forked from test/mau_mau_bot
commit
c477701b75
24 changed files with 2269 additions and 513 deletions
5
.gitignore
vendored
5
.gitignore
vendored
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@ -47,7 +47,7 @@ coverage.xml
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# Translations
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*.mo
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*.pot
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# *.pot
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# Django stuff:
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*.log
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@ -63,3 +63,6 @@ target/
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# PyCharm
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.idea
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# Database file
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uno.sqlite3
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@ -3,7 +3,7 @@ Telegram Bot that allows you to play the popular card game UNO via inline querie
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To run the bot yourself, you will need:
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- Python (tested with 3.4 and 3.5)
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- The [python-telegram-bot](https://github.com/python-telegram-bot/python-telegram-bot) module version 4.0.3
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- The [python-telegram-bot](https://github.com/python-telegram-bot/python-telegram-bot) module version 4.1.1
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Get a bot token from [@BotFather](http://telegram.me/BotFather), place it in `credentials.py` and run the bot with `python3 bot.py`
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768
bot.py
768
bot.py
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@ -1,4 +1,5 @@
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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#
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# Telegram bot to play UNO in group chats
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# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
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@ -23,170 +24,130 @@ from random import randint
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from telegram import ParseMode, Message, Chat, InlineKeyboardMarkup, \
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InlineKeyboardButton
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from telegram.ext import Updater, InlineQueryHandler, \
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ChosenInlineResultHandler, CommandHandler, MessageHandler, Filters, \
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CallbackQueryHandler
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from telegram.ext import InlineQueryHandler, ChosenInlineResultHandler, \
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CommandHandler, MessageHandler, Filters, CallbackQueryHandler
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from telegram.ext.dispatcher import run_async
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from telegram.utils.botan import Botan
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from game_manager import GameManager
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from credentials import TOKEN, BOTAN_TOKEN
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from start_bot import start_bot
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from results import *
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from utils import *
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from results import (add_call_bluff, add_choose_color, add_draw, add_gameinfo,
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add_no_game, add_not_started, add_other_cards, add_pass,
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add_card)
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from user_setting import UserSetting
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from utils import display_name
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import card as c
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from errors import (NoGameInChatError, LobbyClosedError, AlreadyJoinedError,
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NotEnoughPlayersError, DeckEmptyError)
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from utils import _, __, send_async, answer_async, user_locale, game_locales, \
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error, TIMEOUT
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from shared_vars import botan, gm, updater, dispatcher
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import simple_commands, settings
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from simple_commands import help
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logging.basicConfig(
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
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level=logging.DEBUG)
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logger = logging.getLogger(__name__)
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gm = GameManager()
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u = Updater(token=TOKEN, workers=32)
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dp = u.dispatcher
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botan = False
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if BOTAN_TOKEN:
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botan = Botan(BOTAN_TOKEN)
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help_text = ("Follow these steps:\n\n"
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"1. Add this bot to a group\n"
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"2. In the group, start a new game with /new or join an already"
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" running game with /join\n"
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"3. After at least two players have joined, start the game with"
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" /start\n"
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"4. Type <code>@mau_mau_bot</code> into your chat box and hit "
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"<b>space</b>, or click the <code>via @mau_mau_bot</code> text "
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"next to messages. You will see your cards (some greyed out), "
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"any extra options like drawing, and a <b>?</b> to see the "
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"current game state. The <b>greyed out cards</b> are those you "
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"<b>can not play</b> at the moment. Tap an option to execute "
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"the selected action.\n"
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"Players can join the game at any time. To leave a game, "
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"use /leave. If a player takes more than 90 seconds to play, "
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"you can use /skip to skip that player.\n\n"
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"Other commands (only game creator):\n"
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"/close - Close lobby\n"
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"/open - Open lobby\n\n"
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"<b>Experimental:</b> Play in multiple groups at the same time. "
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"Press the <code>Current game: ...</code> button and select the "
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"group you want to play a card in.\n"
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"If you enjoy this bot, "
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"<a href=\"https://telegram.me/storebot?start=mau_mau_bot\">"
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"rate me</a>, join the "
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"<a href=\"https://telegram.me/unobotupdates\">update channel</a>"
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" and buy an UNO card game.\n")
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source_text = ("This bot is Free Software and licensed under the AGPL. "
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"The code is available here: \n"
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"https://github.com/jh0ker/mau_mau_bot")
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@run_async
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def send_async(bot, *args, **kwargs):
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if 'timeout' not in kwargs:
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kwargs['timeout'] = 2.5
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try:
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bot.sendMessage(*args, **kwargs)
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except Exception as e:
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error(None, None, e)
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@run_async
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def answer_async(bot, *args, **kwargs):
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if 'timeout' not in kwargs:
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kwargs['timeout'] = 2.5
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try:
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bot.answerInlineQuery(*args, **kwargs)
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except Exception as e:
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error(None, None, e)
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def error(bot, update, error):
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""" Simple error handler """
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logger.exception(error)
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@user_locale
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def new_game(bot, update):
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""" Handler for the /new command """
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"""Handler for the /new command"""
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chat_id = update.message.chat_id
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if update.message.chat.type == 'private':
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help(bot, update)
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else:
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game = gm.new_game(update.message.chat)
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game.owner = update.message.from_user
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send_async(bot, chat_id,
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text="Created a new game! Join the game with /join "
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"and start the game with /start")
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text=_("Created a new game! Join the game with /join "
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"and start the game with /start"))
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if botan:
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botan.track(update.message, 'New games')
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@user_locale
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def join_game(bot, update):
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""" Handler for the /join command """
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chat_id = update.message.chat_id
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"""Handler for the /join command"""
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chat = update.message.chat
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if update.message.chat.type == 'private':
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help(bot, update)
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return
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try:
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gm.join_game(update.message.from_user, chat)
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except LobbyClosedError:
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send_async(bot, chat.id, text=_("The lobby is closed"))
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except NoGameInChatError:
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send_async(bot, chat.id,
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text=_("No game is running at the moment. "
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"Create a new game with /new"),
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reply_to_message_id=update.message.message_id)
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except AlreadyJoinedError:
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send_async(bot, chat.id,
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text=_("You already joined the game. Start the game "
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"with /start"),
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reply_to_message_id=update.message.message_id)
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except DeckEmptyError:
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send_async(bot, chat.id,
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text=_("There are not enough cards left in the deck for "
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"new players to join."),
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reply_to_message_id=update.message.message_id)
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else:
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try:
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game = gm.chatid_games[chat_id][-1]
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if not game.open:
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send_async(bot, chat_id, text="The lobby is closed")
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return
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except (KeyError, IndexError):
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pass
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joined = gm.join_game(chat_id, update.message.from_user)
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if joined:
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send_async(bot, chat_id,
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text="Joined the game",
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reply_to_message_id=update.message.message_id)
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elif joined is None:
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send_async(bot, chat_id,
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text="No game is running at the moment. "
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"Create a new game with /new",
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reply_to_message_id=update.message.message_id)
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else:
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send_async(bot, chat_id,
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text="You already joined the game. Start the game "
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"with /start",
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reply_to_message_id=update.message.message_id)
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send_async(bot, chat.id,
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text=_("Joined the game"),
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reply_to_message_id=update.message.message_id)
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@user_locale
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def leave_game(bot, update):
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""" Handler for the /leave command """
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chat_id = update.message.chat_id
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"""Handler for the /leave command"""
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chat = update.message.chat
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user = update.message.from_user
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players = gm.userid_players.get(user.id, list())
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for player in players:
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if player.game.chat.id == chat_id:
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game = player.game
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break
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else:
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send_async(bot, chat_id, text="You are not playing in a game in "
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"this group.",
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player = gm.player_for_user_in_chat(user, chat)
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if player is None:
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send_async(bot, chat.id, text=_("You are not playing in a game in "
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"this group."),
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reply_to_message_id=update.message.message_id)
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return
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game = player.game
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user = update.message.from_user
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if len(game.players) < 3:
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gm.end_game(chat_id, user)
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send_async(bot, chat_id, text="Game ended!")
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try:
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gm.leave_game(user, chat)
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except NoGameInChatError:
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send_async(bot, chat.id, text=_("You are not playing in a game in "
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"this group."),
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reply_to_message_id=update.message.message_id)
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except NotEnoughPlayersError:
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gm.end_game(chat, user)
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send_async(bot, chat.id, text=__("Game ended!", game.translate))
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else:
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if gm.leave_game(user, chat_id):
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send_async(bot, chat_id,
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text="Okay. Next Player: " +
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display_name(game.current_player.user),
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reply_to_message_id=update.message.message_id)
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else:
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send_async(bot, chat_id, text="You are not playing in a game in "
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"this group.",
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reply_to_message_id=update.message.message_id)
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send_async(bot, chat.id,
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text=__("Okay. Next Player: {name}", game.translate).format(
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name=display_name(game.current_player.user)),
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reply_to_message_id=update.message.message_id)
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@run_async
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def select_game(bot, update):
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"""Handler for callback queries to select the current game"""
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chat_id = int(update.callback_query.data)
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user_id = update.callback_query.from_user.id
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@ -196,225 +157,307 @@ def select_game(bot, update):
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gm.userid_current[user_id] = player
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break
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else:
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send_async(bot, update.callback_query.message.chat_id,
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text="Game not found :(")
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bot.sendMessage(update.callback_query.message.chat_id,
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text=_("Game not found."),
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timeout=TIMEOUT)
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return
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back = [[InlineKeyboardButton(text='Back to last group',
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back = [[InlineKeyboardButton(text=_("Back to last group"),
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switch_inline_query='')]]
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bot.answerCallbackQuery(update.callback_query.id,
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text="Please switch to the group you selected!",
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text=_("Please switch to the group you selected!"),
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show_alert=False,
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timeout=2.5)
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timeout=TIMEOUT)
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bot.editMessageText(chat_id=update.callback_query.message.chat_id,
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message_id=update.callback_query.message.message_id,
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text="Selected group: %s\n"
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"<b>Make sure that you switch to the correct "
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"group!</b>"
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% gm.userid_current[user_id].game.chat.title,
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text=_("Selected group: {group}\n"
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"<b>Make sure that you switch to the correct "
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"group!</b>").format(
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group=gm.userid_current[user_id].game.chat.title),
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reply_markup=InlineKeyboardMarkup(back),
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parse_mode=ParseMode.HTML,
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timeout=2.5)
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timeout=TIMEOUT)
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@game_locales
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def status_update(bot, update):
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""" Remove player from game if user leaves the group """
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"""Remove player from game if user leaves the group"""
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chat = update.message.chat
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if update.message.left_chat_member:
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user = update.message.left_chat_member
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try:
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chat_id = update.message.chat_id
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user = update.message.left_chat_member
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except KeyError:
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return
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gm.leave_game(user, chat)
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game = gm.player_for_user_in_chat(user, chat).game
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if gm.leave_game(user, chat_id):
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send_async(bot, chat_id, text="Removing %s from the game"
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% display_name(user))
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except NoGameInChatError:
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pass
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except NotEnoughPlayersError:
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gm.end_game(chat, user)
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send_async(bot, chat.id, text=__("Game ended!", game.translate))
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else:
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send_async(bot, chat.id, text=__("Removing {name} from the game",
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game.translate)
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.format(name=display_name(user)))
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@game_locales
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@user_locale
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def start_game(bot, update, args):
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""" Handler for the /start command """
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"""Handler for the /start command"""
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if update.message.chat.type != 'private':
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# Show the first card
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chat_id = update.message.chat_id
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chat = update.message.chat
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try:
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game = gm.chatid_games[chat_id][-1]
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game = gm.chatid_games[chat.id][-1]
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except (KeyError, IndexError):
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send_async(bot, chat_id, text="There is no game running in this "
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"chat. Create a new one with /new")
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send_async(bot, chat.id,
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text=_("There is no game running in this chat. Create "
|
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"a new one with /new"))
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return
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if game.current_player is None or \
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game.current_player is game.current_player.next:
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send_async(bot, chat_id, text="At least two players must /join "
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"the game before you can start it")
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elif game.started:
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send_async(bot, chat_id, text="The game has already started")
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if game.started:
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send_async(bot, chat.id, text=_("The game has already started"))
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elif len(game.players) < 2:
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send_async(bot, chat.id,
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text=_("At least two players must /join the game "
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"before you can start it"))
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else:
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game.play_card(game.last_card)
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game.started = True
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bot.sendSticker(chat_id,
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sticker=c.STICKERS[str(game.last_card)],
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timeout=2.5)
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send_async(bot, chat_id,
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text="First player: %s\n"
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"Use /close to stop people from joining the game."
