Events now return a value. If it's non-zero, the event is re-queued
for processing in next event cycle. This can be used to prevent background actions (hint: user commands) from hogging the CPU for too long time.
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parent
92af6f309b
commit
0d70292d88
4 changed files with 14 additions and 14 deletions
13
lib/event.c
13
lib/event.c
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@ -53,7 +53,7 @@ ev_new(pool *p)
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inline void
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ev_run(event *e)
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{
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e->hook(e->data);
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if (!e->hook(e->data))
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ev_postpone(e);
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}
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@ -74,14 +74,11 @@ ev_schedule(event *e)
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void
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ev_run_list(event_list *l)
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{
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for(;;)
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node *n, *p;
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WALK_LIST_DELSAFE(n, p, *l)
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{
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node *n = HEAD(*l);
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event *e;
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if (!n->next)
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break;
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e = SKIP_BACK(event, n, n);
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event *e = SKIP_BACK(event, n, n);
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ev_run(e);
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}
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}
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@ -13,7 +13,7 @@
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typedef struct event {
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resource r;
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void (*hook)(void *);
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int (*hook)(void *);
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void *data;
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node n; /* Internal link */
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} event;
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@ -36,7 +36,7 @@ static event *proto_flush_event;
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static char *p_states[] = { "DOWN", "START", "UP", "STOP" };
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static char *c_states[] = { "HUNGRY", "FEEDING", "HAPPY", "FLUSHING" };
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static void proto_flush_all(void *);
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static int proto_flush_all(void *);
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static void
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proto_enqueue(list *l, struct proto *p)
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@ -329,7 +329,7 @@ proto_fell_down(struct proto *p)
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proto_rethink_goal(p);
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}
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static void
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static int
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proto_feed(void *P)
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{
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struct proto *p = P;
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@ -341,6 +341,7 @@ proto_feed(void *P)
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p->core_state = FS_HAPPY;
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proto_relink(p);
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DBG("Protocol %s up and running\n", p->name);
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return 0;
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}
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void
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@ -401,7 +402,7 @@ proto_notify_state(struct proto *p, unsigned ps)
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proto_relink(p);
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}
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static void
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static int
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proto_flush_all(void *unused)
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{
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struct proto *p;
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@ -417,4 +418,5 @@ proto_flush_all(void *unused)
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proto_relink(p);
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proto_fell_down(p);
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}
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return 0;
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}
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@ -395,7 +395,7 @@ rt_dump_all(void)
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rt_dump(t);
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}
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static void
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static int
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rt_gc(void *unused)
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{
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rtable *t;
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@ -404,6 +404,7 @@ rt_gc(void *unused)
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rt_prune_all();
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rt_last_gc = now;
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rt_gc_counter = 0;
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return 0;
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}
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void
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