Even better documentation of filters.
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3 changed files with 30 additions and 9 deletions
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@ -1,3 +1,3 @@
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H Filters
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H Filters
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S filter.c
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S filter.c
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S tree.c
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S tree.c
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@ -25,7 +25,7 @@
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*
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*
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* Filters use structure &f_val for its variables. Each &f_val
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* Filters use structure &f_val for its variables. Each &f_val
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* contains type and value. Types are constants prefixed with %T_. Few
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* contains type and value. Types are constants prefixed with %T_. Few
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* of types are special; %T_RETURN can be or-ed with type to indicate
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* of types are special; %T_RETURN can be or--ed with type to indicate
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* that return from function/from whole filter should be
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* that return from function/from whole filter should be
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* forced. Important thing about &f_val s is that they may be copied
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* forced. Important thing about &f_val s is that they may be copied
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* with simple =. That's fine for all currently defined types: strings
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* with simple =. That's fine for all currently defined types: strings
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@ -71,8 +71,14 @@ pm_path_compare(struct f_path_mask *m1, struct f_path_mask *m2)
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}
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}
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}
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}
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/*
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/**
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* val_compare - compare two values, returns -1, 0, 1 on <, =, > and 999 on error
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* val_compare
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* @v1: first value
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* @v2: second value
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*
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* Compares two values and returns -1, 0, 1 on <, =, > or 999 on error.
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* Tree module relies on this giving consistent results so that it can
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* build balanced trees.
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*/
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*/
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int
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int
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val_compare(struct f_val v1, struct f_val v2)
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val_compare(struct f_val v1, struct f_val v2)
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@ -140,8 +146,13 @@ val_simple_in_range(struct f_val v1, struct f_val v2)
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return CMP_ERROR;
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return CMP_ERROR;
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}
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}
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/*
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/**
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* val_in_range - check if @v1 ~ @v2
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* val_in_range
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* @v1: element
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* @v2: set
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*
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* Checks if @v1 is element (|~| operator) of @v2. Sets are internally represented as balanced trees, see
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* tree.c module (this is not limited to sets, but for non-set cases, val_simple_in_range() is called early).
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*/
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*/
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int
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int
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val_in_range(struct f_val v1, struct f_val v2)
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val_in_range(struct f_val v1, struct f_val v2)
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@ -11,7 +11,7 @@
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#include "filter/filter.h"
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#include "filter/filter.h"
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/*
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/*
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* find_nth - finds n-th element in linked list. Don't be confused by tree structures.
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* find_nth - finds n-th element in linked list. Don't be confused by types, it is really a linked list.
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*/
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*/
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static struct f_tree *
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static struct f_tree *
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find_nth(struct f_tree *from, int nth)
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find_nth(struct f_tree *from, int nth)
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@ -44,7 +44,7 @@ find_nth(struct f_tree *from, int nth)
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}
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}
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/*
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/*
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* find_median - Gets list linked by left, finds its median, trashes pointers in right
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* find_median - Gets list linked by @left, finds its median, trashes pointers in @right.
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*/
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*/
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static struct f_tree *
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static struct f_tree *
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find_median(struct f_tree *from)
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find_median(struct f_tree *from)
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@ -69,6 +69,9 @@ find_median(struct f_tree *from)
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* Search for given value in the tree. I relies on fact that sorted tree is populated
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* Search for given value in the tree. I relies on fact that sorted tree is populated
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* by &f_val structures (that can be compared by val_compare()). In each node of tree,
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* by &f_val structures (that can be compared by val_compare()). In each node of tree,
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* either single value (then t->from==t->to) or range is present.
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* either single value (then t->from==t->to) or range is present.
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*
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* Both set matching and switch() { } construction is implemented using this function,
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* thus both are as fast as they can be.
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*/
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*/
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struct f_tree *
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struct f_tree *
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find_tree(struct f_tree *t, struct f_val val)
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find_tree(struct f_tree *t, struct f_val val)
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@ -86,7 +89,7 @@ find_tree(struct f_tree *t, struct f_val val)
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/**
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/**
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* build_tree
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* build_tree
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* @from: degenerated tree (linked by tree->left) to be transformed into form suitable for find_tree()
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* @from: degenerated tree (linked by @tree->left) to be transformed into form suitable for find_tree()
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*
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*
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* Transforms denerated tree into balanced tree.
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* Transforms denerated tree into balanced tree.
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*/
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*/
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@ -130,6 +133,13 @@ f_new_tree(void)
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return ret;
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return ret;
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}
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}
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/**
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* same_tree
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* @t1: first tree to be compared
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* @t2: second one
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*
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* Compares two trees and returns 1 if they are same
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*/
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int
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int
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same_tree(struct f_tree *t1, struct f_tree *t2)
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same_tree(struct f_tree *t1, struct f_tree *t2)
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{
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{
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