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% display_name(game.current_player.user))
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first_message = (
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__("First player: {name}\n"
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"Use /close to stop people from joining the game.\n"
|
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"Enable multi-translations with /enable_translations",
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game.translate)
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.format(name=display_name(game.current_player.user)))
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@run_async
|
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def send_first():
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"""Send the first card and player"""
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bot.sendSticker(chat.id,
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sticker=c.STICKERS[str(game.last_card)],
|
||||
timeout=TIMEOUT)
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||||
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bot.sendMessage(chat.id,
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||||
text=first_message,
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||||
timeout=TIMEOUT)
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||||
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send_first()
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elif len(args) and args[0] == 'select':
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players = gm.userid_players[update.message.from_user.id]
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groups = list()
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for player in players:
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groups.append([InlineKeyboardButton(text=player.game.chat.title,
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callback_data=
|
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str(player.game.chat.id))])
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title = player.game.chat.title
|
||||
|
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if player is gm.userid_current[update.message.from_user.id]:
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title = '- %s -' % player.game.chat.title
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groups.append(
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[InlineKeyboardButton(text=title,
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callback_data=str(player.game.chat.id))]
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||||
)
|
||||
|
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send_async(bot, update.message.chat_id,
|
||||
text='Please select the group you want to play in. ',
|
||||
text=_('Please select the group you want to play in.'),
|
||||
reply_markup=InlineKeyboardMarkup(groups))
|
||||
|
||||
else:
|
||||
help(bot, update)
|
||||
|
||||
|
||||
@user_locale
|
||||
def close_game(bot, update):
|
||||
""" Handler for the /close command """
|
||||
chat_id = update.message.chat_id
|
||||
"""Handler for the /close command"""
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
games = gm.chatid_games.get(chat_id)
|
||||
games = gm.chatid_games.get(chat.id)
|
||||
|
||||
if not games:
|
||||
send_async(bot, chat_id, text="There is no running game")
|
||||
send_async(bot, chat.id,
|
||||
text=_("There is no running game in this chat."))
|
||||
return
|
||||
|
||||
game = games[-1]
|
||||
|
||||
if game.owner.id == user.id:
|
||||
game.open = False
|
||||
send_async(bot, chat_id, text="Closed the lobby. "
|
||||
"No more players can join this game.")
|
||||
send_async(bot, chat.id, text=_("Closed the lobby. "
|
||||
"No more players can join this game."))
|
||||
return
|
||||
|
||||
else:
|
||||
send_async(bot, chat_id,
|
||||
text="Only the game creator (%s) can do that"
|
||||
% game.owner.first_name,
|
||||
send_async(bot, chat.id,
|
||||
text=_("Only the game creator ({name}) can do that")
|
||||
.format(name=game.owner.first_name),
|
||||
reply_to_message_id=update.message.message_id)
|
||||
return
|
||||
|
||||
|
||||
@user_locale
|
||||
def open_game(bot, update):
|
||||
""" Handler for the /open command """
|
||||
chat_id = update.message.chat_id
|
||||
"""Handler for the /open command"""
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
games = gm.chatid_games.get(chat_id)
|
||||
games = gm.chatid_games.get(chat.id)
|
||||
|
||||
if not games:
|
||||
send_async(bot, chat_id, text="There is no running game")
|
||||
send_async(bot, chat.id,
|
||||
text=_("There is no running game in this chat."))
|
||||
return
|
||||
|
||||
game = games[-1]
|
||||
|
||||
if game.owner.id == user.id:
|
||||
game.open = True
|
||||
send_async(bot, chat_id, text="Opened the lobby. "
|
||||
"New players may /join the game.")
|
||||
send_async(bot, chat.id, text=_("Opened the lobby. "
|
||||
"New players may /join the game."))
|
||||
return
|
||||
else:
|
||||
send_async(bot, chat_id,
|
||||
text="Only the game creator (%s) can do that"
|
||||
% game.owner.first_name,
|
||||
send_async(bot, chat.id,
|
||||
text=_("Only the game creator ({name}) can do that")
|
||||
.format(name=game.owner.first_name),
|
||||
reply_to_message_id=update.message.message_id)
|
||||
return
|
||||
|
||||
|
||||
def skip_player(bot, update):
|
||||
""" Handler for the /skip command """
|
||||
chat_id = update.message.chat_id
|
||||
@user_locale
|
||||
def enable_translations(bot, update):
|
||||
"""Handler for the /enable_translations command"""
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
games = gm.chatid_games.get(chat_id)
|
||||
players = gm.userid_players.get(user.id)
|
||||
games = gm.chatid_games.get(chat.id)
|
||||
|
||||
if not games:
|
||||
send_async(bot, chat_id, text="There is no running game")
|
||||
send_async(bot, chat.id,
|
||||
text=_("There is no running game in this chat."))
|
||||
return
|
||||
|
||||
if not players:
|
||||
send_async(bot, chat_id, text="You are not playing")
|
||||
game = games[-1]
|
||||
|
||||
if game.owner.id == user.id:
|
||||
game.translate = True
|
||||
send_async(bot, chat.id, text=_("Enabled multi-translations. "
|
||||
"Disable with /disable_translations"))
|
||||
return
|
||||
|
||||
for game in games:
|
||||
for player in players:
|
||||
if player in game.players:
|
||||
started = game.current_player.turn_started
|
||||
now = datetime.now()
|
||||
delta = (now - started).seconds
|
||||
|
||||
if delta < game.current_player.waiting_time:
|
||||
send_async(bot, chat_id,
|
||||
text="Please wait %d seconds"
|
||||
% (game.current_player.waiting_time -
|
||||
delta),
|
||||
reply_to_message_id=
|
||||
update.message.message_id)
|
||||
return
|
||||
|
||||
elif game.current_player.waiting_time > 0:
|
||||
game.current_player.anti_cheat += 1
|
||||
game.current_player.waiting_time -= 30
|
||||
game.current_player.cards.append(game.deck.draw())
|
||||
send_async(bot, chat_id,
|
||||
text="Waiting time to skip this player has "
|
||||
"been reduced to %d seconds.\n"
|
||||
"Next player: %s"
|
||||
% (game.current_player.waiting_time,
|
||||
display_name(
|
||||
game.current_player.next.user)))
|
||||
game.turn()
|
||||
return
|
||||
|
||||
elif len(game.players) > 2:
|
||||
send_async(bot, chat_id,
|
||||
text="%s was skipped four times in a row "
|
||||
"and has been removed from the game.\n"
|
||||
"Next player: %s"
|
||||
% (display_name(game.current_player.user),
|
||||
display_name(
|
||||
game.current_player.next.user)))
|
||||
|
||||
gm.leave_game(game.current_player.user, chat_id)
|
||||
return
|
||||
else:
|
||||
send_async(bot, chat_id,
|
||||
text="%s was skipped four times in a row "
|
||||
"and has been removed from the game.\n"
|
||||
"The game ended."
|
||||
% display_name(game.current_player.user))
|
||||
|
||||
gm.end_game(chat_id, game.current_player.user)
|
||||
return
|
||||
else:
|
||||
send_async(bot, chat.id,
|
||||
text=_("Only the game creator ({name}) can do that")
|
||||
.format(name=game.owner.first_name),
|
||||
reply_to_message_id=update.message.message_id)
|
||||
return
|
||||
|
||||
|
||||
def help(bot, update):
|
||||
""" Handler for the /help command """
|
||||
send_async(bot, update.message.chat_id, text=help_text,
|
||||
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
|
||||
@user_locale
|
||||
def disable_translations(bot, update):
|
||||
"""Handler for the /disable_translations command"""
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
games = gm.chatid_games.get(chat.id)
|
||||
|
||||
if not games:
|
||||
send_async(bot, chat.id,
|
||||
text=_("There is no running game in this chat."))
|
||||
return
|
||||
|
||||
game = games[-1]
|
||||
|
||||
if game.owner.id == user.id:
|
||||
game.translate = False
|
||||
send_async(bot, chat.id, text=_("Disabled multi-translations. "
|
||||
"Enable them again with "
|
||||
"/enable_translations"))
|
||||
return
|
||||
|
||||
else:
|
||||
send_async(bot, chat.id,
|
||||
text=_("Only the game creator ({name}) can do that")
|
||||
.format(name=game.owner.first_name),
|
||||
reply_to_message_id=update.message.message_id)
|
||||
return
|
||||
|
||||
|
||||
def source(bot, update):
|
||||
""" Handler for the /help command """
|
||||
send_async(bot, update.message.chat_id, text=source_text,
|
||||
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
|
||||
|
||||
|
||||
def news(bot, update):
|
||||
""" Handler for the /news command """
|
||||
send_async(bot, update.message.chat_id,
|
||||
text="All news here: https://telegram.me/unobotupdates",
|
||||
disable_web_page_preview=True)
|
||||
@game_locales
|
||||
@user_locale
|
||||
def skip_player(bot, update):
|
||||
"""Handler for the /skip command"""
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
|
||||
player = gm.player_for_user_in_chat(user, chat)
|
||||
if not player:
|
||||
send_async(bot, chat.id,
|
||||
text=_("You are not playing in a game in this chat."))
|
||||
return
|
||||
|
||||
game = player.game
|
||||
skipped_player = game.current_player
|
||||
next_player = game.current_player.next
|
||||
|
||||
started = skipped_player.turn_started
|
||||
now = datetime.now()
|
||||
delta = (now - started).seconds
|
||||
|
||||
if delta < skipped_player.waiting_time:
|
||||
send_async(bot, chat.id,
|
||||
text=_("Please wait {time} seconds")
|
||||
.format(time=(skipped_player.waiting_time - delta)),
|
||||
reply_to_message_id=update.message.message_id)
|
||||
|
||||
elif skipped_player.waiting_time > 0:
|
||||
skipped_player.anti_cheat += 1
|
||||
skipped_player.waiting_time -= 30
|
||||
try:
|
||||
skipped_player.draw()
|
||||
except DeckEmptyError:
|
||||
pass
|
||||
|
||||
send_async(bot, chat.id,
|
||||
text=__("Waiting time to skip this player has "
|
||||
"been reduced to {time} seconds.\n"
|
||||
"Next player: {name}", game.translate)
|
||||
.format(time=skipped_player.waiting_time,
|
||||
name=display_name(next_player.user)))
|
||||
game.turn()
|
||||
|
||||
else:
|
||||
try:
|
||||
gm.leave_game(skipped_player.user, chat)
|
||||
send_async(bot, chat.id,
|
||||
text=__("{name1} was skipped four times in a row "
|
||||
"and has been removed from the game.\n"
|
||||
"Next player: {name2}", game.translate)
|
||||
.format(name1=display_name(skipped_player.user),
|
||||
name2=display_name(next_player.user)))
|
||||
|
||||
except NotEnoughPlayersError:
|
||||
send_async(bot, chat.id,
|
||||
text=__("{name} was skipped four times in a row "
|
||||
"and has been removed from the game.\n"
|
||||
"The game ended.", game.translate)
|
||||
.format(name=display_name(skipped_player.user)))
|
||||
|
||||
gm.end_game(chat.id, skipped_player.user)
|
||||
|
||||
|
||||
@game_locales
|
||||
@user_locale
|
||||
def reply_to_query(bot, update):
|
||||
""" Builds the result list for inline queries and answers to the client """
|
||||
"""
|
||||
Handler for inline queries.
|
||||
Builds the result list for inline queries and answers to the client.
|
||||
"""
|
||||
results = list()
|
||||
playable = list()
|
||||
switch = None
|
||||
|
@ -429,33 +472,34 @@ def reply_to_query(bot, update):
|
|||
else:
|
||||
if not game.started:
|
||||
add_not_started(results)
|
||||
|
||||
elif user_id == game.current_player.user.id:
|
||||
if game.choosing_color:
|
||||
add_choose_color(results)
|
||||
add_choose_color(results, game)
|
||||
add_other_cards(playable, player, results, game)
|
||||
else:
|
||||
if not player.drew:
|
||||
add_draw(player, results)
|
||||
|
||||
else:
|
||||
add_pass(results)
|
||||
add_pass(results, game)
|
||||
|
||||
if game.last_card.special == c.DRAW_FOUR and game.draw_counter:
|
||||
add_call_bluff(results)
|
||||
add_call_bluff(results, game)
|
||||
|
||||
playable = player.playable_cards()
|
||||
added_ids = list()
|
||||
added_ids = list() # Duplicates are not allowed
|
||||
|
||||
for card in sorted(player.cards):
|
||||
add_play_card(game, card, results,
|
||||
can_play=(card in playable and
|
||||
add_card(game, card, results,
|
||||
can_play=(card in playable and
|
||||
str(card) not in added_ids))
|
||||
added_ids.append(str(card))
|
||||
|
||||
if False or game.choosing_color:
|
||||
add_other_cards(playable, player, results, game)
|
||||
elif user_id != game.current_player.user.id or not game.started:
|
||||
for card in sorted(player.cards):
|
||||
add_play_card(game, card, results, can_play=False)
|
||||
add_card(game, card, results, can_play=False)
|
||||
|
||||
else:
|
||||
add_gameinfo(game, results)
|
||||
|
||||
|
@ -463,20 +507,25 @@ def reply_to_query(bot, update):
|
|||
result.id += ':%d' % player.anti_cheat
|
||||
|
||||
if players and game and len(players) > 1:
|
||||
switch = 'Current game: %s' % game.chat.title
|
||||
switch = _('Current game: {game}').format(game=game.chat.title)
|
||||
|
||||
answer_async(bot, update.inline_query.id, results, cache_time=0,
|
||||
switch_pm_text=switch, switch_pm_parameter='select')
|
||||
|
||||
|
||||
@game_locales
|
||||
@user_locale
|
||||
def process_result(bot, update):
|
||||
""" Check the players actions and act accordingly """
|
||||
"""
|
||||
Handler for chosen inline results.
|
||||
Checks the players actions and acts accordingly.
