bird/lib/socket.h
Ondrej Zajicek ea89da381f Workaround for stupid callback scheduler.
There is no reak callback scheduler and previous behavior causes
bad things during hard congestion (like BGP hold timeouts).

Smart callback scheduler is still missing, but main loop was
changed such that it first processes all tx callbacks (which
are fast enough) (but max 4* per socket) + rx callbacks for CLI,
and in the second phase it processes one rx callback per
socket up to four sockets (as rx callback can be slow when
there are too many protocols, because route redistribution
is done synchronously inside rx callback). If there is event
callback ready, second phase is skipped in 90% of iterations
(to speed up CLI during congestion).
2009-10-11 18:56:16 +02:00

91 lines
2.9 KiB
C

/*
* BIRD Socket Interface
*
* (c) 1998--2004 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#ifndef _BIRD_SOCKET_H_
#define _BIRD_SOCKET_H_
#include "lib/resource.h"
typedef struct birdsock {
resource r;
pool *pool; /* Pool where incoming connections should be allocated (for SK_xxx_PASSIVE) */
int type; /* Socket type */
void *data; /* User data */
ip_addr saddr, daddr; /* IPA_NONE = unspecified */
unsigned sport, dport; /* 0 = unspecified (for IP: protocol type) */
int tos; /* TOS and priority, -1 = default */
int ttl; /* Time To Live, -1 = default */
u32 flags;
struct iface *iface; /* Interface; specify this for broad/multicast sockets */
byte *rbuf, *rpos; /* NULL=allocate automatically */
unsigned rbsize;
int (*rx_hook)(struct birdsock *, int size); /* NULL=receiving turned off, returns 1 to clear rx buffer */
byte *tbuf, *tpos; /* NULL=allocate automatically */
byte *ttx; /* Internal */
unsigned tbsize;
void (*tx_hook)(struct birdsock *);
void (*err_hook)(struct birdsock *, int); /* errno or zero if EOF */
ip_addr faddr; /* For packet protocols: source of current packet */
unsigned fport;
int fd; /* System-dependent data */
node n;
void *rbuf_alloc, *tbuf_alloc;
char *password; /* Password for MD5 authentication */
} sock;
sock *sk_new(pool *); /* Allocate new socket */
int sk_open(sock *); /* Open socket */
int sk_send(sock *, unsigned len); /* Send data, <0=err, >0=ok, 0=sleep */
int sk_send_to(sock *, unsigned len, ip_addr to, unsigned port); /* sk_send to given destination */
void sk_reallocate(sock *); /* Free and allocate tbuf & rbuf */
void sk_dump_all(void);
int sk_set_ttl(sock *s, int ttl); /* Set TTL for given socket */
int sk_set_md5_auth(sock *s, ip_addr a, char *passwd); /* Add or remove security associations for given passive socket */
int sk_rx_ready(sock *s);
static inline int
sk_send_buffer_empty(sock *sk)
{
return sk->tbuf == sk->tpos;
}
/* Socket flags */
#define SKF_V6ONLY 1 /* Use IPV6_V6ONLY socket option */
/*
* Socket types SA SP DA DP IF TTL SendTo (?=may, -=must not, *=must)
*/
#define SK_TCP_PASSIVE 0 /* ? * - - - ? - */
#define SK_TCP_ACTIVE 1 /* ? ? * * - ? - */
#define SK_TCP 2
#define SK_UDP 3 /* ? ? - - - ? ? */
#define SK_UDP_MC 4 /* ? ? * * * * - */
#define SK_IP 5 /* ? - - * - ? ? */
#define SK_IP_MC 6 /* ? - * * * * - */
#define SK_MAGIC 7 /* Internal use by sysdep code */
#define SK_UNIX_PASSIVE 8
#define SK_UNIX 9
/*
* Multicast sockets are slightly different from the other ones:
* If you want to send packets only, just set the destination
* address to the corresponding multicast group and iface to
* the interface to be used. If you also want receiving, set
* source address to the same multicast group as well.
*/
#endif