use std::env; use serde::Deserialize; use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem}; use tsproto_packets::packets::{AudioData, CodecType, OutAudio, OutPacket}; use audiopus::coder::Encoder; use futures::prelude::*; use sdl2::audio::{AudioCallback, AudioDevice, AudioSpec, AudioSpecDesired, AudioStatus}; use sdl2::AudioSubsystem; use slog::{debug, info, o, Drain, Logger}; use tokio::sync::mpsc; use tokio::task::LocalSet; use anyhow::*; mod ts_voice; mod discord; use tsproto_packets::packets::{Direction, InAudioBuf}; #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)] struct ConnectionId(u64); // This trait adds the `register_songbird` and `register_songbird_with` methods // to the client builder below, making it easy to install this voice client. // The voice client can be retrieved in any command using `songbird::get(ctx).await`. use songbird::SerenityInit; // Import the `Context` to handle commands. use serenity::client::Context; use serenity::{ async_trait, client::{Client, EventHandler}, framework::{ StandardFramework, standard::{ Args, CommandResult, macros::{command, group}, }, }, model::{channel::Message, gateway::Ready}, Result as SerenityResult, }; #[derive(Debug,Deserialize)] struct Config { discord_token: String, teamspeak_server: String, teamspeak_identity: String, teamspeak_channel: i32, /// default 0 verbose: i32, /// default 1.0 volume: f32, } #[tokio::main] async fn main() -> Result<()> { tracing_subscriber::fmt::init(); let config: Config = toml::from_str(&std::fs::read_to_string(".credentials.toml").unwrap()).unwrap(); let logger = { let decorator = slog_term::TermDecorator::new().build(); let drain = slog_term::CompactFormat::new(decorator).build().fuse(); let drain = slog_envlogger::new(drain).fuse(); let drain = slog_async::Async::new(drain).build().fuse(); Logger::root(drain, o!()) }; let framework = StandardFramework::new() .configure(|c| c .prefix("~")) .group(&discord::GENERAL_GROUP); let mut client = Client::builder(&config.discord_token) .event_handler(discord::Handler) .framework(framework) .register_songbird() .await .expect("Err creating client"); tokio::spawn(async move { let _ = client.start().await.map_err(|why| println!("Client ended: {:?}", why)); }); let con_id = ConnectionId(0); let local_set = LocalSet::new(); let audiodata = ts_voice::start(logger.clone(), &local_set)?; let con_config = Connection::build(config.teamspeak_server) .log_commands(config.verbose >= 1) .log_packets(config.verbose >= 2) .log_udp_packets(config.verbose >= 3); // Optionally set the key of this client, otherwise a new key is generated. let id = Identity::new_from_str(&config.teamspeak_identity).expect("Can't load identity!"); let con_config = con_config.identity(id); // Connect let mut con = con_config.connect()?; let r = con .events() .try_filter(|e| future::ready(matches!(e, StreamItem::BookEvents(_)))) .next() .await; if let Some(r) = r { r?; } let (send, mut recv) = mpsc::channel(5); { let mut a2t = audiodata.a2ts.lock().unwrap(); a2t.set_listener(send); a2t.set_volume(config.volume); a2t.set_playing(true); } loop { let t2a = audiodata.ts2a.clone(); let events = con.events().try_for_each(|e| async { if let StreamItem::Audio(packet) = e { let from = ClientId(match packet.data().data() { AudioData::S2C { from, .. } => *from, AudioData::S2CWhisper { from, .. } => *from, _ => panic!("Can only handle S2C packets but got a C2S packet"), }); let mut t2a = t2a.lock().unwrap(); if let Err(e) = t2a.play_packet((con_id, from), packet) { debug!(logger, "Failed to play packet"; "error" => %e); } } Ok(()) }); // Wait for ctrl + c tokio::select! { send_audio = recv.recv() => { if let Some(packet) = send_audio { con.send_audio(packet)?; } else { info!(logger, "Audio sending stream was canceled"); break; } } _ = tokio::signal::ctrl_c() => { break; } r = events => { r?; bail!("Disconnected"); } }; } // Disconnect con.disconnect(DisconnectOptions::new())?; con.events().for_each(|_| future::ready(())).await; Ok(()) }