|
||||
"""
|
||||
try:
|
||||
user = update.chosen_inline_result.from_user
|
||||
player = gm.userid_current[user.id]
|
||||
game = player.game
|
||||
result_id = update.chosen_inline_result.result_id
|
||||
chat_id = game.chat.id
|
||||
chat = game.chat
|
||||
except KeyError:
|
||||
return
|
||||
|
||||
|
@ -491,103 +540,160 @@ def process_result(bot, update):
|
|||
elif len(result_id) == 36: # UUID result
|
||||
return
|
||||
elif int(anti_cheat) != last_anti_cheat:
|
||||
send_async(bot, chat_id,
|
||||
text="Cheat attempt by %s" % display_name(player.user))
|
||||
send_async(bot, chat.id,
|
||||
text=__("Cheat attempt by {name}", game.translate)
|
||||
.format(name=display_name(player.user)))
|
||||
return
|
||||
elif result_id == 'call_bluff':
|
||||
reset_waiting_time(bot, chat_id, player)
|
||||
do_call_bluff(bot, chat_id, game, player)
|
||||
reset_waiting_time(bot, player)
|
||||
do_call_bluff(bot, player)
|
||||
elif result_id == 'draw':
|
||||
reset_waiting_time(bot, chat_id, player)
|
||||
do_draw(game, player)
|
||||
reset_waiting_time(bot, player)
|
||||
do_draw(bot, player)
|
||||
elif result_id == 'pass':
|
||||
game.turn()
|
||||
elif result_id in c.COLORS:
|
||||
game.choose_color(result_id)
|
||||
else:
|
||||
reset_waiting_time(bot, chat_id, player)
|
||||
do_play_card(bot, chat_id, game, player, result_id, user)
|
||||
reset_waiting_time(bot, player)
|
||||
do_play_card(bot, player, result_id)
|
||||
|
||||
if game in gm.chatid_games.get(chat_id, list()):
|
||||
send_async(bot, chat_id, text="Next player: " +
|
||||
display_name(game.current_player.user))
|
||||
if game in gm.chatid_games.get(chat.id, list()):
|
||||
send_async(bot, chat.id,
|
||||
text=__("Next player: {name}", game.translate)
|
||||
.format(name=display_name(game.current_player.user)))
|
||||
|
||||
|
||||
def reset_waiting_time(bot, chat_id, player):
|
||||
def reset_waiting_time(bot, player):
|
||||
"""Resets waiting time for a player and sends a notice to the group"""
|
||||
chat = player.game.chat
|
||||
|
||||
if player.waiting_time < 90:
|
||||
player.waiting_time = 90
|
||||
send_async(bot, chat_id, text="Waiting time for %s has been reset to "
|
||||
"90 seconds" % display_name(player.user))
|
||||
send_async(bot, chat.id,
|
||||
text=__("Waiting time for {name} has been reset to 90 "
|
||||
"seconds", player.game.translate)
|
||||
.format(name=display_name(player.user)))
|
||||
|
||||
|
||||
def do_play_card(bot, chat_id, game, player, result_id, user):
|
||||
def do_play_card(bot, player, result_id):
|
||||
"""Plays the selected card and sends an update to the group if needed"""
|
||||
card = c.from_str(result_id)
|
||||
game.play_card(card)
|
||||
player.cards.remove(card)
|
||||
player.play(card)
|
||||
game = player.game
|
||||
chat = game.chat
|
||||
user = player.user
|
||||
|
||||
us = UserSetting.get(id=user.id)
|
||||
if not us:
|
||||
us = UserSetting(id=user.id)
|
||||
|
||||
us.cards_played += 1
|
||||
|
||||
if game.choosing_color:
|
||||
send_async(bot, chat_id, text="Please choose a color")
|
||||
send_async(bot, chat.id, text=_("Please choose a color"))
|
||||
|
||||
if len(player.cards) == 1:
|
||||
send_async(bot, chat_id, text="UNO!")
|
||||
send_async(bot, chat.id, text="UNO!")
|
||||
|
||||
if len(player.cards) == 0:
|
||||
send_async(bot, chat_id, text="%s won!" % user.first_name)
|
||||
if len(game.players) < 3:
|
||||
send_async(bot, chat_id, text="Game ended!")
|
||||
gm.end_game(chat_id, user)
|
||||
else:
|
||||
gm.leave_game(user, chat_id)
|
||||
send_async(bot, chat.id,
|
||||
text=__("{name} won!", game.translate)
|
||||
.format(name=user.first_name))
|
||||
|
||||
if us.stats:
|
||||
us.games_played += 1
|
||||
|
||||
if game.players_won is 0:
|
||||
us.first_places += 1
|
||||
|
||||
try:
|
||||
gm.leave_game(user, chat)
|
||||
except NotEnoughPlayersError:
|
||||
send_async(bot, chat.id, text=__("Game ended!", game.translate))
|
||||
|
||||
us2 = UserSetting.get(id=game.current_player.next.user.id)
|
||||
if us2 and us2.stats:
|
||||
us2.games_played += 1
|
||||
|
||||
gm.end_game(chat, user)
|
||||
|
||||
if botan:
|
||||
botan.track(Message(randint(1, 1000000000), user, datetime.now(),
|
||||
Chat(chat_id, 'group')),
|
||||
Chat(chat.id, 'group')),
|
||||
'Played cards')
|
||||
|
||||
|
||||
def do_draw(game, player):
|
||||
def do_draw(bot, player):
|
||||
"""Does the drawing"""
|
||||
game = player.game
|
||||
draw_counter_before = game.draw_counter
|
||||
for n in range(game.draw_counter or 1):
|
||||
player.cards.append(game.deck.draw())
|
||||
game.draw_counter = 0
|
||||
player.drew = True
|
||||
|
||||
try:
|
||||
player.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text=__("There are no more cards in the deck.",
|
||||
game.translate))
|
||||
|
||||
if (game.last_card.value == c.DRAW_TWO or
|
||||
game.last_card.special == c.DRAW_FOUR) and \
|
||||
draw_counter_before > 0:
|
||||
game.turn()
|
||||
|
||||
|
||||
def do_call_bluff(bot, chat_id, game, player):
|
||||
def do_call_bluff(bot, player):
|
||||
"""Handles the bluff calling"""
|
||||
game = player.game
|
||||
chat = game.chat
|
||||
|
||||
if player.prev.bluffing:
|
||||
send_async(bot, chat_id, text="Bluff called! Giving %d cards to %s"
|
||||
% (game.draw_counter,
|
||||
player.prev.user.first_name))
|
||||
for i in range(game.draw_counter):
|
||||
player.prev.cards.append(game.deck.draw())
|
||||
send_async(bot, chat.id,
|
||||
text=__("Bluff called! Giving 4 cards to {name}",
|
||||
game.translate)
|
||||
.format(name=player.prev.user.first_name))
|
||||
|
||||
try:
|
||||
player.prev.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text=__("There are no more cards in the deck.",
|
||||
game.translate))
|
||||
|
||||
else:
|
||||
send_async(bot, chat_id, text="%s didn't bluff! Giving %d cards to %s"
|
||||
% (player.prev.user.first_name,
|
||||
game.draw_counter + 2,
|
||||
player.user.first_name))
|
||||
for i in range(game.draw_counter + 2):
|
||||
player.cards.append(game.deck.draw())
|
||||
game.draw_counter = 0
|
||||
game.draw_counter += 2
|
||||
send_async(bot, chat.id,
|
||||
text=__("{name1} didn't bluff! Giving 6 cards to {name2}",
|
||||
game.translate)
|
||||
.format(name1=player.prev.user.first_name,
|
||||
name2=player.user.first_name))
|
||||
try:
|
||||
player.draw()
|
||||
except DeckEmptyError:
|
||||
send_async(bot, player.game.chat.id,
|
||||
text=__("There are no more cards in the deck.",
|
||||
game.translate))
|
||||
|
||||
game.turn()
|
||||
|
||||
|
||||
# Add all handlers to the dispatcher and run the bot
|
||||
dp.addHandler(InlineQueryHandler(reply_to_query))
|
||||
dp.addHandler(ChosenInlineResultHandler(process_result))
|
||||
dp.addHandler(CallbackQueryHandler(select_game))
|
||||
dp.addHandler(CommandHandler('start', start_game, pass_args=True))
|
||||
dp.addHandler(CommandHandler('new', new_game))
|
||||
dp.addHandler(CommandHandler('join', join_game))
|
||||
dp.addHandler(CommandHandler('leave', leave_game))
|
||||
dp.addHandler(CommandHandler('open', open_game))
|
||||
dp.addHandler(CommandHandler('close', close_game))
|
||||
dp.addHandler(CommandHandler('skip', skip_player))
|
||||
dp.addHandler(CommandHandler('help', help))
|
||||
dp.addHandler(CommandHandler('source', source))
|
||||
dp.addHandler(CommandHandler('news', news))
|
||||
dp.addHandler(MessageHandler([Filters.status_update], status_update))
|
||||
dp.addErrorHandler(error)
|
||||
dispatcher.add_handler(InlineQueryHandler(reply_to_query))
|
||||
dispatcher.add_handler(ChosenInlineResultHandler(process_result))
|
||||
dispatcher.add_handler(CallbackQueryHandler(select_game))
|
||||
dispatcher.add_handler(CommandHandler('start', start_game, pass_args=True))
|
||||
dispatcher.add_handler(CommandHandler('new', new_game))
|
||||
dispatcher.add_handler(CommandHandler('join', join_game))
|
||||
dispatcher.add_handler(CommandHandler('leave', leave_game))
|
||||
dispatcher.add_handler(CommandHandler('open', open_game))
|
||||
dispatcher.add_handler(CommandHandler('close', close_game))
|
||||
dispatcher.add_handler(CommandHandler('enable_translations',
|
||||
enable_translations))
|
||||
dispatcher.add_handler(CommandHandler('disable_translations',
|
||||
disable_translations))
|
||||
dispatcher.add_handler(CommandHandler('skip', skip_player))
|
||||
dispatcher.add_handler(MessageHandler([Filters.status_update], status_update))
|
||||
dispatcher.add_error_handler(error)
|
||||
|
||||
start_bot(u)
|
||||
u.idle()
|
||||
start_bot(updater)
|
||||
updater.idle()
|
||||
|
|
11
card.py
11
card.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -180,9 +181,7 @@ STICKERS_GREY = {
|
|||
|
||||
|
||||
class Card(object):
|
||||
"""
|
||||
This class represents a card.
|
||||
"""
|
||||
"""This class represents an UNO card"""
|
||||
|
||||
def __init__(self, color, value, special=None):
|
||||
self.color = color
|
||||
|
@ -205,16 +204,16 @@ class Card(object):
|
|||
return '%s%s' % (COLOR_ICONS[self.color], self.value.capitalize())
|
||||
|
||||
def __eq__(self, other):
|
||||
""" Needed for sorting the cards """
|
||||
"""Needed for sorting the cards"""
|
||||
return str(self) == str(other)
|
||||
|
||||
def __lt__(self, other):
|
||||
""" Needed for sorting the cards """
|
||||
"""Needed for sorting the cards"""
|
||||
return str(self) < str(other)
|
||||
|
||||
|
||||
def from_str(string):
|
||||
""" Decode a Card object from a string """
|
||||
"""Decodes a Card object from a string"""
|
||||
if string not in SPECIALS:
|
||||
color, value = string.split('_')
|
||||
return Card(color, value)
|
||||
|
|
21
chat_setting.py
Normal file
21
chat_setting.py
Normal file
|
@ -0,0 +1,21 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
pass
|
24
database.py
Normal file
24
database.py
Normal file
|
@ -0,0 +1,24 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
from pony.orm import Database, db_session, Optional, Required, Set, PrimaryKey
|
||||
|
||||
# Database singleton
|
||||
db = Database()
|
22
deck.py
22
deck.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -18,9 +19,11 @@
|
|||
|
||||
|
||||
from random import shuffle
|
||||
import logging
|
||||
|
||||
import card as c
|
||||
from card import Card
|
||||
import logging
|
||||
from errors import DeckEmptyError
|
||||
|
||||
|
||||
class Deck(object):
|
||||
|
@ -45,22 +48,25 @@ class Deck(object):
|
|||
self.shuffle()
|
||||
|
||||
def shuffle(self):
|
||||
""" Shuffle the deck """
|
||||
"""Shuffles the deck"""
|
||||
self.logger.debug("Shuffling Deck")
|
||||
shuffle(self.cards)
|
||||
|
||||
def draw(self):
|
||||
""" Draw a card from this deck """
|
||||
"""Draws a card from this deck"""
|
||||
try:
|
||||
card = self.cards.pop()
|
||||
self.logger.debug("Drawing card " + str(card))
|
||||
return card
|
||||
except IndexError:
|
||||
while len(self.graveyard):
|
||||
self.cards.append(self.graveyard.pop())
|
||||
self.shuffle()
|
||||
return self.draw()
|
||||
if len(self.graveyard):
|
||||
while len(self.graveyard):
|
||||
self.cards.append(self.graveyard.pop())
|
||||
self.shuffle()
|
||||
return self.draw()
|
||||
else:
|
||||
raise DeckEmptyError()
|
||||
|
||||
def dismiss(self, card):
|
||||
""" All played cards should be returned into the deck """
|
||||
"""Returns a card to the deck"""
|
||||
self.graveyard.append(card)
|
||||
|
|
38
errors.py
Normal file
38
errors.py
Normal file
|
@ -0,0 +1,38 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
class NoGameInChatError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class AlreadyJoinedError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class LobbyClosedError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class NotEnoughPlayersError(Exception):
|
||||
pass
|
||||
|
||||
|
||||
class DeckEmptyError(Exception):
|
||||
pass
|
26
game.py
26
game.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -33,21 +34,22 @@ class Game(object):
|
|||
started = False
|
||||
owner = None
|
||||
open = True
|
||||
translate = False
|
||||
players_won = 0
|
||||
|
||||
def __init__(self, chat):
|
||||
self.chat = chat
|
||||
self.deck = Deck()
|
||||
self.last_card = self.deck.draw()
|
||||
self.last_card = None
|
||||
|
||||
while self.last_card.special:
|
||||
self.deck.dismiss(self.last_card)
|
||||
self.deck.shuffle()
|
||||
while not self.last_card or self.last_card.special:
|
||||
self.deck = Deck()
|
||||
self.last_card = self.deck.draw()
|
||||
|
||||
self.logger = logging.getLogger(__name__)
|
||||
|
||||
@property
|
||||
def players(self):
|
||||
"""Returns a list of all players in this game"""
|
||||
players = list()
|
||||
if not self.current_player:
|
||||
return players
|
||||
|
@ -61,18 +63,23 @@ class Game(object):
|
|||
return players
|
||||
|
||||
def reverse(self):
|
||||
""" Reverse the direction of play """
|
||||
"""Reverses the direction of game"""
|
||||
self.reversed = not self.reversed
|
||||
|
||||
def turn(self):
|
||||
""" Mark the turn as over and change the current player """
|
||||
"""Marks the turn as over and change the current player"""
|
||||
self.logger.debug("Next Player")
|
||||
self.current_player = self.current_player.next
|
||||
self.current_player.drew = False
|
||||
self.current_player.turn_started = datetime.now()
|
||||
self.choosing_color = False
|
||||
|
||||
def play_card(self, card):
|
||||
""" Play a card and trigger its effects """
|
||||
"""
|
||||
Plays a card and triggers its effects.
