)); -+ -+ priv = stage->priv; -+ -+ g_assert (!priv->pick_stack_frozen); -+ g_assert (priv->pick_clip_stack_top >= 0); -+ -+ /* Individual elements of pick_clip_stack are not freed. This is so they -+ * can be shared as part of a tree of different stacks used by different -+ * actors in the pick_stack. The whole pick_clip_stack does however get -+ * freed later in _clutter_stage_clear_pick_stack. -+ */ -+ -+ top = &g_array_index (priv->pick_clip_stack, -+ PickClipRecord, -+ priv->pick_clip_stack_top); -+ -+ priv->pick_clip_stack_top = top->prev; -+} -+ -+static gboolean -+pick_record_contains_pixel (ClutterStage *stage, -+ const PickRecord *rec, -+ int x, -+ int y) -+{ -+ ClutterStagePrivate *priv; -+ int clip_index; -+ -+ /* We test the centre point of the pixel so that we can use -+ * clutter_point_inside_polygon and avoid any ambiguity about the boundaries -+ * of pixel-aligned actors. If we were to use point (x,y) instead (which is -+ * the top-left corner of the pixel) then we'd need to use -+ * clutter_point_touches_polygon. -+ */ -+ const ClutterPoint point = { x + 0.5f, y + 0.5f }; -+ -+ if (!clutter_point_inside_polygon (&point, rec->vertex, 4)) -+ return FALSE; -+ -+ priv = stage->priv; -+ -+ /* pick_clip_stack is actually a graph containing one or more trees. And the -+ * clip_stack_top for a given PickRecord is the path from a leaf of such a -+ * tree to its root. It's still a stack though, from the point of view of the -+ * code that built it and the code that traverses it here. -+ * -+ * Allowing multiple stacks to overlap and merge into trees saves us time and -+ * memory. -+ */ -+ clip_index = rec->clip_stack_top; -+ while (clip_index >= 0) -+ { -+ const PickClipRecord *clip = &g_array_index (priv->pick_clip_stack, -+ PickClipRecord, -+ clip_index); -+ -+ if (!clutter_point_inside_polygon (&point, clip->vertex, 4)) -+ return FALSE; -+ -+ clip_index = clip->prev; -+ } -+ -+ return TRUE; -+} -+ - static inline void - queue_full_redraw (ClutterStage *stage) - { -@@ -622,6 +814,12 @@ clutter_stage_do_paint_view (ClutterStage *stage, - float viewport[4]; - cairo_rectangle_int_t geom; - -+ /* Any mode of painting/picking invalidates the pick cache, unless we're -+ * in the middle of building it. So we reset the cached flag but don't -+ * completely clear the pick stack... -+ */ -+ priv->cached_pick_mode = CLUTTER_PICK_NONE; -+ - _clutter_stage_window_get_geometry (priv->impl, &geom); - - viewport[0] = priv->viewport[0]; -@@ -1353,40 +1551,6 @@ clutter_stage_get_redraw_clip_bounds (ClutterStage *stage, - } - } - --static void --read_pixels_to_file (CoglFramebuffer *fb, -- char *filename_stem, -- int x, -- int y, -- int width, -- int height) --{ -- guint8 *data; -- cairo_surface_t *surface; -- static int read_count = 0; -- char *filename = g_strdup_printf ("%s-%05d.png", -- filename_stem, -- read_count); -- -- data = g_malloc (4 * width * height); -- cogl_framebuffer_read_pixels (fb, -- x, y, width, height, -- CLUTTER_CAIRO_FORMAT_ARGB32, -- data); -- -- surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24, -- width, height, -- width * 4); -- -- cairo_surface_write_to_png (surface, filename); -- cairo_surface_destroy (surface); -- -- g_free (data); -- g_free (filename); -- -- read_count++; --} -- - static ClutterActor * - _clutter_stage_do_pick_on_view (ClutterStage *stage, - gint x, -@@ -1394,140 +1558,47 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage, - ClutterPickMode mode, - ClutterStageView *view) - { -- ClutterActor *actor = CLUTTER_ACTOR (stage); -+ ClutterMainContext *context = _clutter_context_get_default (); -+ int i; - ClutterStagePrivate *priv = stage->priv; - CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view); -- cairo_rectangle_int_t view_layout; -- ClutterMainContext *context; -- guchar pixel[4] = { 0xff, 0xff, 0xff, 0xff }; -- CoglColor stage_pick_id; -- gboolean dither_enabled_save; -- ClutterActor *retval; -- gint dirty_x; -- gint dirty_y; -- gint read_x; -- gint read_y; -- float fb_width, fb_height; -- float fb_scale; -- float viewport_offset_x; -- float viewport_offset_y; -- -- priv = stage->priv; -- -- context = _clutter_context_get_default (); -- fb_scale = clutter_stage_view_get_scale (view); -- clutter_stage_view_get_layout (view, &view_layout); -- -- fb_width = view_layout.width * fb_scale; -- fb_height = view_layout.height * fb_scale; -- cogl_push_framebuffer (fb); - -- /* needed for when a context switch happens */ -- _clutter_stage_maybe_setup_viewport (stage, view); -- -- /* FIXME: For some reason leaving the cogl clip stack empty causes the -- * picking to not work at all, so setting it the whole framebuffer content -- * for now. */ -- cogl_framebuffer_push_scissor_clip (fb, 0, 0, -- view_layout.width * fb_scale, -- view_layout.height * fb_scale); -- -- _clutter_stage_window_get_dirty_pixel (priv->impl, view, &dirty_x, &dirty_y); -- -- if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))) -- { -- CLUTTER_NOTE (PICK, "Pushing pick scissor clip x: %d, y: %d, 1x1", -- (int) (dirty_x * fb_scale), -- (int) (dirty_y * fb_scale)); -- cogl_framebuffer_push_scissor_clip (fb, dirty_x * fb_scale, dirty_y * fb_scale, 1, 1); -- } -+ /* We are not reentrant right now. If this proves to be a problem then we -+ * would need to keep a stack of pick_stack's, or something... :( -+ */ -+ g_assert (context->pick_mode == CLUTTER_PICK_NONE); - -- viewport_offset_x = x * fb_scale - dirty_x * fb_scale; -- viewport_offset_y = y * fb_scale - dirty_y * fb_scale; -- CLUTTER_NOTE (PICK, "Setting viewport to %f, %f, %f, %f", -- priv->viewport[0] * fb_scale - viewport_offset_x, -- priv->viewport[1] * fb_scale - viewport_offset_y, -- priv->viewport[2] * fb_scale, -- priv->viewport[3] * fb_scale); -- cogl_framebuffer_set_viewport (fb, -- priv->viewport[0] * fb_scale - viewport_offset_x, -- priv->viewport[1] * fb_scale - viewport_offset_y, -- priv->viewport[2] * fb_scale, -- priv->viewport[3] * fb_scale); -- -- read_x = dirty_x * fb_scale; -- read_y = dirty_y * fb_scale; -- -- CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %f", -- x, y, -- view_layout.width, view_layout.height, -- view_layout.x, view_layout.y, fb_scale); -- -- cogl_color_init_from_4ub (&stage_pick_id, 255, 255, 255, 255); -- cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH, &stage_pick_id); -- -- /* Disable dithering (if any) when doing the painting in pick mode */ -- dither_enabled_save = cogl_framebuffer_get_dither_enabled (fb); -- cogl_framebuffer_set_dither_enabled (fb, FALSE); -- -- /* Render the entire scence in pick mode - just single colored silhouette's -- * are drawn offscreen (as we never swap buffers) -- */ -- context->pick_mode = mode; -- -- clutter_stage_do_paint_view (stage, view, NULL); -- context->pick_mode = CLUTTER_PICK_NONE; -- -- /* Read the color of the screen co-ords pixel. RGBA_8888_PRE is used -- even though we don't care about the alpha component because under -- GLES this is the only format that is guaranteed to work so Cogl -- will end up having to do a conversion if any other format is -- used. The format is requested as pre-multiplied because Cogl -- assumes that all pixels in the framebuffer are premultiplied so -- it avoids a conversion. */ -- cogl_framebuffer_read_pixels (fb, -- read_x, read_y, 1, 1, -- COGL_PIXEL_FORMAT_RGBA_8888_PRE, -- pixel); -- -- if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)) -+ if (mode != priv->cached_pick_mode) - { -- char *file_name = -- g_strdup_printf ("pick-buffer-%s-view-x-%d", -- _clutter_actor_get_debug_name (actor), -- view_layout.x); -- -- read_pixels_to_file (fb, file_name, 0, 0, fb_width, fb_height); -+ _clutter_stage_clear_pick_stack (stage); - -- g_free (file_name); -+ /* We don't render to the fb, but have to set one to stop the cogl matrix -+ * operations from crashing in paint functions. Because the matrices are -+ * stored relative to the current fb. -+ */ -+ cogl_push_framebuffer (fb); -+ context->pick_mode = mode; -+ clutter_stage_do_paint_view (stage, view, NULL); -+ context->pick_mode = CLUTTER_PICK_NONE; -+ priv->cached_pick_mode = mode; -+ cogl_pop_framebuffer (); -+ -+ _clutter_stage_freeze_pick_stack (stage); - } - -- /* Restore whether GL_DITHER was enabled */ -- cogl_framebuffer_set_dither_enabled (fb, dither_enabled_save); -- -- if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))) -- cogl_framebuffer_pop_clip (fb); -- -- cogl_framebuffer_pop_clip (fb); -- -- _clutter_stage_dirty_viewport (stage); -- -- if (pixel[0] == 0xff && pixel[1] == 0xff && pixel[2] == 0xff) -- retval = actor; -- else -+ /* Search all "painted" pickable actors from front to back. A linear search -+ * is required, and also performs fine since there is typically only -+ * on the order of dozens of actors in the list (on screen) at a time. -+ */ -+ for (i = priv->pick_stack->len - 1; i >= 0; i--) - { -- guint32 id_ = _clutter_pixel_to_id (pixel); -+ const PickRecord *rec = &g_array_index (priv->pick_stack, PickRecord, i); - -- retval = _clutter_stage_get_actor_by_pick_id (stage, id_); -- CLUTTER_NOTE (PICK, "Picking actor %s with id %u (pixel: 0x%x%x%x%x", -- G_OBJECT_TYPE_NAME (retval), -- id_, -- pixel[0], pixel[1], pixel[2], pixel[3]); -+ if (rec->actor && pick_record_contains_pixel (stage, rec, x, y)) -+ return rec->actor; - } - -- cogl_pop_framebuffer (); -- -- return retval; -+ return CLUTTER_ACTOR (stage); - } - - static ClutterStageView * -@@ -1819,7 +1890,9 @@ clutter_stage_finalize (GObject *object) - - g_array_free (priv->paint_volume_stack, TRUE); - -- _clutter_id_pool_free (priv->pick_id_pool); -+ _clutter_stage_clear_pick_stack (stage); -+ g_array_free (priv->pick_clip_stack, TRUE); -+ g_array_free (priv->pick_stack, TRUE); - - if (priv->fps_timer != NULL) - g_timer_destroy (priv->fps_timer); -@@ -2225,7 +2298,10 @@ clutter_stage_init (ClutterStage *self) - priv->paint_volume_stack = - g_array_new (FALSE, FALSE, sizeof (ClutterPaintVolume)); - -- priv->pick_id_pool = _clutter_id_pool_new (256); -+ priv->pick_stack = g_array_new (FALSE, FALSE, sizeof (PickRecord)); -+ priv->pick_clip_stack = g_array_new (FALSE, FALSE, sizeof (PickClipRecord)); -+ priv->pick_clip_stack_top = -1; -+ priv->cached_pick_mode = CLUTTER_PICK_NONE; - } - - /** -@@ -3895,6 +3971,12 @@ _clutter_stage_queue_actor_redraw (ClutterStage *stage, - CLUTTER_NOTE (CLIPPING, "stage_queue_actor_redraw (actor=%s, clip=%p): ", - _clutter_actor_get_debug_name (actor), clip); - -+ /* Queuing a redraw or clip change invalidates the pick cache, unless we're -+ * in the middle of building it. So we reset the cached flag but don't -+ * completely clear the pick stack... -+ */ -+ priv->cached_pick_mode = CLUTTER_PICK_NONE; -+ - if (!priv->redraw_pending) - { - ClutterMasterClock *master_clock; -@@ -4155,39 +4237,6 @@ _clutter_stage_get_active_framebuffer (ClutterStage *stage) - return stage->priv->active_framebuffer; - } - --gint32 --_clutter_stage_acquire_pick_id (ClutterStage *stage, -- ClutterActor *actor) --{ -- ClutterStagePrivate *priv = stage->priv; -- -- g_assert (priv->pick_id_pool != NULL); -- -- return _clutter_id_pool_add (priv->pick_id_pool, actor); --} -- --void --_clutter_stage_release_pick_id (ClutterStage *stage, -- gint32 pick_id) --{ -- ClutterStagePrivate *priv = stage->priv; -- -- g_assert (priv->pick_id_pool != NULL); -- -- _clutter_id_pool_remove (priv->pick_id_pool, pick_id); --} -- --ClutterActor * --_clutter_stage_get_actor_by_pick_id (ClutterStage *stage, -- gint32 pick_id) --{ -- ClutterStagePrivate *priv = stage->priv; -- -- g_assert (priv->pick_id_pool != NULL); -- -- return _clutter_id_pool_lookup (priv->pick_id_pool, pick_id); --} -- - void - _clutter_stage_add_pointer_drag_actor (ClutterStage *stage, - ClutterInputDevice *device, -diff --git a/clutter/clutter/clutter-types.h b/clutter/clutter/clutter-types.h -index 0f0fb1c2a..e3683184b 100644 ---- a/clutter/clutter/clutter-types.h -+++ b/clutter/clutter/clutter-types.h -@@ -200,6 +200,14 @@ float clutter_point_distance (const ClutterPoint *a, - const ClutterPoint *b, - float *x_distance, - float *y_distance); -+CLUTTER_EXPORT -+gboolean clutter_point_inside_polygon (const ClutterPoint *point, -+ const ClutterPoint *vertices, -+ unsigned int nvertices); -+CLUTTER_EXPORT -+gboolean clutter_point_touches_polygon (const ClutterPoint *point, -+ const ClutterPoint *vertices, -+ unsigned int nvertices); - - /** - * ClutterSize: -diff --git a/clutter/clutter/cogl/clutter-stage-cogl.c b/clutter/clutter/cogl/clutter-stage-cogl.c -index e0c39185b..137c66598 100644 ---- a/clutter/clutter/cogl/clutter-stage-cogl.c -+++ b/clutter/clutter/cogl/clutter-stage-cogl.c -@@ -956,55 +956,6 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window) - stage_cogl->frame_count++; - } - --static void --clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window, -- ClutterStageView *view, -- int *x, -- int *y) --{ -- CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view); -- gboolean has_buffer_age = -- cogl_is_onscreen (framebuffer) && -- is_buffer_age_enabled (); -- float fb_scale; -- gboolean scale_is_fractional; -- -- fb_scale = clutter_stage_view_get_scale (view); -- if (fb_scale != floorf (fb_scale)) -- scale_is_fractional = TRUE; -- else -- scale_is_fractional = FALSE; -- -- /* -- * Buffer damage is tracked in the framebuffer coordinate space -- * using the damage history. When fractional scaling is used, a -- * coordinate on the stage might not correspond to the exact position of any -- * physical pixel, which causes issues when painting using the pick mode. -- * -- * For now, always use the (0, 0) pixel for picking when using fractional -- * framebuffer scaling. -- */ -- if (!has_buffer_age || scale_is_fractional) -- { -- *x = 0; -- *y = 0; -- } -- else -- { -- ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view); -- ClutterStageViewCoglPrivate *view_priv = -- clutter_stage_view_cogl_get_instance_private (view_cogl); -- cairo_rectangle_int_t view_layout; -- cairo_rectangle_int_t *fb_damage; -- -- clutter_stage_view_get_layout (view, &view_layout); -- -- fb_damage = &view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - 1)]; -- *x = fb_damage->x / fb_scale; -- *y = fb_damage->y / fb_scale; -- } --} -- - static void - clutter_stage_window_iface_init (ClutterStageWindowInterface *iface) - { -@@ -1022,7 +973,6 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface) - iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips; - iface->get_redraw_clip_bounds = clutter_stage_cogl_get_redraw_clip_bounds; - iface->redraw = clutter_stage_cogl_redraw; -- iface->get_dirty_pixel = clutter_stage_cogl_get_dirty_pixel; - } - - static void -diff --git a/clutter/clutter/deprecated/clutter-texture.c b/clutter/clutter/deprecated/clutter-texture.c -index bea239f45..2c677b8a4 100644 ---- a/clutter/clutter/deprecated/clutter-texture.c -+++ b/clutter/clutter/deprecated/clutter-texture.c -@@ -572,83 +572,6 @@ gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self, - 0, 0, t_w, t_h); - } - --static CoglPipeline * --create_pick_pipeline (ClutterActor *self) --{ -- ClutterTexture *texture = CLUTTER_TEXTURE (self); -- ClutterTexturePrivate *priv = texture->priv; -- CoglPipeline *pick_pipeline = cogl_pipeline_copy (texture_template_pipeline); -- GError *error = NULL; -- -- if (!cogl_pipeline_set_layer_combine (pick_pipeline, 0, -- "RGBA = " -- " MODULATE (CONSTANT, TEXTURE[A])", -- &error)) -- { -- if (!priv->seen_create_pick_pipeline_warning) -- g_warning ("Error setting up texture combine for shaped " -- "texture picking: %s", error->message); -- priv->seen_create_pick_pipeline_warning = TRUE; -- g_error_free (error); -- cogl_object_unref (pick_pipeline); -- return NULL; -- } -- -- cogl_pipeline_set_blend (pick_pipeline, -- "RGBA = ADD (SRC_COLOR[RGBA], 0)", -- NULL); -- -- cogl_pipeline_set_alpha_test_function (pick_pipeline, -- COGL_PIPELINE_ALPHA_FUNC_EQUAL, -- 1.0); -- -- return pick_pipeline; --} -- --static void --clutter_texture_pick (ClutterActor *self, -- const ClutterColor *color) --{ -- ClutterTexture *texture = CLUTTER_TEXTURE (self); -- ClutterTexturePrivate *priv = texture->priv; -- CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer (); -- -- if (!clutter_actor_should_pick_paint (self)) -- return; -- -- if (G_LIKELY (priv->pick_with_alpha_supported) && priv->pick_with_alpha) -- { -- CoglColor pick_color; -- -- if (priv->pick_pipeline == NULL) -- priv->pick_pipeline = create_pick_pipeline (self); -- -- if (priv->pick_pipeline == NULL) -- { -- priv->pick_with_alpha_supported = FALSE; -- CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, -- color); -- return; -- } -- -- if (priv->fbo_handle != NULL) -- update_fbo (self); -- -- cogl_color_init_from_4ub (&pick_color, -- color->red, -- color->green, -- color->blue, -- 0xff); -- cogl_pipeline_set_layer_combine_constant (priv->pick_pipeline, -- 0, &pick_color); -- cogl_pipeline_set_layer_texture (priv->pick_pipeline, 0, -- clutter_texture_get_cogl_texture (texture)); -- gen_texcoords_and_draw_cogl_rectangle (self, priv->pick_pipeline, framebuffer); -- } -- else -- CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, color); --} -- - static void - clutter_texture_paint (ClutterActor *self) - { -@@ -767,12 +690,6 @@ clutter_texture_dispose (GObject *object) - priv->pipeline = NULL; - } - -- if (priv->pick_pipeline != NULL) -- { -- cogl_object_unref (priv->pick_pipeline); -- priv->pick_pipeline = NULL; -- } -- - G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object); - } - -@@ -944,7 +861,6 @@ clutter_texture_class_init (ClutterTextureClass *klass) - GParamSpec *pspec; - - actor_class->paint = clutter_texture_paint; -- actor_class->pick = clutter_texture_pick; - actor_class->get_paint_volume = clutter_texture_get_paint_volume; - actor_class->realize = clutter_texture_realize; - actor_class->unrealize = clutter_texture_unrealize; -@@ -1263,11 +1179,9 @@ clutter_texture_init (ClutterTexture *self) - priv->repeat_y = FALSE; - priv->sync_actor_size = TRUE; - priv->fbo_handle = NULL; -- priv->pick_pipeline = NULL; - priv->keep_aspect_ratio = FALSE; - priv->pick_with_alpha = FALSE; - priv->pick_with_alpha_supported = TRUE; -- priv->seen_create_pick_pipeline_warning = FALSE; - - if (G_UNLIKELY (texture_template_pipeline == NULL)) - { -@@ -3052,13 +2966,8 @@ clutter_texture_set_pick_with_alpha (ClutterTexture *texture, - if (priv->pick_with_alpha == pick_with_alpha) - return; - -- if (!pick_with_alpha && priv->pick_pipeline != NULL) -- { -- cogl_object_unref (priv->pick_pipeline); -- priv->pick_pipeline = NULL; -- } -+ g_assert (!pick_with_alpha); /* No longer supported */ - -- /* NB: the pick pipeline is created lazily when we first pick */ - priv->pick_with_alpha = pick_with_alpha; - - /* NB: actors are expected to call clutter_actor_queue_redraw when -diff --git a/clutter/tests/conform/actor-pick.c b/clutter/tests/conform/actor-pick.c -index 969b4920a..2bf5954c7 100644 ---- a/clutter/tests/conform/actor-pick.c -+++ b/clutter/tests/conform/actor-pick.c -@@ -5,7 +5,6 @@ - #define STAGE_HEIGHT 480 - #define ACTORS_X 12 - #define ACTORS_Y 16 --#define SHIFT_STEP STAGE_WIDTH / ACTORS_X - - typedef struct _State State; - -@@ -20,84 +19,11 @@ struct _State - gboolean pass; - }; - --struct _ShiftEffect --{ -- ClutterShaderEffect parent_instance; --}; -- --struct _ShiftEffectClass --{ -- ClutterShaderEffectClass parent_class; --}; -- --typedef struct _ShiftEffect ShiftEffect; --typedef struct _ShiftEffectClass ShiftEffectClass; -- --#define TYPE_SHIFT_EFFECT (shift_effect_get_type ()) -- --GType shift_effect_get_type (void); -- --G_DEFINE_TYPE (ShiftEffect, -- shift_effect, -- CLUTTER_TYPE_SHADER_EFFECT); -- --static void --shader_paint (ClutterEffect *effect, -- ClutterEffectPaintFlags flags) --{ -- ClutterShaderEffect *shader = CLUTTER_SHADER_EFFECT (effect); -- float tex_width; -- ClutterActor *actor = -- clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (effect)); -- -- if (g_test_verbose ()) -- g_debug ("shader_paint"); -- -- clutter_shader_effect_set_shader_source (shader, -- "uniform sampler2D tex;\n" -- "uniform float step;\n" -- "void main (void)\n" -- "{\n" -- " cogl_color_out = texture2D(tex, vec2 (cogl_tex_coord_in[0].s + step,\n" -- " cogl_tex_coord_in[0].t));\n" -- "}\n"); -- -- tex_width = clutter_actor_get_width (actor); -- -- clutter_shader_effect_set_uniform (shader, "tex", G_TYPE_INT, 1, 0); -- clutter_shader_effect_set_uniform (shader, "step", G_TYPE_FLOAT, 1, -- SHIFT_STEP / tex_width); -- -- CLUTTER_EFFECT_CLASS (shift_effect_parent_class)->paint (effect, flags); --} -- --static void --shader_pick (ClutterEffect *effect, -- ClutterEffectPaintFlags flags) --{ -- shader_paint (effect, flags); --} -- --static void --shift_effect_class_init (ShiftEffectClass *klass) --{ -- ClutterEffectClass *shader_class = CLUTTER_EFFECT_CLASS (klass); -- -- shader_class->paint = shader_paint; -- shader_class->pick = shader_pick; --} -- --static void --shift_effect_init (ShiftEffect *self) --{ --} -- - static const char *test_passes[] = { - "No covering actor", - "Invisible covering actor", - "Clipped covering actor", - "Blur effect", -- "Shift effect", - }; - - static gboolean -@@ -165,30 +91,10 @@ on_timeout (gpointer data) - if (g_test_verbose ()) - g_print ("With blur effect:\n"); - } -- else if (test_num == 4) -- { -- if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL)) -- continue; -- -- clutter_actor_hide (over_actor); -- clutter_actor_remove_effect_by_name (CLUTTER_ACTOR (state->stage), -- "blur"); -- -- clutter_actor_add_effect_with_name (CLUTTER_ACTOR (state->stage), -- "shift", -- g_object_new (TYPE_SHIFT_EFFECT, -- NULL)); -- -- if (g_test_verbose ()) -- g_print ("With shift effect:\n"); -- } - - for (y = 0; y < ACTORS_Y; y++) - { -- if (test_num == 4) -- x = 1; -- else -- x = 0; -+ x = 0; - - for (; x < ACTORS_X; x++) - { -@@ -198,9 +104,6 @@ on_timeout (gpointer data) - - pick_x = x * state->actor_width + state->actor_width / 2; - -- if (test_num == 4) -- pick_x -= SHIFT_STEP; -- - actor = - clutter_stage_get_actor_at_pos (CLUTTER_STAGE (state->stage), - CLUTTER_PICK_ALL, -diff --git a/src/compositor/meta-surface-actor.c b/src/compositor/meta-surface-actor.c -index ca4ca19a9..814199145 100644 ---- a/src/compositor/meta-surface-actor.c -+++ b/src/compositor/meta-surface-actor.c -@@ -70,38 +70,23 @@ meta_surface_actor_pick (ClutterActor *actor, - else - { - int n_rects; -- float *rectangles; - int i; -- CoglPipeline *pipeline; -- CoglContext *ctx; -- CoglFramebuffer *fb; -- CoglColor cogl_color; - - n_rects = cairo_region_num_rectangles (priv->input_region); -- rectangles = g_alloca (sizeof (float) * 4 * n_rects); - - for (i = 0; i < n_rects; i++) - { - cairo_rectangle_int_t rect; -- int pos = i * 4; -+ ClutterActorBox box; - - cairo_region_get_rectangle (priv->input_region, i, &rect); - -- rectangles[pos + 0] = rect.x; -- rectangles[pos + 1] = rect.y; -- rectangles[pos + 2] = rect.x + rect.width; -- rectangles[pos + 3] = rect.y + rect.height; -+ box.x1 = rect.x; -+ box.y1 = rect.y; -+ box.x2 = rect.x + rect.width; -+ box.y2 = rect.y + rect.height; -+ clutter_actor_pick_box (actor, &box); - } -- -- ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ()); -- fb = cogl_get_draw_framebuffer (); -- -- cogl_color_init_from_4ub (&cogl_color, color->red, color->green, color->blue, color->alpha); -- -- pipeline = cogl_pipeline_new (ctx); -- cogl_pipeline_set_color (pipeline, &cogl_color); -- cogl_framebuffer_draw_rectangles (fb, pipeline, rectangles, n_rects); -- cogl_object_unref (pipeline); - } - - clutter_actor_iter_init (&iter, actor); diff --git a/mutter-performance/429.diff b/mutter-performance/429.diff deleted file mode 100644 index 3c30b13..0000000 --- a/mutter-performance/429.diff +++ /dev/null @@ -1,218 +0,0 @@ -diff --git a/clutter/clutter/clutter-actor.c b/clutter/clutter/clutter-actor.c -index 33c439533..7c8d671bb 100644 ---- a/clutter/clutter/clutter-actor.c -+++ b/clutter/clutter/clutter-actor.c -@@ -1798,6 +1798,7 @@ static void - clutter_actor_real_show (ClutterActor *self) - { - ClutterActorPrivate *priv = self->priv; -+ ClutterStage *stage; - - if (CLUTTER_ACTOR_IS_VISIBLE (self)) - return; -@@ -1832,6 +1833,11 @@ clutter_actor_real_show (ClutterActor *self) - clutter_actor_queue_shallow_relayout (self); - clutter_actor_queue_redraw (self); - } -+ -+ stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); -+ -+ if (stage != NULL) -+ _clutter_stage_queue_repick (stage); - } - - static inline void -@@ -1975,6 +1981,7 @@ static void - clutter_actor_real_hide (ClutterActor *self) - { - ClutterActorPrivate *priv = self->priv; -+ ClutterStage *stage; - - if (!CLUTTER_ACTOR_IS_VISIBLE (self)) - return; -@@ -1993,6 +2000,11 @@ clutter_actor_real_hide (ClutterActor *self) - if (priv->parent != NULL && - (!(priv->parent->flags & CLUTTER_ACTOR_NO_LAYOUT))) - clutter_actor_queue_relayout (priv->parent); -+ -+ stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); -+ -+ if (stage != NULL) -+ _clutter_stage_queue_repick (stage); - } - - /** -@@ -2640,6 +2652,8 @@ clutter_actor_set_allocation_internal (ClutterActor *self, - x2_changed || - y2_changed) - { -+ ClutterStage *stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); -+ - CLUTTER_NOTE (LAYOUT, "Allocation for '%s' changed", - _clutter_actor_get_debug_name (self)); - -@@ -2654,6 +2668,8 @@ clutter_actor_set_allocation_internal (ClutterActor *self, - g_object_notify_by_pspec (obj, obj_props[PROP_CONTENT_BOX]); - } - -+ _clutter_stage_queue_repick (stage); -+ - retval = TRUE; - } - else -@@ -4486,7 +4502,12 @@ clutter_actor_remove_child_internal (ClutterActor *self, - * for the removed child - */ - if (was_mapped) -- clutter_actor_queue_relayout (self); -+ { -+ ClutterStage *stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); -+ -+ _clutter_stage_queue_repick (stage); -+ clutter_actor_queue_relayout (self); -+ } - - /* we need to emit the signal before dropping the reference */ - if (emit_actor_removed) -@@ -13153,7 +13174,12 @@ clutter_actor_add_child_internal (ClutterActor *self, - * the actor is supposed to be visible when it's added - */ - if (CLUTTER_ACTOR_IS_MAPPED (child)) -- clutter_actor_queue_redraw (child); -+ { -+ ClutterStage *stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self)); -+ -+ _clutter_stage_queue_repick (stage); -+ clutter_actor_queue_redraw (child); -+ } - - /* maintain the invariant that if an actor needs layout, - * its parents do as well -diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h -index 1dd3a82f8..2812b5fac 100644 ---- a/clutter/clutter/clutter-stage-private.h -+++ b/clutter/clutter/clutter-stage-private.h -@@ -63,6 +63,7 @@ void _clutter_stage_maybe_relayout (ClutterActor - gboolean _clutter_stage_needs_update (ClutterStage *stage); - gboolean _clutter_stage_do_update (ClutterStage *stage); - -+void _clutter_stage_queue_repick (ClutterStage *stage); - void _clutter_stage_queue_event (ClutterStage *stage, - ClutterEvent *event, - gboolean copy_event); -diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c -index 52fecfddd..48dbdbb7f 100644 ---- a/clutter/clutter/clutter-stage.c -+++ b/clutter/clutter/clutter-stage.c -@@ -174,6 +174,7 @@ struct _ClutterStagePrivate - int update_freeze_count; - - guint redraw_pending : 1; -+ guint needs_repick : 1; - guint is_cursor_visible : 1; - guint use_fog : 1; - guint throttle_motion_events : 1; -@@ -182,7 +183,6 @@ struct _ClutterStagePrivate - guint accept_focus : 1; - guint motion_events_enabled : 1; - guint has_custom_perspective : 1; -- guint stage_was_relayout : 1; - }; - - enum -@@ -1319,8 +1319,6 @@ _clutter_stage_maybe_relayout (ClutterActor *actor) - - g_list_free_full (pending_queue_relayouts, g_object_unref); - -- if (count) -- priv->stage_was_relayout = TRUE; - } - - static void -@@ -1431,11 +1429,8 @@ gboolean - _clutter_stage_do_update (ClutterStage *stage) - { - ClutterStagePrivate *priv = stage->priv; -- gboolean stage_was_relayout = priv->stage_was_relayout; - GSList *pointers = NULL; - -- priv->stage_was_relayout = FALSE; -- - /* if the stage is being destroyed, or if the destruction already - * happened and we don't have an StageWindow any more, then we - * should bail out -@@ -1447,18 +1442,33 @@ _clutter_stage_do_update (ClutterStage *stage) - return FALSE; - - /* NB: We need to ensure we have an up to date layout *before* we -- * check or clear the pending redraws flag since a relayout may -- * queue a redraw. -+ * check or clear the pending redraws flag since a relayout or the -+ * repick afterwards may queue a redraw. - */ - _clutter_stage_maybe_relayout (CLUTTER_ACTOR (stage)); - -- if (!priv->redraw_pending) -- return FALSE; -+ /* Finish the queued redraws now so the redraw clip is initialized -+ * when we do the repick. */ -+ clutter_stage_maybe_finish_queue_redraws (stage); - -- if (stage_was_relayout) -- pointers = _clutter_stage_check_updated_pointers (stage); -+ if (priv->needs_repick) -+ { -+ pointers = _clutter_stage_check_updated_pointers (stage); -+ while (pointers) -+ { -+ _clutter_input_device_update (pointers->data, NULL, TRUE); -+ pointers = g_slist_delete_link (pointers, pointers); -+ } - -- clutter_stage_maybe_finish_queue_redraws (stage); -+ /* Make sure any newly queued redraws are also handled in this -+ * paint cycle. */ -+ clutter_stage_maybe_finish_queue_redraws (stage); -+ -+ priv->needs_repick = FALSE; -+ } -+ -+ if (!priv->redraw_pending) -+ return FALSE; - - clutter_stage_do_redraw (stage); - -@@ -1475,15 +1485,18 @@ _clutter_stage_do_update (ClutterStage *stage) - } - #endif /* CLUTTER_ENABLE_DEBUG */ - -- while (pointers) -- { -- _clutter_input_device_update (pointers->data, NULL, TRUE); -- pointers = g_slist_delete_link (pointers, pointers); -- } -- - return TRUE; - } - -+void -+_clutter_stage_queue_repick (ClutterStage *self) -+{ -+ ClutterStagePrivate *priv = self->priv; -+ -+ if (!priv->needs_repick) -+ priv->needs_repick = TRUE; -+} -+ - static void - clutter_stage_real_queue_relayout (ClutterActor *self) - { -@@ -2349,6 +2362,8 @@ clutter_stage_init (ClutterStage *self) - - clutter_stage_queue_actor_relayout (self, CLUTTER_ACTOR (self)); - -+ priv->needs_repick = FALSE; -+ - clutter_actor_set_reactive (CLUTTER_ACTOR (self), TRUE); - clutter_stage_set_title (self, g_get_prgname ()); - clutter_stage_set_key_focus (self, NULL); diff --git a/mutter-performance/724.diff b/mutter-performance/724.diff deleted file mode 100644 index dbe0ed5..0000000 --- a/mutter-performance/724.diff +++ /dev/null @@ -1,149 +0,0 @@ -diff --git a/clutter/clutter/clutter-stage-private.h b/clutter/clutter/clutter-stage-private.h -index 2812b5fac..1a583ba2b 100644 ---- a/clutter/clutter/clutter-stage-private.h -+++ b/clutter/clutter/clutter-stage-private.h -@@ -83,6 +83,7 @@ void _clutter_stage_push_pick_clip (ClutterStage *stage, - const ClutterPoint vertices[4]); - - void _clutter_stage_pop_pick_clip (ClutterStage *stage); -+int64_t _clutter_stage_get_next_presentation_time (ClutterStage *stage); - - ClutterActor *_clutter_stage_do_pick (ClutterStage *stage, - gint x, -diff --git a/clutter/clutter/clutter-stage-window.c b/clutter/clutter/clutter-stage-window.c -index 5da7c50f5..312ce0c3e 100644 ---- a/clutter/clutter/clutter-stage-window.c -+++ b/clutter/clutter/clutter-stage-window.c -@@ -178,6 +178,22 @@ _clutter_stage_window_clear_update_time (ClutterStageWindow *window) - iface->clear_update_time (window); - } - -+int64_t -+_clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window) -+{ -+ ClutterStageWindowInterface *iface; -+ -+ g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0); -+ -+ iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window); -+ -+ /* If not implemented then just revert to the old behaviour... */ -+ if (iface->get_next_presentation_time == NULL) -+ return _clutter_stage_window_get_update_time (window); -+ -+ return iface->get_next_presentation_time (window); -+} -+ - void - _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window, - cairo_rectangle_int_t *stage_clip) -diff --git a/clutter/clutter/clutter-stage-window.h b/clutter/clutter/clutter-stage-window.h -index f0aa3d3e9..6fd5200d9 100644 ---- a/clutter/clutter/clutter-stage-window.h -+++ b/clutter/clutter/clutter-stage-window.h -@@ -69,6 +69,8 @@ struct _ClutterStageWindowInterface - GList *(* get_views) (ClutterStageWindow *stage_window); - int64_t (* get_frame_counter) (ClutterStageWindow *stage_window); - void (* finish_frame) (ClutterStageWindow *stage_window); -+ -+ int64_t (* get_next_presentation_time) (ClutterStageWindow *stage_window); - }; - - ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window); -@@ -115,6 +117,8 @@ void _clutter_stage_window_finish_frame (ClutterStageWin - - int64_t _clutter_stage_window_get_frame_counter (ClutterStageWindow *window); - -+int64_t _clutter_stage_window_get_next_presentation_time (ClutterStageWindow *window); -+ - G_END_DECLS - - #endif /* __CLUTTER_STAGE_WINDOW_H__ */ -diff --git a/clutter/clutter/clutter-stage.c b/clutter/clutter/clutter-stage.c -index 982c1da6c..2e4c4d674 100644 ---- a/clutter/clutter/clutter-stage.c -+++ b/clutter/clutter/clutter-stage.c -@@ -3908,6 +3908,21 @@ _clutter_stage_clear_update_time (ClutterStage *stage) - _clutter_stage_window_clear_update_time (stage_window); - } - -+int64_t -+_clutter_stage_get_next_presentation_time (ClutterStage *stage) -+{ -+ ClutterStageWindow *stage_window; -+ -+ if (CLUTTER_ACTOR_IN_DESTRUCTION (stage)) -+ return 0; -+ -+ stage_window = _clutter_stage_get_window (stage); -+ if (stage_window == NULL) -+ return 0; -+ -+ return _clutter_stage_window_get_next_presentation_time (stage_window); -+} -+ - /** - * clutter_stage_set_no_clear_hint: - * @stage: a #ClutterStage -diff --git a/clutter/clutter/cogl/clutter-stage-cogl.c b/clutter/clutter/cogl/clutter-stage-cogl.c -index fe7444d7e..89ace1983 100644 ---- a/clutter/clutter/cogl/clutter-stage-cogl.c -+++ b/clutter/clutter/cogl/clutter-stage-cogl.c -@@ -217,7 +217,12 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window, - stage_cogl->update_time = next_presentation_time - max_render_time_allowed; - - if (stage_cogl->update_time == stage_cogl->last_update_time) -- stage_cogl->update_time = stage_cogl->last_update_time + refresh_interval; -+ { -+ stage_cogl->update_time += refresh_interval; -+ next_presentation_time += refresh_interval; -+ } -+ -+ stage_cogl->next_presentation_time = next_presentation_time; - } - - static gint64 -@@ -235,6 +240,15 @@ clutter_stage_cogl_clear_update_time (ClutterStageWindow *stage_window) - - stage_cogl->last_update_time = stage_cogl->update_time; - stage_cogl->update_time = -1; -+ stage_cogl->next_presentation_time = -1; -+} -+ -+static int64_t -+clutter_stage_cogl_get_next_presentation_time (ClutterStageWindow *stage_window) -+{ -+ ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window); -+ -+ return stage_cogl->next_presentation_time; - } - - static ClutterActor * -@@ -975,6 +989,7 