import * as mpd from "./lib/mpd.js"; import * as art from "./lib/art.js"; import * as html from "./lib/html.js"; import * as format from "./lib/format.js"; import * as pubsub from "./lib/pubsub.js"; const DELAY = 1000; const DOM = {}; let current = {}; let node; let idleTimeout = null; let toggledVolume = 0; function sync(data) { if ("volume" in data) { data["volume"] = Number(data["volume"]); DOM.mute.disabled = false; DOM.volume.disabled = false; DOM.volume.value = data["volume"]; if (data["volume"] == 0 && current["volume"] > 0) { // muted toggledVolume = current["volume"]; html.clear(DOM.mute); DOM.mute.appendChild(html.icon("volume-off")); } if (data["volume"] > 0 && current["volume"] == 0) { // restored toggledVolume = 0; html.clear(DOM.mute); DOM.mute.appendChild(html.icon("volume-high")); } } else { DOM.mute.disabled = true; DOM.volume.disabled = true; DOM.volume.value = 50; } // changed time let elapsed = Number(data["elapsed"] || 0); DOM.progress.value = elapsed; DOM.elapsed.textContent = format.time(elapsed); if (data["file"] != current["file"]) { // changed song if (data["file"]) { // playing at all? let duration = Number(data["duration"]); DOM.duration.textContent = format.time(duration); DOM.progress.max = duration; DOM.progress.disabled = false; DOM.title.textContent = data["Title"] || data["file"].split("/").pop(); DOM.subtitle.textContent = format.subtitle(data, {duration:false}); } else { DOM.title.textContent = ""; DOM.subtitle.textContent = ""; DOM.progress.value = 0; DOM.progress.disabled = true; } pubsub.publish("song-change", null, data); } if (data["Artist"] != current["Artist"] || data["Album"] != current["Album"]) { // changed album (art) html.clear(DOM.art); art.get(data["Artist"], data["Album"], data["file"]).then(src => { if (src) { html.node("img", {src}, "", DOM.art); } else { html.icon("music", DOM.art); } }); } let flags = []; if (data["random"] == "1") { flags.push("random"); } if (data["repeat"] == "1") { flags.push("repeat"); } node.dataset.flags = flags.join(" "); node.dataset.state = data["state"]; current = data; } function idle() { idleTimeout = setTimeout(update, DELAY); } function clearIdle() { idleTimeout && clearTimeout(idleTimeout); idleTimeout = null; } async function command(cmd) { clearIdle(); let data = await mpd.commandAndStatus(cmd); sync(data); idle(); } export async function update() { clearIdle(); let data = await mpd.status(); sync(data); idle(); } export function init(n) { node = n; let all = node.querySelectorAll("[class]"); Array.from(all).forEach(node => DOM[node.className] = node); DOM.progress = DOM.timeline.querySelector("[type=range]"); DOM.volume = DOM.volume.querySelector("[type=range]"); DOM.play.addEventListener("click", e => command("play")); DOM.pause.addEventListener("click", e => command("pause 1")); DOM.prev.addEventListener("click", e => command("previous")); DOM.next.addEventListener("click", e => command("next")); DOM.random.addEventListener("click", e => command(`random ${current["random"] == "1" ? "0" : "1"}`)); DOM.repeat.addEventListener("click", e => command(`repeat ${current["repeat"] == "1" ? "0" : "1"}`)); DOM.volume.addEventListener("input", e => command(`setvol ${e.target.valueAsNumber}`)); DOM.progress.addEventListener("input", e => command(`seekcur ${e.target.valueAsNumber}`)); DOM.mute.addEventListener("click", e => command(`setvol ${toggledVolume}`)); update(); }