|
||||
Should be called only from Player.play or on game start to play the
|
||||
first card
|
||||
"""
|
||||
self.deck.dismiss(self.last_card)
|
||||
self.last_card = card
|
||||
|
||||
|
@ -100,7 +107,6 @@ class Game(object):
|
|||
self.choosing_color = True
|
||||
|
||||
def choose_color(self, color):
|
||||
""" Carries out the color choosing and turns the game """
|
||||
"""Carries out the color choosing and turns the game"""
|
||||
self.last_card.color = color
|
||||
self.turn()
|
||||
self.choosing_color = False
|
||||
|
|
124
game_manager.py
124
game_manager.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -21,6 +22,8 @@ import logging
|
|||
|
||||
from game import Game
|
||||
from player import Player
|
||||
from errors import (AlreadyJoinedError, LobbyClosedError, NoGameInChatError,
|
||||
NotEnoughPlayersError)
|
||||
|
||||
|
||||
class GameManager(object):
|
||||
|
@ -38,7 +41,7 @@ class GameManager(object):
|
|||
"""
|
||||
chat_id = chat.id
|
||||
|
||||
self.logger.info("Creating new game with id " + str(chat_id))
|
||||
self.logger.debug("Creating new game in chat " + str(chat_id))
|
||||
game = Game(chat)
|
||||
|
||||
if chat_id not in self.chatid_games:
|
||||
|
@ -47,13 +50,17 @@ class GameManager(object):
|
|||
self.chatid_games[chat_id].append(game)
|
||||
return game
|
||||
|
||||
def join_game(self, chat_id, user):
|
||||
def join_game(self, user, chat):
|
||||
""" Create a player from the Telegram user and add it to the game """
|
||||
self.logger.info("Joining game with id " + str(chat_id))
|
||||
self.logger.info("Joining game with id " + str(chat.id))
|
||||
|
||||
try:
|
||||
game = self.chatid_games[chat_id][-1]
|
||||
game = self.chatid_games[chat.id][-1]
|
||||
except (KeyError, IndexError):
|
||||
return None
|
||||
raise NoGameInChatError()
|
||||
|
||||
if not game.open:
|
||||
raise LobbyClosedError()
|
||||
|
||||
if user.id not in self.userid_players:
|
||||
self.userid_players[user.id] = list()
|
||||
|
@ -61,76 +68,85 @@ class GameManager(object):
|
|||
players = self.userid_players[user.id]
|
||||
|
||||
# Don not re-add a player and remove the player from previous games in
|
||||
# this chat
|
||||
# this chat, if he is in one of them
|
||||
for player in players:
|
||||
if player in game.players:
|
||||
return False
|
||||
raise AlreadyJoinedError()
|
||||
else:
|
||||
self.leave_game(user, chat_id)
|
||||
try:
|
||||
self.leave_game(user, chat)
|
||||
except NoGameInChatError:
|
||||
pass
|
||||
except NotEnoughPlayersError:
|
||||
self.end_game(chat, user)
|
||||
|
||||
player = Player(game, user)
|
||||
|
||||
players.append(player)
|
||||
self.userid_current[user.id] = player
|
||||
return True
|
||||
|
||||
def leave_game(self, user, chat_id):
|
||||
def leave_game(self, user, chat):
|
||||
""" Remove a player from its current game """
|
||||
try:
|
||||
players = self.userid_players[user.id]
|
||||
games = self.chatid_games[chat_id]
|
||||
|
||||
for player in players:
|
||||
for game in games:
|
||||
if player in game.players:
|
||||
if player is game.current_player:
|
||||
game.turn()
|
||||
player = self.player_for_user_in_chat(user, chat)
|
||||
players = self.userid_players.get(user.id, list())
|
||||
|
||||
player.leave()
|
||||
players.remove(player)
|
||||
if not player:
|
||||
raise NoGameInChatError
|
||||
|
||||
# If this is the selected game, switch to another
|
||||
if self.userid_current[user.id] is player:
|
||||
if len(players):
|
||||
self.userid_current[user.id] = players[0]
|
||||
else:
|
||||
del self.userid_current[user.id]
|
||||
return True
|
||||
game = player.game
|
||||
|
||||
if len(game.players) < 3:
|
||||
raise NotEnoughPlayersError()
|
||||
|
||||
if player is game.current_player:
|
||||
game.turn()
|
||||
|
||||
player.leave()
|
||||
players.remove(player)
|
||||
|
||||
# If this is the selected game, switch to another
|
||||
if self.userid_current.get(user.id, None) is player:
|
||||
if players:
|
||||
self.userid_current[user.id] = players[0]
|
||||
else:
|
||||
return False
|
||||
del self.userid_current[user.id]
|
||||
del self.userid_players[user.id]
|
||||
|
||||
except KeyError:
|
||||
return False
|
||||
|
||||
def end_game(self, chat_id, user):
|
||||
def end_game(self, chat, user):
|
||||
"""
|
||||
End a game
|
||||
"""
|
||||
|
||||
self.logger.info("Game in chat " + str(chat_id) + " ended")
|
||||
players = self.userid_players[user.id]
|
||||
games = self.chatid_games[chat_id]
|
||||
the_game = None
|
||||
self.logger.info("Game in chat " + str(chat.id) + " ended")
|
||||
|
||||
# Find the correct game instance to end
|
||||
for player in players:
|
||||
for game in games:
|
||||
if player in game.players:
|
||||
the_game = game
|
||||
break
|
||||
if the_game:
|
||||
break
|
||||
else:
|
||||
return
|
||||
player = self.player_for_user_in_chat(user, chat)
|
||||
|
||||
for player in the_game.players:
|
||||
this_users_players = self.userid_players[player.user.id]
|
||||
this_users_players.remove(player)
|
||||
if len(this_users_players) is 0:
|
||||
del self.userid_players[player.user.id]
|
||||
del self.userid_current[player.user.id]
|
||||
else:
|
||||
if not player:
|
||||
raise NoGameInChatError
|
||||
|
||||
game = player.game
|
||||
|
||||
# Clear game
|
||||
for player_in_game in game.players:
|
||||
this_users_players = self.userid_players[player_in_game.user.id]
|
||||
this_users_players.remove(player_in_game)
|
||||
|
||||
if this_users_players:
|
||||
self.userid_current[player.user.id] = this_users_players[0]
|
||||
else:
|
||||
del self.userid_players[player_in_game.user.id]
|
||||
del self.userid_current[player_in_game.user.id]
|
||||
|
||||
self.chatid_games[chat_id].remove(the_game)
|
||||
return
|
||||
self.chatid_games[chat.id].remove(game)
|
||||
if not self.chatid_games[chat.id]:
|
||||
del self.chatid_games[chat.id]
|
||||
|
||||
def player_for_user_in_chat(self, user, chat):
|
||||
players = self.userid_players.get(user.id, list())
|
||||
for player in players:
|
||||
if player.game.chat.id == chat.id:
|
||||
return player
|
||||
else:
|
||||
return None
|
||||
|
|
0
locales/__init__.py
Normal file
0
locales/__init__.py
Normal file
442
locales/de_DE/LC_MESSAGES/unobot.po
Normal file
442
locales/de_DE/LC_MESSAGES/unobot.po
Normal file
|
@ -0,0 +1,442 @@
|
|||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
# Jannes Höke <uno@jhoeke.de>, 2016.
|
||||
#
|
||||
#: bot.py:224
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: uno_bot 0.1\n"
|
||||
"Report-Msgid-Bugs-To: uno@jhoeke.de\n"
|
||||
"POT-Creation-Date: 2016-05-19 22:38+0200\n"
|
||||
"PO-Revision-Date: 2016-05-21 21:16+0200\n"
|
||||
"Last-Translator: Jannes Höke <uno@jhoeke.de>\n"
|
||||
"Language-Team: Deutsch <uno@jhoeke.de>\n"
|
||||
"Language: de_DE\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
"X-Generator: Gtranslator 2.91.6\n"
|
||||
|
||||
#: bot.py:60
|
||||
msgid "Follow these steps:\n"
|
||||
"\n"
|
||||
"1. Add this bot to a group\n"
|
||||
"2. In the group, start a new game with /new or join an already running game "
|
||||
"with /join\n"
|
||||
"3. After at least two players have joined, start the game with /start\n"
|
||||
"4. Type <code>@mau_mau_bot</code> into your chat box and hit <b>space</b>, "
|
||||
"or click the <code>via @mau_mau_bot</code> text next to messages. You will "
|
||||
"see your cards (some greyed out), any extra options like drawing, and a <b>?"
|
||||
"</b> to see the current game state. The <b>greyed out cards</b> are those "
|
||||
"you <b>can not play</b> at the moment. Tap an option to execute the selected "
|
||||
"action.\n"
|
||||
"Players can join the game at any time. To leave a game, use /leave. If a "
|
||||
"player takes more than 90 seconds to play, you can use /skip to skip that "
|
||||
"player.\n"
|
||||
"\n"
|
||||
"<b>Language</b> and other settings: /settings\n"
|
||||
"Other commands (only game creator):\n"
|
||||
"/close - Close lobby\n"
|
||||
"/open - Open lobby\n"
|
||||
"/enable_translations - Translate relevant texts into all "
|
||||
"languages spoken in a game\n"
|
||||
"/disable_translations - Use English for those texts\n"
|
||||
"\n"
|
||||
"<b>Experimental:</b> Play in multiple groups at the same time. Press the "
|
||||
"<code>Current game: ...</code> button and select the group you want to play "
|
||||
"a card in.\n"
|
||||
"If you enjoy this bot, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">rate me</a>, join the <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">update channel</a> and buy an UNO card game."
|
||||
msgstr ""
|
||||
"Folge den folgenden Schritten:\n"
|
||||
"\n"
|
||||
"1. Füge diesen Bot einer Gruppe hinzu\n"
|
||||
"2. In einer Gruppe kannst du mit /new ein neues Spiel erstellen und mit /"
|
||||
"join einem bestehenden Spiel beitreten\n"
|
||||
"3. Nachdem mindestens zwei Spieler beigetreten sind, starte das Spiel mit /"
|
||||
"start\n"
|
||||
"3. Gib <code>@mau_mau_bot</code> in deine Chatbox ein und drücke die "
|
||||
"<b>Leertaste</b>, oder tippe auf den <code>via @mau_mau_bot</code>-Text "
|
||||
"neben oder über den Nachrichten. Du siehst deine Karten (einige in grau), "
|
||||
"zusätzliche Optionen wie z. B. Ziehen, und ein <b>?</b> um den Infos über "
|
||||
"das laufende Spiel anzuzeigen. Die <b>grauen Karten</b> kannst du gerade "
|
||||
"<b>nicht spielen</b>. Tippe eine der Optionen oder Karten an, um diese "
|
||||
"Aktion auszuführen bzw. die Karte zu spielen. \n"
|
||||
"Spieler können dem Spiel jederzeit beitreten. Um das Spiel zu verlassen, "
|
||||
"benutze /leave. Wenn ein Spieler länger als 90 Sekunden braucht, kannst du "
|
||||
"ihn mit /skip überspringen.\n"
|
||||
"\n"
|
||||
"<b>Sprache</b> und andere Einstellungen: /settings\n"
|
||||
"Weitere Kommandos (nur Spiel-Ersteller):\n"
|
||||
"/close - Lobby schließen\n"
|
||||
"/open - Lobby öffnen\n"
|
||||
"/enable_translations - Übersetze relevante Texte in alle im Spiel gesprochenen"
|
||||
" Sprachen\n"
|
||||
"/disable_translations - Verwende Englisch für diese Texte\n"
|
||||
"\n"
|
||||
"<b>Experimentell</b>: Spiele in mehreren Gruppen gleichzeitig. Um die "
|
||||
"Gruppe, in der du deine Karte spielen willst, auszuwählen, tippe auf den "
|
||||
"<code>Aktuelles Spiel: ...</code>-Button.\n"
|
||||
"Wenn dir dieser Bot gefällt, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">bewerte ihn</a>, tritt dem <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">News-Channel</a> bei und kaufe ein UNO Kartenspiel."