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface) - iface->schedule_update = clutter_stage_cogl_schedule_update; - iface->get_update_time = clutter_stage_cogl_get_update_time; - iface->clear_update_time = clutter_stage_cogl_clear_update_time; -+ iface->get_next_presentation_time = clutter_stage_cogl_get_next_presentation_time; - iface->add_redraw_clip = clutter_stage_cogl_add_redraw_clip; - iface->has_redraw_clips = clutter_stage_cogl_has_redraw_clips; - iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips; -@@ -1024,6 +1039,7 @@ _clutter_stage_cogl_init (ClutterStageCogl *stage) - stage->refresh_rate = 0.0; - - stage->update_time = -1; -+ stage->next_presentation_time = -1; - } - - static void -diff --git a/clutter/clutter/cogl/clutter-stage-cogl.h b/clutter/clutter/cogl/clutter-stage-cogl.h -index 53d0267de..1d83d5525 100644 ---- a/clutter/clutter/cogl/clutter-stage-cogl.h -+++ b/clutter/clutter/cogl/clutter-stage-cogl.h -@@ -53,6 +53,7 @@ struct _ClutterStageCogl - gint64 last_presentation_time; - gint64 update_time; - int64_t last_update_time; -+ int64_t next_presentation_time; - - /* We only enable clipped redraws after 2 frames, since we've seen - * a lot of drivers can struggle to get going and may output some diff --git a/mutter-performance/PKGBUILD b/mutter-performance/PKGBUILD deleted file mode 100644 index b02b94b..0000000 --- a/mutter-performance/PKGBUILD +++ /dev/null @@ -1,308 +0,0 @@ -# Maintainer: Saren Arterius -# Maintainer: Térence Clastres - -# Maintainer: Jan Alexander Steffens (heftig) -# Maintainer: Ionut Biru -# Contributor: Michael Kanis - -pkgname=mutter-performance -pkgver=3.32.2+43+gb7f158811 -pkgrel=19 -pkgdesc="A window manager for GNOME | Attempts to improve performances with non-upstreamed merge-requests and frequent stable branch resync" -url="https://gitlab.gnome.org/GNOME/mutter" -arch=(x86_64) -license=(GPL) -depends=(dconf gobject-introspection-runtime gsettings-desktop-schemas libcanberra - startup-notification zenity libsm gnome-desktop upower libxkbcommon-x11 - gnome-settings-daemon libgudev libinput pipewire xorg-server-xwayland gnome-shell) -makedepends=(gobject-introspection git egl-wayland meson xorg-server) -checkdepends=(xorg-server-xvfb) -options=(debug !strip) -provides=(mutter mutter-781835-workaround) -conflicts=(mutter) -replaces=(mutter-781835-workaround) -groups=(gnome) -_commit=b7f158811934d8e4d9dd0be28ad8e1746ceac46c # tags/3.32.2^43 -source=("$pkgname::git+https://gitlab.gnome.org/GNOME/mutter.git#commit=$_commit" - 429.diff - 724.diff - 189.diff) -sha256sums=('SKIP' - 'c22bc32ab8a29e3da986f386d14a8376f1985c051328ca6786571b4b67ec9e48' - '3bfd673cbae598f6482124525d342b4323a1395a0f72d6532bbcf34f66773213' - '95e29ca135a024ad2fab6d0b4d8d6674699a95e6df91f4ca9e0437a475459d87') - -pkgver() { - cd $pkgname - git describe --tags | sed 's/-/+/g' -} - -hash_of() { - git log --oneline --all | grep "$1" | tail -n 1 | awk '{print $1}' -} - -git_cp_by_msg() { - # Comment: Saren found a way to fetch hash based on commit name. It's controversial but might be interesting to create a function to call for each MR to not have to update the hash at each rebase. - h_first=$(hash_of "$2") - if [[ -n "$3" ]]; then - h_last=$(hash_of "$3") - echo "Found $h_first^$h_last for $1" - git cherry-pick -n -Xtheirs $h_first^..$h_last - else - echo "Found $h_first for $1" - git cherry-pick -n -Xtheirs $h_first - fi -} - -prepare() { - cd $pkgname - - ### Adding and fetching remotes providing the selected merge-requests - - git cherry-pick --abort || true - git remote add vanvugt https://gitlab.gnome.org/vanvugt/mutter.git || true - git fetch vanvugt - - - ### Merge Requests - - # Merge Request Prototype - # Title: - # URL: - # Type: - # Status: - # Comment: - # git cherry-pick -n first_commit^..last_commit - # - # Possible Status: - # 1. Needs rebase: Conflicts with master branch. - # 2. Needs review: Mutter maintainers needs to review the new/updated MR and provide feedback. - # 3. Needs changes: MR needs to be adjusted based on maintainers feedback. - # 4. Merged: MR approved and it changes commited to master. - # - # Generally, a MR status oscillate between 2 and 3 and then becomes 4. - # - # Possible Type: - # 1. Improvement: Makes an already existing feature behave better, more efficiently/reliably. - # 2. Feature: Adds a new functionality. - # 3. Fix: Regression/bug fix only available in master (not backported). - # 4. Cleanup: Code styling improvement, function deprecation, rearrangement... - - - - # Title: Various Clutter cleanups - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/666 - # Type: 4 - # Status: 4 - # Comment: Needed so !189 doesn't conflict - git cherry-pick -n 5bd85ef7^..b0b1ff36 - - # Title: Minor clutter stage cleanup - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/616 - # Type: 4 - # Status: 4 - # Comment: Needed so !661 doesn't conflict - git cherry-pick -n 4064d9a7^..3073acc3 - - # Title: Geometric (OpenGL-less) picking - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/189 - # Type: 1 - # Status: 2 - # Comment: - patch -Np1 < ../189.diff - git add . - - # Title: clutter/stage-cogl: Don't skip over the next frame - # URL : https://gitlab.gnome.org/GNOME/mutter/merge_requests/520 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 45244852 - - # Title: Consolidate all frame throttling into clutter-stage-cogl - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/363 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 912a9ecf^..1dbf25af - - # Title: clutter/stage-cogl: Reschedule update on present - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/281 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 4faeb127 - - # Title: clutter/stage: Only queue compressible events - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/711 - # Type: 1 - # Status: 2 - # Comment: Replaces !168 - git_cp_by_msg '!711' 'clutter/device-manager-evdev: Update device modifiers before queuing' 'clutter/stage: Only queue compressible events' - - # Title: Resource scale computation optimizations - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/493 - # Type: 1 - # Status: 3 - # Comment: Disabled because breaks the overview on Wayland. https://gitlab.gnome.org/GNOME/mutter/merge_requests/493#note_549833 - if [ -f "$HOME/.i_dont_use_wayland_on_gnome" ]; then - echo "OK, you dont use wayland on gnome" - git cherry-pick -n 3aa449af^..1017ce44 - fi - - # Title: clutter: Defer actor allocations till shown - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/677 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 0eab73dc - - # Title: Honour `CLUTTER_ACTOR_NO_LAYOUT` more efficiently - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/575 - # Type: 1 - # Status: 2 - git_cp_by_msg '!575' 'clutter/stage: Add an API for shallow relayouts' 'clutter/actor: Use the new shallow relayout API' - - # Title: cogl: Remove GLX "threaded swap wait" used on Nvidia - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/602 - # Type: 1 - # Status: 2 - # Comment: Makes the shell unresponsive to most of the interactions with mouse and keyboard - # git_cp_by_msg '!602' 'cogl: Remove GLX "threaded swap wait" used on Nvidia' - # git cherry-pick -n -Xtheirs df38ad3c - - # Title: compositor: Don't emit size-changed when only position changes - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/568 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 01e20a6b - - # Title: cogl: Enable EGL_IMG_context_priority - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/454 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 3f29b478^..7df86fb2 - - # Title: Add experimental key for RT scheduling - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/460 - # Type: 1 - # Status: 4 - # Comment: Only works in Wayland - git cherry-pick -n dae2c1d4 - - # Title: backends: Do not reload keymap on new keyboard notifications - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/579 - # Type: 1 - # Status: 4 - # Comment: Disabled by default because it has issues when using multiple layouts - if [ -f "$HOME/.i_dont_use_multiple_keyboard_layouts" ]; then - echo "OK, you dont use multiple keyboard layouts" - git cherry-pick -n b01edc22 - fi - - # Title: Fix background texture corruption when resuming from suspend on Nvidia - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/600 - # Type: 2 - # Status: 4 - # Comment: - git cherry-pick -n a5265365 - - # Title: WIP: renderer-native: Accept frames without ever blocking - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/73 - # Type: 1 - # Status: 1 - # Comment: Might be replaced: https://gitlab.gnome.org/GNOME/mutter/merge_requests/73#note_544784 - # git cherry-pick -n 35ec0eaf^..202530c9 - - # Title: clutter: Force an allocation on clone source if necessary - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/693 - # Type: 3 - # Status: 4 - # Comment: Sometimes produces artefacts in the application grid: https://gitlab.gnome.org/GNOME/mutter/merge_requests/693#note_566491 - #git cherry-pick -n 08a3cbfc - - # Title: core: Only trigger MetaWorkspace::window-* on toplevel window types - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/701 - # Type: 1 - # Status: 2 - # Comment: - git cherry-pick -n d7f799bf - - # Title: Make MetaCullable implementations more thorough wrt painted areas - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/698 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n 2812338b^..f501fdcc - - #Title: window-actor: Fix rectangle coordinates in culling - #URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/707 - #Type: 3 - #Status: 4 - #Comment: Fix for !698 - git cherry-pick -n aae9f3a3 - - # Title: clutter-stage-cogl: Use regions - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/692 - # Type: 1 - # Status: 1 - # Comment: - #git cherry-pick -n f2694e72^..d0edf91c - - # Title: clutter/stage: Update input devices right after doing a relayout - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/429 - # Type: 1 - # Status: 2 - # Comment: Can't be cleanly applied on 3.32 without lot of cherry-pick unrelated commits... - patch -Np1 < ../429.diff - git add clutter/clutter/*.{c,h} - - # Title: Implement clipboard manager - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/320 - # Type: 2 - # Status: 4 - # Comment: crashes in wayland session when trying to drag a folder/file in nautilus or a tab in firefox - # git cherry-pick -n 156980ef^..02c99524 - - # Title: renderer-native: Reference count front buffers. - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/119 - # Type: 2 - # Status: 4 - # Comment: Needed for !719 to behave well - git cherry-pick -n fecc57dd - - # Title: Remove pending_swaps counter - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/719 - # Type: 1 - # Status: 2 - # Comment: - git_cp_by_msg '!719' 'clutter/stage-cogl: Remove pending_swaps counter' - - # Title: clutter: Use va_marshallers for actor signals - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/700 - # Type: 1 - # Status: 4 - # Comment: - git cherry-pick -n c4a9117e^..9d65eab5 -Xours - - # Title: Sync timelines to hardware vsync - # URL: https://gitlab.gnome.org/GNOME/mutter/merge_requests/724 - # Type: 1 - # Status: 2 - # Comment: - patch -Np1 < ../724.diff -} - -build() { - arch-meson $pkgname build \ - -D egl_device=true \ - -D wayland_eglstream=true \ - -D installed_tests=false - ninja -C build -} - -package() { - DESTDIR="$pkgdir" meson install -C build -} diff --git a/mutter-performance/autobuild.yaml b/mutter-performance/autobuild.yaml deleted file mode 100644 index ad25ff3..0000000 --- a/mutter-performance/autobuild.yaml +++ /dev/null @@ -1,2 +0,0 @@ -type: - auto