74 lines
1.4 KiB
C
74 lines
1.4 KiB
C
/*
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* BIRD Library -- Generic Shell-Like Pattern Matching (currently only '?' and '*')
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*
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* (c) 1998--2000 Martin Mares <mj@ucw.cz>
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*/
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#include "nest/bird.h"
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#include "lib/string.h"
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#ifndef MATCH_FUNC_NAME
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#define MATCH_FUNC_NAME patmatch
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#endif
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#ifndef Convert
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#define Convert(x) x
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#endif
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int
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MATCH_FUNC_NAME(byte *p, byte *s)
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{
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while (*p)
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{
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if (*p == '?' && *s)
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p++, s++;
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else if (*p == '*')
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{
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int z = p[1];
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if (!z)
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return 1;
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if (z == '\\' && p[2])
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z = p[2];
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z = Convert(z);
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for(;;)
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{
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while (*s && Convert(*s) != z)
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s++;
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if (!*s)
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return 0;
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if (MATCH_FUNC_NAME(p+1, s))
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return 1;
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s++;
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}
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}
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else
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{
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if (*p == '\\' && p[1])
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p++;
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if (Convert(*p++) != Convert(*s++))
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return 0;
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}
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}
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return !*s;
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}
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#if 0
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/**
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* patmatch - match shell-like patterns
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* @p: pattern
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* @s: string
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*
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* patmatch() returns whether given string @s matches the given shell-like
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* pattern @p. The patterns consist of characters (which are matched literally),
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* question marks which match any single character, asterisks which match any
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* (possibly empty) string of characters and backslashes which are used to
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* escape any special characters and force them to be treated literally.
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*
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* The matching process is not optimized with respect to time, so please
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* avoid using this function for complex patterns.
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*/
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int
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patmatch(byte *p, byte *s)
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{ DUMMY; }
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#endif
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