|
||||
|
||||
#: bot.py:88
|
||||
msgid ""
|
||||
"This bot is Free Software and licensed under the AGPL. The code is available "
|
||||
"here: \n"
|
||||
"https://github.com/jh0ker/mau_mau_bot"
|
||||
msgstr ""
|
||||
"Dieser Bot ist Freie Software und lizenziert unter der AGPL. Der Quellcode "
|
||||
"ist hier verfügbar:\n"
|
||||
"https://github.com/jh0ker/mau_mau_bot"
|
||||
|
||||
#: bot.py:133
|
||||
msgid ""
|
||||
"Created a new game! Join the game with /join and start the game with /start"
|
||||
msgstr ""
|
||||
"Neues Spiel erstellt! Tritt dem Spiel mit /join bei und starte es mit /start"
|
||||
|
||||
#: bot.py:152
|
||||
msgid "The lobby is closed"
|
||||
msgstr "Die Lobby ist geschlossen"
|
||||
|
||||
#: bot.py:156
|
||||
msgid "No game is running at the moment. Create a new game with /new"
|
||||
msgstr "Zur Zeit läuft kein Spiel. Erstelle ein neues mit /new"
|
||||
|
||||
#: bot.py:162
|
||||
msgid "You already joined the game. Start the game with /start"
|
||||
msgstr "Du bist dem Spiel bereits beigetreten. Starte es mit /start"
|
||||
|
||||
#: bot.py:167
|
||||
msgid "Joined the game"
|
||||
msgstr "Spiel beigetreten"
|
||||
|
||||
#: bot.py:179 bot.py:191
|
||||
msgid "You are not playing in a game in this group."
|
||||
msgstr "Du spielst in keinem Spiel in dieser Gruppe."
|
||||
|
||||
#: bot.py:197 bot.py:258 bot.py:595
|
||||
msgid "Game ended!"
|
||||
msgstr "Spiel beendet!"
|
||||
|
||||
#: bot.py:201
|
||||
msgid "Okay. Next Player: {name}"
|
||||
msgstr "Okay. Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:219
|
||||
msgid "Game not found."
|
||||
msgstr "Spiel nicht gefunden."
|
||||
|
||||
#: bot.py:223
|
||||
msgid "Back to last group"
|
||||
msgstr "Zurück zur letzten Gruppe"
|
||||
|
||||
#: bot.py:227
|
||||
msgid "Please switch to the group you selected!"
|
||||
msgstr "Bitte wechsele zu der Gruppe, die du gewählt hast!"
|
||||
|
||||
#: bot.py:233
|
||||
#, python-format
|
||||
msgid ""
|
||||
"Selected group: {group}\n"
|
||||
"<b>Make sure that you switch to the correct group!</b>"
|
||||
msgstr ""
|
||||
"Ausgewählte Gruppe: {group}\n"
|
||||
"<b>Stell sicher, dass du in die richtige Gruppe wechselst!</b>"
|
||||
|
||||
#: bot.py:260
|
||||
#, python-format
|
||||
msgid "Removing {name} from the game"
|
||||
msgstr "Entferne {name} aus dem Spiel"
|
||||
|
||||
#: bot.py:273
|
||||
msgid "There is no game running in this chat. Create a new one with /new"
|
||||
msgstr ""
|
||||
"In dieser Gruppe gibt es kein laufendes Spiel. Erstelle ein neues mit /new"
|
||||
|
||||
#: bot.py:278
|
||||
msgid "The game has already started"
|
||||
msgstr "Das Spiel hat bereits begonnen"
|
||||
|
||||
#: bot.py:281
|
||||
msgid "At least two players must /join the game before you can start it"
|
||||
msgstr "Es müssen mindestens zwei Spieler dem Spiel beitreten, bevor du es "
|
||||
"starten kannst"
|
||||
|
||||
#: bot.py:297
|
||||
#, python-format, fuzzy
|
||||
msgid "First player: {name}\n"
|
||||
"Use /close to stop people from joining the game.\n"
|
||||
"Enable multi-translations with /enable_translations"
|
||||
msgstr ""
|
||||
"Erster Spieler: {name}\n"
|
||||
"Benutze /close, um zu verhindern, dass weitere Spieler beitreten."
|
||||
|
||||
#: bot.py:321
|
||||
msgid "Please select the group you want to play in."
|
||||
msgstr "Bitte wähle die Gruppe, in der du spielen willst."
|
||||
|
||||
#: bot.py:335 bot.py:361
|
||||
msgid "There is no running game in this chat."
|
||||
msgstr "In dieser Gruppe läuft gerade kein Spiel."
|
||||
|
||||
#: bot.py:342
|
||||
msgid "Closed the lobby. No more players can join this game."
|
||||
msgstr ""
|
||||
"Lobby geschlossen. Diesem Spiel können keine weiteren Spieler beitreten."
|
||||
|
||||
#: bot.py:348 bot.py:373
|
||||
#, python-format
|
||||
msgid "Only the game creator ({name}) can do that."
|
||||
msgstr "Dies kann nur der Ersteller des Spiels ({name}) tun."
|
||||
|
||||
#: bot.py:349
|
||||
#, python-format
|
||||
msgid "Enabled multi-translations. Disable with /disable_translations"
|
||||
msgstr "Multi-Übersetzungen aktiviert. Deaktivieren mit /disable_translations"
|
||||
|
||||
#: bot.py:377
|
||||
#, python-format
|
||||
msgid "Disabled multi-translations. Enable them again with /enable_translations"
|
||||
msgstr "Multi-Übersetzungen deaktiviert. Aktiviere sie wieder mit "
|
||||
"/enable_translations"
|
||||
|
||||
#: bot.py:368
|
||||
msgid "Opened the lobby. New players may /join the game."
|
||||
msgstr "Lobby geöffnet. Neue Spieler können nun beitreten."
|
||||
|
||||
#: bot.py:386
|
||||
msgid "You are not playing in a game in this chat."
|
||||
msgstr "Du spielst kein Spiel in dieser Gruppe."
|
||||
|
||||
#: bot.py:400
|
||||
#, python-format
|
||||
msgid "Please wait {time} seconds"
|
||||
msgstr "Bitte warte {time} Sekunden"
|
||||
|
||||
#: bot.py:413
|
||||
#, python-format
|
||||
msgid ""
|
||||
"Waiting time to skip this player has been reduced to {time} seconds.\n"
|
||||
"Next player: {name}"
|
||||
msgstr ""
|
||||
"Die Wartezeit um diesen Spieler zu überspringen wurde auf {time} Sekunden "
|
||||
"reduziert.\n"
|
||||
"Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:424
|
||||
#, python-format
|
||||
msgid ""
|
||||
"{name1} was skipped four times in a row and has been removed from the game.\n"
|
||||
"Next player: {name2}"
|
||||
msgstr ""
|
||||
"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
|
||||
"entfernt.\n"
|
||||
"Nächster Spieler: {name2}"
|
||||
|
||||
#: bot.py:432
|
||||
#, python-format
|
||||
msgid ""
|
||||
"{name} was skipped four times in a row and has been removed from the game.\n"
|
||||
"The game ended."
|
||||
msgstr ""
|
||||
"{name1} wurde vier Mal hintereinander übersprungen und daher aus dem Spiel "
|
||||
"entfernt.\n"
|
||||
"Das Spiel wurde beendet."
|
||||
|
||||
#: bot.py:455
|
||||
msgid "All news here: https://telegram.me/unobotupdates"
|
||||
msgstr "Alle News hier: https://telegram.me/unobotupdates"
|
||||
|
||||
#: bot.py:513
|
||||
#, python-format
|
||||
msgid "Current game: %s"
|
||||
msgstr "Aktuelles Spiel: {game}"
|
||||
|
||||
#: bot.py:545
|
||||
#, python-format
|
||||
msgid "Cheat attempt by %s"
|
||||
msgstr "{name} hat versucht zu schummeln!"
|
||||
|
||||
#: bot.py:562
|
||||
msgid "Next player: {name}"
|
||||
msgstr "Nächster Spieler: {name}"
|
||||
|
||||
#: bot.py:572
|
||||
#, python-format
|
||||
msgid "Waiting time for {name} has been reset to 90 seconds"
|
||||
msgstr "Die Wartezeit für {name} wurde auf 90 Sekunden zurückgesetzt."
|
||||
|
||||
#: bot.py:585
|
||||
msgid "Please choose a color"
|
||||
msgstr "Bitte wähle eine Farbe"
|
||||
|
||||
#: bot.py:591
|
||||
#, python-format
|
||||
msgid "{name} won!"
|
||||
msgstr "{name} hat gewonnen!"
|
||||
|
||||
#: bot.py:613 bot.py:635 bot.py:647
|
||||
msgid "There are no more cards in the deck."
|
||||
msgstr "Es sind keine Karten mehr im Deck."
|
||||
|
||||
#: bot.py:627
|
||||
#, python-format
|
||||
msgid "Bluff called! Giving 4 cards to {name}"
|
||||
msgstr "Bluff gecalled! {name} bekommt 4 Karten."
|
||||
|
||||
#: bot.py:639
|
||||
#, python-format
|
||||
msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
|
||||
msgstr "{name1} hat nicht geblufft! {name2} bekommt 6 Karten."
|
||||
|
||||
#: results.py:38
|
||||
msgid "Choose Color"
|
||||
msgstr "Wähle Farbe"
|
||||
|
||||
#: results.py:56
|
||||
msgid "Cards (tap for game state):"
|
||||
msgstr "Karten (tippe für Spielinfo):"
|
||||
|
||||
#: results.py:60 results.py:123 results.py:165
|
||||
msgid "Current player: {name}"
|
||||
msgstr "Aktueller Spieler: {name}"
|
||||
|
||||
#: results.py:61 results.py:124 results.py:167
|
||||
msgid "Last card: {card}"
|
||||
msgstr "Letzte Karte: {card}"
|
||||
|
||||
#: results.py:62 results.py:125 results.py:168
|
||||
msgid "Players: {player_list}"
|
||||
msgstr "Spieler: {player_list}"
|
||||
|
||||
#: results.py:72
|
||||
#, python-format
|
||||
msgid "{name} ({number} cards)"
|
||||
msgstr "{name} ({number} Karten)"
|
||||
|
||||
#: results.py:81
|
||||
msgid "You are not playing"
|
||||
msgstr "Du spielst gerade nicht"
|
||||
|
||||
#: results.py:83
|
||||
msgid ""
|
||||
"Not playing right now. Use /new to start a game or /join to join the current "
|
||||
"game in this group"
|
||||
msgstr ""
|
||||
"Du spielst gerade nicht. Benutze /new um ein neues Spiel zu starten oder /"
|
||||
"join, um einem bestehenden Spiel beizutreten."
|
||||
|
||||
#: results.py:95
|
||||
msgid "The game wasn't started yet"
|
||||
msgstr "Das Spiel wurde noch nicht gestartet."
|
||||
|
||||
#: results.py:97
|
||||
msgid "Start the game with /start"
|
||||
msgstr "Starte das Spiel mit /start"
|
||||
|
||||
#: results.py:108
|
||||
#, python-format
|
||||
msgid "Drawing 1 card"
|
||||
msgstr "Zieht 1 Karte"
|
||||
|
||||
msgid "Drawing {number} cards"
|
||||
msgstr "Zieht {number} Karten"
|
||||
|
||||
#: results.py:136
|
||||
msgid "Pass"
|
||||
msgstr "Passe"
|
||||
|
||||
#: results.py:148
|
||||
msgid "I'm calling your bluff!"
|
||||
msgstr "Ich glaube du bluffst!"
|
||||
|
||||
#: settings.py:39
|
||||
msgid "Please edit your settings in a private chat with the bot."
|
||||
msgstr "Bitte ändere deine Einstellungen in einem privaten Chat mit dem Bot."
|
||||
|
||||
#: settings.py:49
|
||||
msgid "Enable statistics"
|
||||
msgstr "Statistiken aktivieren"
|
||||
|
||||
#: settings.py:51
|
||||
msgid "Delete all statistics"
|
||||
msgstr "Alle Statistiken löschen"
|
||||
|
||||
#: settings.py:53
|
||||
msgid "Language"
|
||||
msgstr "Sprache"
|
||||
|
||||
#: settings.py:54
|
||||
msgid "Settings"
|
||||
msgstr "Einstellungen"
|
||||
|
||||
#: settings.py:68
|
||||
msgid "Enabled statistics!"
|
||||
msgstr "Statistiken aktiviert!"
|
||||
|
||||
#: settings.py:70
|
||||
msgid "Select locale"
|
||||
msgstr "Bitte Sprache auswählen"
|
||||
|
||||
#: settings.py:81
|
||||
msgid "Deleted and disabled statistics!"
|
||||
msgstr "Alle Statistiken gelöscht und deaktiviert!"
|
||||
|
||||
#: settings.py:94
|
||||
msgid "Set locale!"
|
||||
msgstr "Sprache gesetzt!"
|
||||
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "You did not enable statistics. Use /settings in "
|
||||
"a private chat with the bot to enable them."
|
||||
msgstr "Du hast die Spiel-Statistiken nicht aktiviert. Aktiviere sie, mit dem "
|
||||
"/settings-Kommando in einem privaten Chat mit dem Bot."
