200accf396
Introduced neigh_connected_to() to serve the same purpose efficiently.
203 lines
4 KiB
C
203 lines
4 KiB
C
/*
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* BIRD -- Neighbor Cache
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*
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* (c) 1998--2000 Martin Mares <mj@ucw.cz>
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*
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* Can be freely distributed and used under the terms of the GNU GPL.
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*/
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#undef LOCAL_DEBUG
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#include "nest/bird.h"
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#include "nest/iface.h"
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#include "nest/protocol.h"
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#include "lib/resource.h"
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#define NEIGH_HASH_SIZE 256
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static slab *neigh_slab;
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static list sticky_neigh_list, neigh_hash_table[NEIGH_HASH_SIZE];
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static inline unsigned int
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neigh_hash(struct proto *p, ip_addr *a)
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{
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return (p->hash_key ^ ipa_hash(*a)) & (NEIGH_HASH_SIZE-1);
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}
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static int
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if_connected(ip_addr *a, struct iface *i) /* -1=error, 1=match, 0=no match */
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{
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struct ifa *b;
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if (!(i->flags & IF_UP))
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return 0;
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WALK_LIST(b, i->addrs)
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{
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if (ipa_equal(*a, b->ip))
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return -1;
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if (b->flags & IA_UNNUMBERED)
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{
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if (ipa_equal(*a, b->opposite))
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return 1;
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}
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else
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{
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if (ipa_in_net(*a, b->prefix, b->pxlen))
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{
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if (ipa_equal(*a, b->prefix) || /* Network address */
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ipa_equal(*a, b->brd)) /* Broadcast */
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return -1;
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return 1;
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}
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}
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}
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return 0;
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}
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neighbor *
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neigh_find(struct proto *p, ip_addr *a, unsigned flags)
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{
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neighbor *n;
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int class;
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unsigned int h = neigh_hash(p, a);
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struct iface *i, *j;
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WALK_LIST(n, neigh_hash_table[h]) /* Search the cache */
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if (n->proto == p && ipa_equal(*a, n->addr))
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return n;
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class = ipa_classify(*a);
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if (class < 0) /* Invalid address */
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return NULL;
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if ((class & IADDR_SCOPE_MASK) < SCOPE_SITE ||
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!(class & IADDR_HOST))
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return NULL; /* Bad scope or a somecast */
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j = NULL;
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WALK_LIST(i, iface_list)
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switch (if_connected(a, i))
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{
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case -1:
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return NULL;
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case 1:
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if (!j)
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j = i;
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/* Fall-thru */
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}
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if (!j && !(flags & NEF_STICKY))
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return NULL;
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n = sl_alloc(neigh_slab);
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n->addr = *a;
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n->iface = j;
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if (j)
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{
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add_tail(&neigh_hash_table[h], &n->n);
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add_tail(&j->neighbors, &n->if_n);
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}
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else
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add_tail(&sticky_neigh_list, &n->n);
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n->proto = p;
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n->data = NULL;
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n->aux = 0;
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n->flags = flags;
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return n;
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}
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void
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neigh_dump(neighbor *n)
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{
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debug("%p %I ", n, n->addr);
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if (n->iface)
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debug("%s ", n->iface->name);
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else
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debug("[] ");
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debug("%s %p %08x", n->proto->name, n->data, n->aux);
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if (n->flags & NEF_STICKY)
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debug(" STICKY");
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debug("\n");
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}
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void
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neigh_dump_all(void)
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{
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neighbor *n;
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int i;
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debug("Known neighbors:\n");
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WALK_LIST(n, sticky_neigh_list)
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neigh_dump(n);
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for(i=0; i<NEIGH_HASH_SIZE; i++)
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WALK_LIST(n, neigh_hash_table[i]);
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debug("\n");
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}
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void
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neigh_if_up(struct iface *i)
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{
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neighbor *n, *next;
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WALK_LIST_DELSAFE(n, next, sticky_neigh_list)
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if (!n->iface &&
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if_connected(&n->addr, i) > 0)
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{
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n->iface = i;
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add_tail(&i->neighbors, &n->if_n);
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rem_node(&n->n);
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add_tail(&neigh_hash_table[neigh_hash(n->proto, &n->addr)], &n->n);
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DBG("Waking up sticky neighbor %I\n", n->addr);
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if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING)
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n->proto->neigh_notify(n);
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}
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}
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void
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neigh_if_down(struct iface *i)
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{
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node *x, *y;
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WALK_LIST_DELSAFE(x, y, i->neighbors)
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{
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neighbor *n = SKIP_BACK(neighbor, if_n, x);
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DBG("Flushing neighbor %I on %s\n", n->addr, i->name);
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rem_node(&n->if_n);
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n->iface = NULL;
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if (n->proto->neigh_notify && n->proto->core_state != FS_FLUSHING)
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n->proto->neigh_notify(n);
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rem_node(&n->n);
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if (n->flags & NEF_STICKY)
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add_tail(&sticky_neigh_list, &n->n);
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else
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sl_free(neigh_slab, n);
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}
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}
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void
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neigh_prune(void)
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{
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neighbor *n;
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node *m;
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int i;
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DBG("Pruning neighbors\n");
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for(i=0; i<NEIGH_HASH_SIZE; i++)
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WALK_LIST_DELSAFE(n, m, neigh_hash_table[i])
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if (n->proto->core_state == FS_FLUSHING)
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{
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rem_node(&n->n);
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if (n->iface)
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rem_node(&n->if_n);
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sl_free(neigh_slab, n);
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}
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}
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void
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neigh_init(pool *if_pool)
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{
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int i;
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neigh_slab = sl_new(if_pool, sizeof(neighbor));
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init_list(&sticky_neigh_list);
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for(i=0; i<NEIGH_HASH_SIZE; i++)
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init_list(&neigh_hash_table[i]);
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}
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