37 lines
900 B
Python
37 lines
900 B
Python
|
# Example file showing a basic pygame "game loop"
|
||
|
import pygame
|
||
|
import json
|
||
|
|
||
|
with open("/tmp/map1.json") as f:
|
||
|
maps = json.load(f)
|
||
|
# pygame setup
|
||
|
pygame.init()
|
||
|
screen = pygame.display.set_mode((1920, 1080), flags=pygame.FULLSCREEN)
|
||
|
clock = pygame.time.Clock()
|
||
|
running = True
|
||
|
|
||
|
screen.fill("black")
|
||
|
it = iter(maps.values())
|
||
|
#for _ in range(8*8*16*16*(15*8)+18000*5):
|
||
|
# next(it)
|
||
|
while running:
|
||
|
# poll for events
|
||
|
# pygame.QUIT event means the user clicked X to close your window
|
||
|
for event in pygame.event.get():
|
||
|
if event.type == pygame.QUIT:
|
||
|
running = False
|
||
|
|
||
|
# fill the screen with a color to wipe away anything from last frame
|
||
|
|
||
|
# RENDER YOUR GAME HERE
|
||
|
|
||
|
# flip() the display to put your work on screen
|
||
|
i = next(it)
|
||
|
screen.set_at((i % 1920, i // 1920), 'white')
|
||
|
pygame.display.flip()
|
||
|
|
||
|
|
||
|
#clock.tick(120) # limits FPS to 60
|
||
|
|
||
|
pygame.quit()
|