Update bot.py

Changing the function process_result on result_id in c.COLORS such that there is a try-except statement to prevent a deadlock in choosing colors.
This commit is contained in:
Karho 2017-02-18 00:06:41 +08:00 committed by GitHub
parent bffd7fb1c3
commit 92c07d12ad

10
bot.py
View file

@ -2,7 +2,7 @@
# -*- coding: utf-8 -*- # -*- coding: utf-8 -*-
# #
# Telegram bot to play UNO in group chats # Telegram bot to play UNO in group chats
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de> # Copyright (c) 2016-2017 Jannes Höke <uno@jhoeke.de> and Karho Yau
# #
# This program is free software: you can redistribute it and/or modify # This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as # it under the terms of the GNU Affero General Public License as
@ -36,7 +36,7 @@ from user_setting import UserSetting
from utils import display_name from utils import display_name
import card as c import card as c
from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError, from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
NotEnoughPlayersError, DeckEmptyError) NotEnoughPlayersError, DeckEmptyError, PlayerLeftError)
from utils import send_async, answer_async, error, TIMEOUT from utils import send_async, answer_async, error, TIMEOUT
from shared_vars import botan, gm, updater, dispatcher from shared_vars import botan, gm, updater, dispatcher
from internationalization import _, __, user_locale, game_locales from internationalization import _, __, user_locale, game_locales
@ -605,7 +605,13 @@ def process_result(bot, update):
elif result_id == 'pass': elif result_id == 'pass':
game.turn() game.turn()
elif result_id in c.COLORS: elif result_id in c.COLORS:
try:
game.choose_color(result_id) game.choose_color(result_id)
except PlayerLeftError:
send_async(bot, chat.id,
text=__("There are errors in choosing color. "
"Color is now unchanged.", multi=game.translate))
game.turn()
else: else:
reset_waiting_time(bot, player) reset_waiting_time(bot, player)
do_play_card(bot, player, result_id) do_play_card(bot, player, result_id)