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} games played"
|
||||
msgstr "{number} gespielte Spiele"
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} first places"
|
||||
msgstr "{number}x 1. Platz"
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} cards played"
|
||||
msgstr "{number} gespielte Karten"
|
||||
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Green"
|
||||
msgstr "{emoji} Grün"
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Red"
|
||||
msgstr "{emoji} Rot"
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Blue"
|
||||
msgstr "{emoji} Blau"
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Yellow"
|
||||
msgstr "{emoji} Gelb"
|
||||
|
382
locales/unobot.pot
Normal file
382
locales/unobot.pot
Normal file
|
@ -0,0 +1,382 @@
|
|||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
#: bot.py:224
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: uno_bot 0.1\n"
|
||||
"Report-Msgid-Bugs-To: uno@jhoeke.de\n"
|
||||
"POT-Creation-Date: 2016-05-19 22:38+0200\n"
|
||||
"PO-Revision-Date: 2016-05-19 22:38+0200\n"
|
||||
"Last-Translator: Jannes Höke <uno@jhoeke.de>\n"
|
||||
"Language-Team: en <uno@jhoeke.de>\n"
|
||||
"Language: en_US\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=utf-8\n"
|
||||
"Content-Transfer-Encoding: utf-8\n"
|
||||
|
||||
|
||||
#: bot.py:60
|
||||
#, fuzzy
|
||||
msgid "Follow these steps:\n"
|
||||
"\n"
|
||||
"1. Add this bot to a group\n"
|
||||
"2. In the group, start a new game with /new or join an already running game "
|
||||
"with /join\n"
|
||||
"3. After at least two players have joined, start the game with /start\n"
|
||||
"4. Type <code>@mau_mau_bot</code> into your chat box and hit <b>space</b>, "
|
||||
"or click the <code>via @mau_mau_bot</code> text next to messages. You will "
|
||||
"see your cards (some greyed out), any extra options like drawing, and a <b>?"
|
||||
"</b> to see the current game state. The <b>greyed out cards</b> are those "
|
||||
"you <b>can not play</b> at the moment. Tap an option to execute the selected "
|
||||
"action.\n"
|
||||
"Players can join the game at any time. To leave a game, use /leave. If a "
|
||||
"player takes more than 90 seconds to play, you can use /skip to skip that "
|
||||
"player.\n"
|
||||
"\n"
|
||||
"<b>Language</b> and other settings: /settings\n"
|
||||
"Other commands (only game creator):\n"
|
||||
"/close - Close lobby\n"
|
||||
"/open - Open lobby\n"
|
||||
"/enable_translations - Translate relevant texts into all "
|
||||
"languages spoken in a game\n"
|
||||
"/disable_translations - Use English for those texts\n\n"
|
||||
"<b>Experimental:</b> Play in multiple groups at the same time. Press the "
|
||||
"<code>Current game: ...</code> button and select the group you want to play "
|
||||
"a card in.\n"
|
||||
"If you enjoy this bot, <a href=\"https://telegram.me/storebot?"
|
||||
"start=mau_mau_bot\">rate me</a>, join the <a href=\"https://telegram.me/"
|
||||
"unobotupdates\">update channel</a> and buy an UNO card game."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:88
|
||||
msgid "This bot is Free Software and licensed under the AGPL. The code is available "
|
||||
"here: \n"
|
||||
"https://github.com/jh0ker/mau_mau_bot"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:133
|
||||
msgid "Created a new game! Join the game with /join and start the game with /start"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:152
|
||||
msgid "The lobby is closed"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:156
|
||||
msgid "No game is running at the moment. Create a new game with /new"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:162
|
||||
msgid "You already joined the game. Start the game with /start"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:167
|
||||
msgid "Joined the game"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:179 bot.py:191
|
||||
msgid "You are not playing in a game in this group."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:197 bot.py:258 bot.py:595
|
||||
msgid "Game ended!"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:201
|
||||
msgid "Okay. Next Player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:219
|
||||
msgid "Game not found."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:223
|
||||
msgid "Back to last group"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:227
|
||||
msgid "Please switch to the group you selected!"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:233
|
||||
#, python-format
|
||||
msgid "Selected group: {group}\n"
|
||||
"<b>Make sure that you switch to the correct group!</b>"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:260
|
||||
#, python-format
|
||||
msgid "Removing {name} from the game"
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: bot.py:273
|
||||
msgid "There is no game running in this chat. Create a new one with /new"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:278
|
||||
msgid "The game has already started"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:281
|
||||
msgid "At least two players must /join the game before you can start it"
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: bot.py:297
|
||||
#, python-format, fuzzy
|
||||
msgid "First player: {name}\n"
|
||||
"Use /close to stop people from joining the game.\n"
|
||||
"Enable multi-translations with /enable_translations"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:321
|
||||
msgid "Please select the group you want to play in."
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: bot.py:335 bot.py:361
|
||||
msgid "There is no running game in this chat."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:342
|
||||
msgid "Closed the lobby. No more players can join this game."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:348 bot.py:373
|
||||
#, python-format
|
||||
msgid "Only the game creator ({name}) can do that."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:349
|
||||
#, python-format
|
||||
msgid "Enabled multi-translations. Disable with /disable_translations"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:377
|
||||
#, python-format
|
||||
msgid "Disabled multi-translations. Enable them again with /enable_translations"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:368
|
||||
msgid "Opened the lobby. New players may /join the game."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:386
|
||||
msgid "You are not playing in a game in this chat."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:400
|
||||
#, python-format
|
||||
msgid "Please wait {time} seconds"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:413
|
||||
#, python-format
|
||||
msgid "Waiting time to skip this player has been reduced to {time} seconds.\n"
|
||||
"Next player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:424
|
||||
#, python-format
|
||||
msgid "{name1} was skipped four times in a row and has been removed from the game.\n"
|
||||
"Next player: {name2}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:432
|
||||
#, python-format
|
||||
msgid "{name} was skipped four times in a row and has been removed from the game.\n"
|
||||
"The game ended."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:455
|
||||
msgid "All news here: https://telegram.me/unobotupdates"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:513
|
||||
#, python-format
|
||||
msgid "Current game: {group}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:545
|
||||
#, python-format
|
||||
msgid "Cheat attempt by {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:562
|
||||
msgid "Next player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:572
|
||||
#, python-format
|
||||
msgid "Waiting time for {name} has been reset to 90 seconds"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:585
|
||||
msgid "Please choose a color"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:591
|
||||
#, python-format
|
||||
msgid "{name} won!"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:613 bot.py:635 bot.py:647
|
||||
msgid "There are no more cards in the deck."
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:627
|
||||
#, python-format
|
||||
msgid "Bluff called! Giving 4 cards to {name}"
|
||||
msgstr ""
|
||||
|
||||
#: bot.py:639
|
||||
#, python-format
|
||||
msgid "{name1} didn't bluff! Giving 6 cards to {name2}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:38
|
||||
msgid "Choose Color"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:56
|
||||
msgid "Cards (tap for game state):"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:60 results.py:123 results.py:165
|
||||
msgid "Current player: {name}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:61 results.py:124 results.py:167
|
||||
msgid "Last card: {card}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:62 results.py:125 results.py:168
|
||||
msgid "Players: {player_list}"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:72
|
||||
#, python-format
|
||||
msgid "{name} ({number} cards)"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:81
|
||||
msgid "You are not playing"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:83
|
||||
msgid "Not playing right now. Use /new to start a game or /join to join the current "
|
||||
"game in this group"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:95
|
||||
msgid "The game wasn't started yet"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:97
|
||||
msgid "Start the game with /start"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:108
|
||||
#, python-format
|
||||
msgid "Drawing 1 card"
|
||||
msgstr ""
|
||||
|
||||
msgid "Drawing {number} cards"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:136
|
||||
msgid "Pass"
|
||||
msgstr ""
|
||||
|
||||
#: results.py:148
|
||||
msgid "I'm calling your bluff!"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:39
|
||||
msgid "Please edit your settings in a private chat with the bot."
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:49
|
||||
msgid "Enable statistics"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:51
|
||||
msgid "Delete all statistics"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:53
|
||||
msgid "Language"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:54
|
||||
msgid "Settings"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:68
|
||||
msgid "Enabled statistics!"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:70
|
||||
msgid "Select locale"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:81
|
||||
msgid "Deleted and disabled statistics!"
|
||||
msgstr ""
|
||||
|
||||
#: settings.py:94
|
||||
msgid "Set locale!"
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "You did not enable statistics. Use /settings in "
|
||||
"a private chat with the bot to enable them."
|
||||
msgstr ""
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} games played"
|
||||
msgstr ""
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} first places"
|
||||
msgstr ""
|
||||
|
||||
#: simple_commands.py
|
||||
msgid "{number} cards played"
|
||||
msgstr ""
|
||||
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Green"
|
||||
msgstr ""
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Red"
|
||||
msgstr ""
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Blue"
|
||||
msgstr ""
|
||||
|
||||
#: utils.py
|
||||
msgid "{emoji} Yellow"
|
||||
msgstr ""
|
||||
|
49
player.py
49
player.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -21,6 +22,7 @@ import logging
|
|||
from datetime import datetime
|
||||
|
||||
import card as c
|
||||
from errors import DeckEmptyError
|
||||
|
||||
|
||||
class Player(object):
|
||||
|
@ -37,6 +39,15 @@ class Player(object):
|
|||
self.user = user
|
||||
self.logger = logging.getLogger(__name__)
|
||||
|
||||
try:
|
||||
for i in range(7):
|
||||
self.cards.append(self.game.deck.draw())
|
||||
except DeckEmptyError:
|
||||
for card in self.cards:
|
||||
self.game.deck.dismiss(card)
|
||||
|
||||
raise
|
||||
|
||||
# Check if this player is the first player in this game.
|
||||
if game.current_player:
|
||||
self.next = game.current_player
|
||||
|
@ -48,9 +59,6 @@ class Player(object):
|
|||
self._prev = self
|
||||
game.current_player = self
|
||||
|
||||
for i in range(7):
|
||||
self.cards.append(self.game.deck.draw())
|
||||
|
||||
self.bluffing = False
|
||||
self.drew = False
|
||||
self.anti_cheat = 0
|
||||
|
@ -58,7 +66,7 @@ class Player(object):
|
|||
self.waiting_time = 90
|
||||
|
||||
def leave(self):
|
||||
""" Leave the current game """
|
||||
"""Removes player from the game and closes the gap in the list"""
|
||||
if self.next is self:
|
||||
return
|
||||
|
||||
|
@ -100,8 +108,28 @@ class Player(object):
|
|||
else:
|
||||
self._next = player
|
||||
|
||||
def draw(self):
|
||||
"""Draws 1+ cards from the deck, depending on the draw counter"""
|
||||
_amount = self.game.draw_counter or 1
|
||||
|
||||
try:
|
||||
for i in range(_amount):
|
||||
self.cards.append(self.game.deck.draw())
|
||||
|
||||
except DeckEmptyError:
|
||||
raise
|
||||
|
||||
finally:
|
||||
self.game.draw_counter = 0
|
||||
self.drew = True
|
||||
|
||||
def play(self, card):
|
||||
"""Plays a card and removes it from hand"""
|
||||
self.cards.remove(card)
|
||||
self.game.play_card(card)
|
||||
|
||||
def playable_cards(self):
|
||||
""" Returns a list of the cards this player can play right now """
|
||||
"""Returns a list of the cards this player can play right now"""
|
||||
|
||||
playable = list()
|
||||
last = self.game.last_card
|
||||
|
@ -115,7 +143,7 @@ class Player(object):
|
|||
# You may only play a +4 if you have no cards of the correct color
|
||||
self.bluffing = False
|
||||
for card in cards:
|
||||
if self.card_playable(card, playable):
|
||||
if self._card_playable(card):
|
||||
self.logger.debug("Matching!")
