/* * BIRD Resource Manager -- Memory Pools * * (c) 1998--2000 Martin Mares * * Can be freely distributed and used under the terms of the GNU GPL. */ /** * DOC: Linear memory pools * * Linear memory pools are collections of memory blocks which * support very fast allocation of new blocks, but are able to free only * the whole collection at once (or in stack order). * * Example: Each configuration is described by a complex system of structures, * linked lists and function trees which are all allocated from a single linear * pool, thus they can be freed at once when the configuration is no longer used. */ #include #include #include "nest/bird.h" #include "lib/resource.h" #include "lib/string.h" struct lp_chunk { struct lp_chunk *next; uint size; uintptr_t data_align[0]; byte data[0]; }; const int lp_chunk_size = sizeof(struct lp_chunk); struct linpool { resource r; byte *ptr, *end; struct lp_chunk *first, *current; /* Normal (reusable) chunks */ struct lp_chunk *first_large; /* Large chunks */ uint chunk_size, threshold, total, total_large; }; _Thread_local linpool *tmp_linpool; static void lp_free(resource *); static void lp_dump(resource *); static resource *lp_lookup(resource *, unsigned long); static struct resmem lp_memsize(resource *r); static struct resclass lp_class = { "LinPool", sizeof(struct linpool), lp_free, lp_dump, lp_lookup, lp_memsize }; /** * lp_new - create a new linear memory pool * @p: pool * @blk: block size * * lp_new() creates a new linear memory pool resource inside the pool @p. * The linear pool consists of a list of memory chunks of size at least * @blk. */ linpool *lp_new(pool *p, uint blk) { linpool *m = ralloc(p, &lp_class); m->chunk_size = blk; m->threshold = 3*blk/4; return m; } /** * lp_alloc - allocate memory from a &linpool * @m: linear memory pool * @size: amount of memory * * lp_alloc() allocates @size bytes of memory from a &linpool @m * and it returns a pointer to the allocated memory. * * It works by trying to find free space in the last memory chunk * associated with the &linpool and creating a new chunk of the standard * size (as specified during lp_new()) if the free space is too small * to satisfy the allocation. If @size is too large to fit in a standard * size chunk, an "overflow" chunk is created for it instead. */ void * lp_alloc(linpool *m, uint size) { byte *a = (byte *) BIRD_ALIGN((unsigned long) m->ptr, CPU_STRUCT_ALIGN); byte *e = a + size; if (e <= m->end) { m->ptr = e; return a; } else { struct lp_chunk *c; if (size >= m->threshold) { /* Too large => allocate large chunk */ c = xmalloc(sizeof(struct lp_chunk) + size); m->total_large += size; c->next = m->first_large; m->first_large = c; c->size = size; } else { if (m->current && m->current->next) { /* Still have free chunks from previous incarnation (before lp_flush()) */ c = m->current->next; } else { /* Need to allocate a new chunk */ c = xmalloc(sizeof(struct lp_chunk) + m->chunk_size); m->total += m->chunk_size; c->next = NULL; c->size = m->chunk_size; if (m->current) m->current->next = c; else m->first = c; } m->current = c; m->ptr = c->data + size; m->end = c->data + m->chunk_size; } return c->data; } } /** * lp_allocu - allocate unaligned memory from a &linpool * @m: linear memory pool * @size: amount of memory * * lp_allocu() allocates @size bytes of memory from a &linpool @m * and it returns a pointer to the allocated memory. It doesn't * attempt to align the memory block, giving a very efficient way * how to allocate strings without any space overhead. */ void * lp_allocu(linpool *m, uint size) { byte *a = m->ptr; byte *e = a + size; if (e <= m->end) { m->ptr = e; return a; } return lp_alloc(m, size); } /** * lp_allocz - allocate cleared memory from a &linpool * @m: linear memory pool * @size: amount of memory * * This function is identical to lp_alloc() except that it * clears the allocated memory block. */ void * lp_allocz(linpool *m, uint size) { void *z = lp_alloc(m, size); bzero(z, size); return z; } /** * lp_flush - flush a linear memory pool * @m: linear memory pool * * This function frees the whole contents of the given &linpool @m, * but leaves the pool itself. */ void lp_flush(linpool *m) { struct lp_chunk *c; /* Move ptr to the first chunk and free all large chunks */ m->current = c = m->first; m->ptr = c ? c->data : NULL; m->end = c ? c->data + m->chunk_size : NULL; while (c = m->first_large) { m->first_large = c->next; xfree(c); } m->total_large = 0; } /** * lp_save - save the state of a linear memory pool * @m: linear memory pool * @p: state buffer * * This function saves the state of a linear memory pool. Saved state can be * used later to restore the pool (to free memory allocated since). */ void lp_save(linpool *m, lp_state *p) { p->current = m->current; p->large = m->first_large; p->ptr = m->ptr; } /** * lp_restore - restore the state of a linear memory pool * @m: linear memory pool * @p: saved state * * This function restores the state of a linear memory pool, freeing all memory * allocated since the state was saved. Note that the function cannot un-free * the memory, therefore the function also invalidates other states that were * saved between (on the same pool). */ void lp_restore(linpool *m, lp_state *p) { struct lp_chunk *c; /* Move ptr to the saved pos and free all newer large chunks */ m->current = c = p->current; m->ptr = p->ptr; m->end = c ? c->data + m->chunk_size : NULL; while ((c = m->first_large) && (c != p->large)) { m->first_large = c->next; m->total_large -= c->size; xfree(c); } } static void lp_free(resource *r) { linpool *m = (linpool *) r; struct lp_chunk *c, *d; for(d=m->first; d; d = c) { c = d->next; xfree(d); } for(d=m->first_large; d; d = c) { c = d->next; xfree(d); } } static void lp_dump(resource *r) { linpool *m = (linpool *) r; struct lp_chunk *c; int cnt, cntl; for(cnt=0, c=m->first; c; c=c->next, cnt++) ; for(cntl=0, c=m->first_large; c; c=c->next, cntl++) ; debug("(chunk=%d threshold=%d count=%d+%d total=%d+%d)\n", m->chunk_size, m->threshold, cnt, cntl, m->total, m->total_large); } static struct resmem lp_memsize(resource *r) { linpool *m = (linpool *) r; struct lp_chunk *c; int cnt = 0; for(c=m->first; c; c=c->next) cnt++; for(c=m->first_large; c; c=c->next) cnt++; return (struct resmem) { .effective = m->total + m->total_large, .overhead = ALLOC_OVERHEAD + sizeof(struct linpool) + cnt * (ALLOC_OVERHEAD + sizeof(struct lp_chunk)), }; } static resource * lp_lookup(resource *r, unsigned long a) { linpool *m = (linpool *) r; struct lp_chunk *c; for(c=m->first; c; c=c->next) if ((unsigned long) c->data <= a && (unsigned long) c->data + c->size > a) return r; for(c=m->first_large; c; c=c->next) if ((unsigned long) c->data <= a && (unsigned long) c->data + c->size > a) return r; return NULL; }