#!/usr/bin/env python3 # -*- coding: utf-8 -*- # # Telegram bot to play UNO in group chats # Copyright (c) 2016 Jannes Höke # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU Affero General Public License as # published by the Free Software Foundation, either version 3 of the # License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Affero General Public License for more details. # # You should have received a copy of the GNU Affero General Public License # along with this program. If not, see . import logging from functools import wraps from flufl.i18n import registry from flufl.i18n import PackageStrategy from telegram import Emoji from telegram.ext.dispatcher import run_async import locales from database import db_session from user_setting import UserSetting from shared_vars import gm strategy = PackageStrategy('unobot', locales) application = registry.register(strategy) _ = application._ logger = logging.getLogger(__name__) TIMEOUT = 2.5 def __(string, multi_translate): """Translates text into all locales on the stack""" translations = list() locales = list() if not multi_translate: _.push('en_US') translations.append(_(string)) _.pop() else: while _.code: translation = _(string) if translation not in translations: translations.append(translation) locales.append(_.code) _.pop() for l in reversed(locales): _.push(l) return '\n'.join(translations) def list_subtract(list1, list2): """ Helper function to subtract two lists and return the sorted result """ list1 = list1.copy() for x in list2: list1.remove(x) return list(sorted(list1)) def display_name(user): """ Get the current players name including their username, if possible """ user_name = user.first_name if user.username: user_name += ' (@' + user.username + ')' return user_name def display_color(color): """ Convert a color code to actual color name """ if color == "r": return _("{emoji} Red").format(emoji=Emoji.HEAVY_BLACK_HEART) if color == "b": return _("{emoji} Blue").format(emoji=Emoji.BLUE_HEART) if color == "g": return _("{emoji} Green").format(emoji=Emoji.GREEN_HEART) if color == "y": return _("{emoji} Yellow").format(emoji=Emoji.YELLOW_HEART) def display_color_group(color, game): """ Convert a color code to actual color name """ if color == "r": return __("{emoji} Red", game.translate).format( emoji=Emoji.HEAVY_BLACK_HEART) if color == "b": return __("{emoji} Blue", game.translate).format( emoji=Emoji.BLUE_HEART) if color == "g": return __("{emoji} Green", game.translate).format( emoji=Emoji.GREEN_HEART) if color == "y": return __("{emoji} Yellow", game.translate).format( emoji=Emoji.YELLOW_HEART) def error(bot, update, error): """Simple error handler""" logger.exception(error) @run_async def send_async(bot, *args, **kwargs): """Send a message asynchronously""" if 'timeout' not in kwargs: kwargs['timeout'] = TIMEOUT try: bot.sendMessage(*args, **kwargs) except Exception as e: error(None, None, e) @run_async def answer_async(bot, *args, **kwargs): """Answer an inline query asynchronously""" if 'timeout' not in kwargs: kwargs['timeout'] = TIMEOUT try: bot.answerInlineQuery(*args, **kwargs) except Exception as e: error(None, None, e) def user_locale(func): @wraps(func) @db_session def wrapped(bot, update, *pargs, **kwargs): user, chat = _user_chat_from_update(update) with db_session: us = UserSetting.get(id=user.id) if us: _.push(us.lang) else: _.push('en_US') result = func(bot, update, *pargs, **kwargs) _.pop() return result return wrapped def game_locales(func): @wraps(func) @db_session def wrapped(bot, update, *pargs, **kwargs): user, chat = _user_chat_from_update(update) player = gm.player_for_user_in_chat(user, chat) locales = list() if player: for player in player.game.players: us = UserSetting.get(id=player.user.id) if us: loc = us.lang else: loc = 'en_US' if loc in locales: continue _.push(loc) locales.append(loc) result = func(bot, update, *pargs, **kwargs) for i in locales: _.pop() return result return wrapped def _user_chat_from_update(update): try: user = update.message.from_user chat = update.message.chat except (NameError, AttributeError): try: user = update.inline_query.from_user chat = gm.userid_current[user.id].game.chat except KeyError: chat = None except (NameError, AttributeError): try: user = update.chosen_inline_result.from_user chat = gm.userid_current[user.id].game.chat except (NameError, AttributeError): chat = None return user, chat