|
||||
playable.append(card)
|
||||
|
||||
|
@ -127,8 +155,8 @@ class Player(object):
|
|||
|
||||
return playable
|
||||
|
||||
def card_playable(self, card, playable):
|
||||
""" Check a single card if it can be played """
|
||||
def _card_playable(self, card):
|
||||
"""Check a single card if it can be played"""
|
||||
|
||||
is_playable = True
|
||||
last = self.game.last_card
|
||||
|
@ -149,9 +177,8 @@ class Player(object):
|
|||
(card.special == c.CHOOSE or card.special == c.DRAW_FOUR):
|
||||
self.logger.debug("Can't play colorchooser on another one")
|
||||
is_playable = False
|
||||
elif not last.color or card in playable:
|
||||
self.logger.debug("Last card has no color or the card was "
|
||||
"already added to the list")
|
||||
elif not last.color:
|
||||
self.logger.debug("Last card has no color")
|
||||
is_playable = False
|
||||
|
||||
return is_playable
|
||||
|
|
102
results.py
102
results.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -17,129 +18,136 @@
|
|||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
"""Defines helper functions to build the inline result list"""
|
||||
|
||||
from uuid import uuid4
|
||||
|
||||
from telegram import InlineQueryResultArticle, InputTextMessageContent, \
|
||||
InlineQueryResultCachedSticker as Sticker
|
||||
|
||||
import card as c
|
||||
from utils import *
|
||||
from utils import display_color, display_color_group, display_name, \
|
||||
list_subtract, _, __
|
||||
|
||||
|
||||
def add_choose_color(results):
|
||||
def add_choose_color(results, game):
|
||||
"""Add choose color options"""
|
||||
for color in c.COLORS:
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
id=color,
|
||||
title="Choose Color",
|
||||
title=_("Choose Color"),
|
||||
description=display_color(color),
|
||||
input_message_content=
|
||||
InputTextMessageContent(display_color(color))
|
||||
InputTextMessageContent(display_color_group(color, game))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_other_cards(playable, player, results, game):
|
||||
"""Add hand cards when choosing colors"""
|
||||
if not playable:
|
||||
playable = list()
|
||||
|
||||
players = player_list(game)
|
||||
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"hand",
|
||||
title="Cards (tap for game state):",
|
||||
title=_("Cards (tap for game state):"),
|
||||
description=', '.join([repr(card) for card in
|
||||
list_subtract(player.cards, playable)]),
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players))
|
||||
input_message_content=game_info(game)
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def player_list(game):
|
||||
players = list()
|
||||
for player in game.players:
|
||||
add_player(player, players)
|
||||
return players
|
||||
"""Generate list of player strings"""
|
||||
return [_("{name} ({number} cards)")
|
||||
.format(name=player.user.first_name, number=len(player.cards))
|
||||
for player in game.players]
|
||||
|
||||
|
||||
def add_no_game(results):
|
||||
"""Add text result if user is not playing"""
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"nogame",
|
||||
title="You are not playing",
|
||||
title=_("You are not playing"),
|
||||
input_message_content=
|
||||
InputTextMessageContent('Not playing right now. Use /new to start '
|
||||
'a game or /join to join the current game '
|
||||
'in this group')
|
||||
InputTextMessageContent(_('Not playing right now. Use /new to '
|
||||
'start a game or /join to join the '
|
||||
'current game in this group'))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_not_started(results):
|
||||
"""Add text result if the game has not yet started"""
|
||||
results.append(
|
||||
InlineQueryResultArticle(
|
||||
"nogame",
|
||||
title="The game wasn't started yet",
|
||||
title=_("The game wasn't started yet"),
|
||||
input_message_content=
|
||||
InputTextMessageContent('Start the game with /start')
|
||||
InputTextMessageContent(_('Start the game with /start'))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_draw(player, results):
|
||||
"""Add option to draw"""
|
||||
n = player.game.draw_counter or 1
|
||||
|
||||
results.append(
|
||||
Sticker(
|
||||
"draw", sticker_file_id=c.STICKERS['option_draw'],
|
||||
input_message_content=
|
||||
InputTextMessageContent('Drawing %d card(s)'
|
||||
% (player.game.draw_counter or 1))
|
||||
InputTextMessageContent(__('Drawing 1 card', player.game.translate)
|
||||
if n == 1 else
|
||||
__('Drawing {number} cards',
|
||||
player.game.translate)
|
||||
.format(number=n))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_gameinfo(game, results):
|
||||
players = player_list(game)
|
||||
"""Add option to show game info"""
|
||||
|
||||
results.append(
|
||||
Sticker(
|
||||
"gameinfo",
|
||||
sticker_file_id=c.STICKERS['option_info'],
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players))
|
||||
input_message_content=game_info(game)
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_pass(results):
|
||||
def add_pass(results, game):
|
||||
"""Add option to pass"""
|
||||
results.append(
|
||||
Sticker(
|
||||
"pass", sticker_file_id=c.STICKERS['option_pass'],
|
||||
input_message_content=InputTextMessageContent('Pass')
|
||||
input_message_content=InputTextMessageContent(__('Pass',
|
||||
game.translate))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_call_bluff(results):
|
||||
def add_call_bluff(results, game):
|
||||
"""Add option to call a bluff"""
|
||||
results.append(
|
||||
Sticker(
|
||||
"call_bluff",
|
||||
sticker_file_id=c.STICKERS['option_bluff'],
|
||||
input_message_content=
|
||||
InputTextMessageContent("I'm calling your bluff!")
|
||||
InputTextMessageContent(__("I'm calling your bluff!",
|
||||
game.translate))
|
||||
)
|
||||
)
|
||||
|
||||
|
||||
def add_play_card(game, card, results, can_play):
|
||||
players = player_list(game)
|
||||
def add_card(game, card, results, can_play):
|
||||
"""Add an option that represents a card"""
|
||||
|
||||
if can_play:
|
||||
results.append(
|
||||
|
@ -148,16 +156,18 @@ def add_play_card(game, card, results, can_play):
|
|||
else:
|
||||
results.append(
|
||||
Sticker(str(uuid4()), sticker_file_id=c.STICKERS_GREY[str(card)],
|
||||
input_message_content=InputTextMessageContent(
|
||||
"Current player: " + display_name(
|
||||
game.current_player.user) +
|
||||
"\n" +
|
||||
"Last card: " + repr(game.last_card) + "\n" +
|
||||
"Players: " + " -> ".join(players)))
|
||||
input_message_content=game_info(game))
|
||||
)
|
||||
|
||||
|
||||
def add_player(itplayer, players):
|
||||
players.append(itplayer.user.first_name + " (%d cards)"
|
||||
% len(itplayer.cards))
|
||||
|
||||
def game_info(game):
|
||||
players = player_list(game)
|
||||
return InputTextMessageContent(
|
||||
_("Current player: {name}")
|
||||
.format(name=display_name(game.current_player.user)) +
|
||||
"\n" +
|
||||
_("Last card: {card}").format(card=repr(game.last_card)) +
|
||||
"\n" +
|
||||
_("Players: {player_list}")
|
||||
.format(player_list=" -> ".join(players))
|
||||
)
|
105
settings.py
Normal file
105
settings.py
Normal file
|
@ -0,0 +1,105 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
import logging
|
||||
|
||||
from telegram import ReplyKeyboardMarkup, Emoji
|
||||
from telegram.ext import CommandHandler, RegexHandler
|
||||
|
||||
from utils import send_async
|
||||
from user_setting import UserSetting
|
||||
from utils import _, user_locale
|
||||
from shared_vars import dispatcher
|
||||
|
||||
available_locales = [['en_US', 'de_DE']]
|
||||
|
||||
|
||||
@user_locale
|
||||
def show_settings(bot, update):
|
||||
chat = update.message.chat
|
||||
|
||||
if update.message.chat.type != 'private':
|
||||
send_async(bot, chat.id,
|
||||
text=_("Please edit your settings in a private chat with "
|
||||
"the bot."))
|
||||
return
|
||||
|
||||
us = UserSetting.get(id=update.message.from_user.id)
|
||||
|
||||
if not us:
|
||||
us = UserSetting(id=update.message.from_user.id)
|
||||
|
||||
if not us.stats:
|
||||
stats = Emoji.BAR_CHART + ' ' + _("Enable statistics")
|
||||
else:
|
||||
stats = Emoji.CROSS_MARK + ' ' + _("Delete all statistics")
|
||||
|
||||
kb = [[stats], [Emoji.EARTH_GLOBE_EUROPE_AFRICA + ' ' + _("Language")]]
|
||||
send_async(bot, chat.id, text=Emoji.WRENCH + ' ' + _("Settings"),
|
||||
reply_markup=ReplyKeyboardMarkup(keyboard=kb,
|
||||
one_time_keyboard=True))
|
||||
|
||||
|
||||
@user_locale
|
||||
def kb_select(bot, update, groups):
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
option = groups[0]
|
||||
|
||||
if option == Emoji.BAR_CHART:
|
||||
us = UserSetting.get(id=user.id)
|
||||
us.stats = True
|
||||
send_async(bot, chat.id, text=_("Enabled statistics!"))
|
||||
|
||||
elif option == Emoji.EARTH_GLOBE_EUROPE_AFRICA:
|
||||
send_async(bot, chat.id, text=_("Select locale"),
|
||||
reply_markup=ReplyKeyboardMarkup(keyboard=available_locales,
|
||||
one_time_keyboard=True))
|
||||
|
||||
elif option == Emoji.CROSS_MARK:
|
||||
us = UserSetting.get(id=user.id)
|
||||
us.stats = False
|
||||
us.first_places = 0
|
||||
us.games_played = 0
|
||||
us.cards_played = 0
|
||||
send_async(bot, chat.id, text=_("Deleted and disabled statistics!"))
|
||||
|
||||
|
||||
@user_locale
|
||||
def locale_select(bot, update, groups):
|
||||
chat = update.message.chat
|
||||
user = update.message.from_user
|
||||
option = groups[0]
|
||||
|
||||
if option in [locale for row in available_locales for locale in row]:
|
||||
us = UserSetting.get(id=user.id)
|
||||
us.lang = option
|
||||
_.push(option)
|
||||
send_async(bot, chat.id, text=_("Set locale!"))
|
||||
_.pop()
|
||||
|
||||
|
||||
dispatcher.add_handler(CommandHandler('settings', show_settings))
|
||||
dispatcher.add_handler(RegexHandler('^([' + Emoji.BAR_CHART +
|
||||
Emoji.EARTH_GLOBE_EUROPE_AFRICA +
|
||||
Emoji.CROSS_MARK + ']) .+$',
|
||||
kb_select, pass_groups=True))
|
||||
dispatcher.add_handler(RegexHandler(r'^(\w\w_\w\w)$',
|
||||
locale_select, pass_groups=True))
|
37
shared_vars.py
Normal file
37
shared_vars.py
Normal file
|
@ -0,0 +1,37 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
from telegram.ext import Updater
|
||||
from telegram.utils.botan import Botan
|
||||
|
||||
from game_manager import GameManager
|
||||
from database import db
|
||||
from credentials import TOKEN, BOTAN_TOKEN
|
||||
|
||||
db.bind('sqlite', 'uno.sqlite3', create_db=True)
|
||||
db.generate_mapping(create_tables=True)
|
||||
|
||||
gm = GameManager()
|
||||
updater = Updater(token=TOKEN, workers=32)
|
||||
dispatcher = updater.dispatcher
|
||||
|
||||
botan = False
|
||||
if BOTAN_TOKEN:
|
||||
botan = Botan(BOTAN_TOKEN)
|
110
simple_commands.py
Normal file
110
simple_commands.py
Normal file
|
@ -0,0 +1,110 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
from telegram import ParseMode
|
||||
from telegram.ext import CommandHandler
|
||||
|
||||
from user_setting import UserSetting
|
||||
from utils import _, send_async, user_locale
|
||||
from shared_vars import dispatcher
|
||||
|
||||
help_text = ("Follow these steps:\n\n"
|
||||
"1. Add this bot to a group\n"
|
||||
"2. In the group, start a new game with /new or join an already"
|
||||
" running game with /join\n"
|
||||
"3. After at least two players have joined, start the game with"
|
||||
" /start\n"
|
||||
"4. Type <code>@mau_mau_bot</code> into your chat box and hit "
|
||||
"<b>space</b>, or click the <code>via @mau_mau_bot</code> text "
|
||||
"next to messages. You will see your cards (some greyed out), "
|
||||
"any extra options like drawing, and a <b>?</b> to see the "
|
||||
"current game state. The <b>greyed out cards</b> are those you "
|
||||
"<b>can not play</b> at the moment. Tap an option to execute "
|
||||
"the selected action.\n"
|
||||
"Players can join the game at any time. To leave a game, "
|
||||
"use /leave. If a player takes more than 90 seconds to play, "
|
||||
"you can use /skip to skip that player.\n\n"
|
||||
"<b>Language</b> and other settings: /settings\n"
|
||||
"Other commands (only game creator):\n"
|
||||
"/close - Close lobby\n"
|
||||
"/open - Open lobby\n"
|
||||
"/enable_translations - Translate relevant texts into all "
|
||||
"languages spoken in a game\n"
|
||||
"/disable_translations - Use English for those texts\n\n"
|
||||
"<b>Experimental:</b> Play in multiple groups at the same time. "
|
||||
"Press the <code>Current game: ...</code> button and select the "
|
||||
"group you want to play a card in.\n"
|
||||
"If you enjoy this bot, "
|
||||
"<a href=\"https://telegram.me/storebot?start=mau_mau_bot\">"
|
||||
"rate me</a>, join the "
|
||||
"<a href=\"https://telegram.me/unobotupdates\">update channel</a>"
|
||||
" and buy an UNO card game.")
|
||||
|
||||
source_text = ("This bot is Free Software and licensed under the AGPL. "
|
||||
"The code is available here: \n"
|
||||
"https://github.com/jh0ker/mau_mau_bot")
|
||||
|
||||
|
||||
@user_locale
|
||||
def help(bot, update):
|
||||
"""Handler for the /help command"""
|
||||
send_async(bot, update.message.chat_id, text=_(help_text),
|
||||
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
|
||||
|
||||
|
||||
@user_locale
|
||||
def source(bot, update):
|
||||
"""Handler for the /help command"""
|
||||
send_async(bot, update.message.chat_id, text=_(source_text),
|
||||
parse_mode=ParseMode.HTML, disable_web_page_preview=True)
|
||||
|
||||
|
||||
@user_locale
|
||||
def news(bot, update):
|
||||
"""Handler for the /news command"""
|
||||
send_async(bot, update.message.chat_id,
|
||||
text=_("All news here: https://telegram.me/unobotupdates"),
|
||||
disable_web_page_preview=True)
|
||||
|
||||
|
||||
@user_locale
|
||||
def stats(bot, update):
|
||||
user = update.message.from_user
|
||||
us = UserSetting.get(id=user.id)
|
||||
if not us or not us.stats:
|
||||
send_async(bot, update.message.chat_id,
|
||||
text=_("You did not enable statistics. Use /settings in "
|
||||
"a private chat with the bot to enable them."))
