i18n: logger messages shouldn't be translatable.

Co-authored-by: Jim Chen <jimchen5209@gmail.com>
This commit is contained in:
pan93412 2019-08-28 15:44:06 +08:00 committed by GitHub
parent e283d7af10
commit 1936d00f2a
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GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 3 additions and 3 deletions

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@ -51,7 +51,7 @@ def do_skip(bot, player, job_queue=None):
.format(time=n,
name=display_name(next_player.user))
)
logger.info(__("{player} was skipped! ", multi=game.translate)
logger.info("{player} was skipped! "
.format(player=display_name(player.user)))
game.turn()
if job_queue:
@ -66,7 +66,7 @@ def do_skip(bot, player, job_queue=None):
"Next player: {name2}", multi=game.translate)
.format(name1=display_name(skipped_player.user),
name2=display_name(next_player.user)))
logger.info(__("{player} was skipped! ", multi=game.translate)
logger.info("{player} was skipped! "
.format(player=display_name(player.user)))
if job_queue:
start_player_countdown(bot, game, job_queue)
@ -210,4 +210,4 @@ def skip_job(bot, job):
game = player.game
if game_is_running(game):
job_queue = job.context.job_queue
do_skip(bot, player, job_queue)
do_skip(bot, player, job_queue)