D-Modem/pjproject-2.11.1/pjlib/include/pj++/pool.hpp
2021-10-29 14:41:03 -04:00

280 lines
5.5 KiB
C++

/* $Id$ */
/*
* Copyright (C) 2008-2009 Teluu Inc. (http://www.teluu.com)
* Copyright (C) 2003-2008 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __PJPP_POOL_HPP__
#define __PJPP_POOL_HPP__
#include <pj/pool.h>
class Pj_Pool;
class Pj_Caching_Pool;
//
// Base class for all Pjlib objects
//
class Pj_Object
{
public:
void *operator new(unsigned int class_size, Pj_Pool *pool);
void *operator new(unsigned int class_size, Pj_Pool &pool);
void operator delete(void*)
{
}
void operator delete(void*, Pj_Pool*)
{
}
void operator delete(void*, Pj_Pool&)
{
}
//
// Inline implementations at the end of this file.
//
private:
// Can not use normal new operator; must use pool.
// e.g.:
// obj = new(pool) Pj_The_Object(pool, ...);
//
void *operator new(unsigned int)
{}
};
//
// Pool.
//
class Pj_Pool : public Pj_Object
{
public:
//
// Default constructor, initializes internal pool to NULL.
// Application must call attach() some time later.
//
Pj_Pool()
: p_(NULL)
{
}
//
// Create pool.
//
Pj_Pool(Pj_Caching_Pool &caching_pool,
pj_size_t initial_size,
pj_size_t increment_size,
const char *name = NULL,
pj_pool_callback *callback = NULL);
//
// Construct from existing pool.
//
explicit Pj_Pool(pj_pool_t *pool)
: p_(pool)
{
}
//
// Attach existing pool.
//
void attach(pj_pool_t *pool)
{
p_ = pool;
}
//
// Destructor.
//
// Release pool back to factory. Remember: if you delete pool, then
// make sure that all objects that have been allocated from this pool
// have been properly destroyed.
//
// This is where C++ is trickier than plain C!!
//
~Pj_Pool()
{
if (p_)
pj_pool_release(p_);
}
//
// Get name.
//
const char *getobjname() const
{
return pj_pool_getobjname(p_);
}
//
// You can cast Pj_Pool to pj_pool_t*
//
operator pj_pool_t*()
{
return p_;
}
//
// Get pjlib compatible pool object.
//
pj_pool_t *pool_()
{
return p_;
}
//
// Get pjlib compatible pool object.
//
const pj_pool_t *pool_() const
{
return p_;
}
//
// Get pjlib compatible pool object.
//
pj_pool_t *pj_pool_t_()
{
return p_;
}
//
// Reset pool.
//
void reset()
{
pj_pool_reset(p_);
}
//
// Get current capacity.
//
pj_size_t get_capacity()
{
pj_pool_get_capacity(p_);
}
//
// Get current total bytes allocated from the pool.
//
pj_size_t get_used_size()
{
pj_pool_get_used_size(p_);
}
//
// Allocate.
//
void *alloc(pj_size_t size)
{
return pj_pool_alloc(p_, size);
}
//
// Allocate elements and zero fill the memory.
//
void *calloc(pj_size_t count, pj_size_t elem)
{
return pj_pool_calloc(p_, count, elem);
}
//
// Allocate and zero fill memory.
//
void *zalloc(pj_size_t size)
{
return pj_pool_zalloc(p_, size);
}
private:
pj_pool_t *p_;
};
//
// Caching pool.
//
class Pj_Caching_Pool
{
public:
//
// Construct caching pool.
//
Pj_Caching_Pool( pj_size_t cache_capacity = 0,
const pj_pool_factory_policy *pol=&pj_pool_factory_default_policy)
{
pj_caching_pool_init(&cp_, pol, cache_capacity);
}
//
// Destroy caching pool.
//
~Pj_Caching_Pool()
{
pj_caching_pool_destroy(&cp_);
}
//
// Create pool.
//
pj_pool_t *create_pool( pj_size_t initial_size,
pj_size_t increment_size,
const char *name = NULL,
pj_pool_callback *callback = NULL)
{
return (pj_pool_t*)(*cp_.factory.create_pool)(&cp_.factory, name,
initial_size,
increment_size,
callback);
}
private:
pj_caching_pool cp_;
};
//
// Inlines for Pj_Object
//
inline void *Pj_Object::operator new(unsigned int class_size, Pj_Pool *pool)
{
return pool->alloc(class_size);
}
inline void *Pj_Object::operator new(unsigned int class_size, Pj_Pool &pool)
{
return pool.alloc(class_size);
}
//
// Inlines for Pj_Pool
//
inline Pj_Pool::Pj_Pool( Pj_Caching_Pool &caching_pool,
pj_size_t initial_size,
pj_size_t increment_size,
const char *name,
pj_pool_callback *callback)
{
p_ = caching_pool.create_pool(initial_size, increment_size, name,
callback);
}
#endif /* __PJPP_POOL_HPP__ */