|
||||
else:
|
||||
stats_text = list()
|
||||
stats_text.append(
|
||||
_("{number} games played").format(number=us.games_played))
|
||||
stats_text.append(
|
||||
_("{number} first places").format(number=us.first_places))
|
||||
stats_text.append(
|
||||
_("{number} cards played").format(number=us.cards_played))
|
||||
|
||||
send_async(bot, update.message.chat_id,
|
||||
text='\n'.join(stats_text))
|
||||
|
||||
|
||||
dispatcher.add_handler(CommandHandler('help', help))
|
||||
dispatcher.add_handler(CommandHandler('source', source))
|
||||
dispatcher.add_handler(CommandHandler('news', news))
|
||||
dispatcher.add_handler(CommandHandler('stats', stats))
|
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
|
41
test/test.py
41
test/test.py
|
@ -1,41 +0,0 @@
|
|||
import unittest
|
||||
from game import Game
|
||||
from player import Player
|
||||
|
||||
|
||||
class Test(unittest.TestCase):
|
||||
|
||||
game = None
|
||||
|
||||
def setUp(self):
|
||||
self.game = Game()
|
||||
|
||||
def test_insert(self):
|
||||
p0 = Player(self.game, "Player 0")
|
||||
p1 = Player(self.game, "Player 1")
|
||||
p2 = Player(self.game, "Player 2")
|
||||
|
||||
self.assertEqual(p0, p2.next)
|
||||
self.assertEqual(p1, p0.next)
|
||||
self.assertEqual(p2, p1.next)
|
||||
|
||||
self.assertEqual(p0.prev, p2)
|
||||
self.assertEqual(p1.prev, p0)
|
||||
self.assertEqual(p2.prev, p1)
|
||||
|
||||
def test_reverse(self):
|
||||
p0 = Player(self.game, "Player 0")
|
||||
p1 = Player(self.game, "Player 1")
|
||||
p2 = Player(self.game, "Player 2")
|
||||
self.game.reverse()
|
||||
p3 = Player(self.game, "Player 3")
|
||||
|
||||
self.assertEqual(p0, p3.next)
|
||||
self.assertEqual(p1, p2.next)
|
||||
self.assertEqual(p2, p0.next)
|
||||
self.assertEqual(p3, p1.next)
|
||||
|
||||
self.assertEqual(p0, p2.prev)
|
||||
self.assertEqual(p1, p3.prev)
|
||||
self.assertEqual(p2, p1.prev)
|
||||
self.assertEqual(p3, p0.prev)
|
111
test/test_game_manager.py
Normal file
111
test/test_game_manager.py
Normal file
|
@ -0,0 +1,111 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
import unittest
|
||||
|
||||
from telegram import User, Chat
|
||||
|
||||
from game_manager import GameManager
|
||||
from errors import AlreadyJoinedError, LobbyClosedError, NoGameInChatError, \
|
||||
NotEnoughPlayersError
|
||||
|
||||
|
||||
class Test(unittest.TestCase):
|
||||
|
||||
game = None
|
||||
|
||||
def setUp(self):
|
||||
self.gm = GameManager()
|
||||
|
||||
self.chat0 = Chat(0, 'group')
|
||||
self.chat1 = Chat(1, 'group')
|
||||
self.chat2 = Chat(2, 'group')
|
||||
|
||||
self.user0 = User(0, 'user0')
|
||||
self.user1 = User(1, 'user1')
|
||||
self.user2 = User(2, 'user2')
|
||||
|
||||
def test_new_game(self):
|
||||
g0 = self.gm.new_game(self.chat0)
|
||||
g1 = self.gm.new_game(self.chat1)
|
||||
|
||||
self.assertListEqual(self.gm.chatid_games[0], [g0])
|
||||
self.assertListEqual(self.gm.chatid_games[1], [g1])
|
||||
|
||||
def test_join_game(self):
|
||||
|
||||
self.assertRaises(NoGameInChatError,
|
||||
self.gm.join_game,
|
||||
*(self.user0, self.chat0))
|
||||
|
||||
g0 = self.gm.new_game(self.chat0)
|
||||
|
||||
self.gm.join_game(self.user0, self.chat0)
|
||||
self.assertEqual(len(g0.players), 1)
|
||||
|
||||
self.gm.join_game(self.user1, self.chat0)
|
||||
self.assertEqual(len(g0.players), 2)
|
||||
|
||||
g0.open = False
|
||||
self.assertRaises(LobbyClosedError,
|
||||
self.gm.join_game,
|
||||
*(self.user2, self.chat0))
|
||||
|
||||
g0.open = True
|
||||
self.assertRaises(AlreadyJoinedError,
|
||||
self.gm.join_game,
|
||||
*(self.user1, self.chat0))
|
||||
|
||||
def test_leave_game(self):
|
||||
g0 = self.gm.new_game(self.chat0)
|
||||
|
||||
self.gm.join_game(self.user0, self.chat0)
|
||||
self.gm.join_game(self.user1, self.chat0)
|
||||
|
||||
self.assertRaises(NotEnoughPlayersError,
|
||||
self.gm.leave_game,
|
||||
*(self.user1, self.chat0))
|
||||
|
||||
self.gm.join_game(self.user2, self.chat0)
|
||||
self.gm.leave_game(self.user0, self.chat0)
|
||||
|
||||
self.assertRaises(NoGameInChatError,
|
||||
self.gm.leave_game,
|
||||
*(self.user0, self.chat0))
|
||||
|
||||
def test_end_game(self):
|
||||
g0 = self.gm.new_game(self.chat0)
|
||||
|
||||
self.gm.join_game(self.user0, self.chat0)
|
||||
self.gm.join_game(self.user1, self.chat0)
|
||||
|
||||
self.assertEqual(len(self.gm.userid_players[0]), 1)
|
||||
|
||||
g1 = self.gm.new_game(self.chat0)
|
||||
self.gm.join_game(self.user2, self.chat0)
|
||||
|
||||
self.gm.end_game(self.chat0, self.user0)
|
||||
self.assertEqual(len(self.gm.chatid_games[0]), 1)
|
||||
|
||||
self.gm.end_game(self.chat0, self.user2)
|
||||
self.assertFalse(0 in self.gm.chatid_games)
|
||||
self.assertFalse(0 in self.gm.userid_players)
|
||||
self.assertFalse(1 in self.gm.userid_players)
|
||||
self.assertFalse(2 in self.gm.userid_players)
|
159
test/test_player.py
Normal file
159
test/test_player.py
Normal file
|
@ -0,0 +1,159 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
import unittest
|
||||
|
||||
from game import Game
|
||||
from player import Player
|
||||
import card as c
|
||||
|
||||
|
||||
class Test(unittest.TestCase):
|
||||
|
||||
game = None
|
||||
|
||||
def setUp(self):
|
||||
self.game = Game(None)
|
||||
|
||||
def test_insert(self):
|
||||
p0 = Player(self.game, "Player 0")
|
||||
p1 = Player(self.game, "Player 1")
|
||||
p2 = Player(self.game, "Player 2")
|
||||
|
||||
self.assertEqual(p0, p2.next)
|
||||
self.assertEqual(p1, p0.next)
|
||||
self.assertEqual(p2, p1.next)
|
||||
|
||||
self.assertEqual(p0.prev, p2)
|
||||
self.assertEqual(p1.prev, p0)
|
||||
self.assertEqual(p2.prev, p1)
|
||||
|
||||
def test_reverse(self):
|
||||
p0 = Player(self.game, "Player 0")
|
||||
p1 = Player(self.game, "Player 1")
|
||||
p2 = Player(self.game, "Player 2")
|
||||
self.game.reverse()
|
||||
p3 = Player(self.game, "Player 3")
|
||||
|
||||
self.assertEqual(p0, p3.next)
|
||||
self.assertEqual(p1, p2.next)
|
||||
self.assertEqual(p2, p0.next)
|
||||
self.assertEqual(p3, p1.next)
|
||||
|
||||
self.assertEqual(p0, p2.prev)
|
||||
self.assertEqual(p1, p3.prev)
|
||||
self.assertEqual(p2, p1.prev)
|
||||
self.assertEqual(p3, p0.prev)
|
||||
|
||||
def test_leave(self):
|
||||
p0 = Player(self.game, "Player 0")
|
||||
p1 = Player(self.game, "Player 1")
|
||||
p2 = Player(self.game, "Player 2")
|
||||
|
||||
p1.leave()
|
||||
|
||||
self.assertEqual(p0, p2.next)
|
||||
self.assertEqual(p2, p0.next)
|
||||
|
||||
def test_draw(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
deck_before = len(self.game.deck.cards)
|
||||
top_card = self.game.deck.cards[-1]
|
||||
|
||||
p.draw()
|
||||
|
||||
self.assertEqual(top_card, p.cards[-1])
|
||||
self.assertEqual(deck_before, len(self.game.deck.cards) + 1)
|
||||
|
||||
def test_draw_two(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
deck_before = len(self.game.deck.cards)
|
||||
self.game.draw_counter = 2
|
||||
|
||||
p.draw()
|
||||
|
||||
self.assertEqual(deck_before, len(self.game.deck.cards) + 2)
|
||||
|
||||
def test_playable_cards_simple(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
self.game.last_card = c.Card(c.RED, '5')
|
||||
|
||||
p.cards = [c.Card(c.RED, '0'), c.Card(c.RED, '5'), c.Card(c.BLUE, '0'),
|
||||
c.Card(c.GREEN, '5'), c.Card(c.GREEN, '8')]
|
||||
|
||||
expected = [c.Card(c.RED, '0'), c.Card(c.RED, '5'),
|
||||
c.Card(c.GREEN, '5')]
|
||||
|
||||
self.assertListEqual(p.playable_cards(), expected)
|
||||
|
||||
def test_playable_cards_on_draw_two(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
self.game.last_card = c.Card(c.RED, c.DRAW_TWO)
|
||||
self.game.draw_counter = 2
|
||||
|
||||
p.cards = [c.Card(c.RED, c.DRAW_TWO), c.Card(c.RED, '5'),
|
||||
c.Card(c.BLUE, '0'), c.Card(c.GREEN, '5'),
|
||||
c.Card(c.GREEN, c.DRAW_TWO)]
|
||||
|
||||
expected = [c.Card(c.RED, c.DRAW_TWO), c.Card(c.GREEN, c.DRAW_TWO)]
|
||||
|
||||
self.assertListEqual(p.playable_cards(), expected)
|
||||
|
||||
def test_playable_cards_on_draw_four(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
self.game.last_card = c.Card(c.RED, None, c.DRAW_FOUR)
|
||||
self.game.draw_counter = 4
|
||||
|
||||
p.cards = [c.Card(c.RED, c.DRAW_TWO), c.Card(c.RED, '5'),
|
||||
c.Card(c.BLUE, '0'), c.Card(c.GREEN, '5'),
|
||||
c.Card(c.GREEN, c.DRAW_TWO),
|
||||
c.Card(None, None, c.DRAW_FOUR),
|
||||
c.Card(None, None, c.CHOOSE)]
|
||||
|
||||
expected = list()
|
||||
|
||||
self.assertListEqual(p.playable_cards(), expected)
|
||||
|
||||
def test_bluffing(self):
|
||||
p = Player(self.game, "Player 0")
|
||||
|
||||
self.game.last_card = c.Card(c.RED, '1')
|
||||
|
||||
p.cards = [c.Card(c.RED, c.DRAW_TWO), c.Card(c.RED, '5'),
|
||||
c.Card(c.BLUE, '0'), c.Card(c.GREEN, '5'),
|
||||
c.Card(c.RED, '5'), c.Card(c.GREEN, c.DRAW_TWO),
|
||||
c.Card(None, None, c.DRAW_FOUR),
|
||||
c.Card(None, None, c.CHOOSE)]
|
||||
|
||||
p.playable_cards()
|
||||
self.assertTrue(p.bluffing)
|
||||
|
||||
p.cards = [c.Card(c.BLUE, '1'), c.Card(c.GREEN, '1'),
|
||||
c.Card(c.GREEN, c.DRAW_TWO),
|
||||
c.Card(None, None, c.DRAW_FOUR),
|
||||
c.Card(None, None, c.CHOOSE)]
|
||||
|
||||
p.playable_cards()
|
||||
self.assertFalse(p.bluffing)
|
32
user_setting.py
Normal file
32
user_setting.py
Normal file
|
@ -0,0 +1,32 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU Affero General Public License as
|
||||
# published by the Free Software Foundation, either version 3 of the
|
||||
# License, or (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU Affero General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU Affero General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
from database import db, Optional, Required, PrimaryKey, db_session
|
||||
|
||||
|
||||
class UserSetting(db.Entity):
|
||||
|
||||
id = PrimaryKey(int, auto=False, size=64) # Telegram User ID
|
||||
lang = Optional(str, default='en') # The language setting for this user
|
||||
stats = Optional(bool, default=False) # Opt-in to keep game statistics
|
||||
first_places = Optional(int, default=0) # Nr. of games won in first place
|
||||
games_played = Optional(int, default=0) # Nr. of games completed
|
||||
cards_played = Optional(int, default=0) # Nr. of cards played total
|
||||
use_keyboards = Optional(bool, default=False) # Use keyboards (unused)
|
170
utils.py
170
utils.py
|
@ -1,4 +1,5 @@
|
|||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Telegram bot to play UNO in group chats
|
||||
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
|
||||
|
@ -17,7 +18,51 @@
|
|||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
import logging
|
||||
from functools import wraps
|
||||
|
||||
from flufl.i18n import registry
|
||||
from flufl.i18n import PackageStrategy
|
||||
|
||||
from telegram import Emoji
|
||||
from telegram.ext.dispatcher import run_async
|
||||
import locales
|
||||
from database import db_session
|
||||
from user_setting import UserSetting
|
||||
from shared_vars import gm
|
||||
|
||||
strategy = PackageStrategy('unobot', locales)
|
||||
application = registry.register(strategy)
|
||||
_ = application._
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
TIMEOUT = 2.5
|
||||
|
||||
|
||||
def __(string, multi_translate):
|
||||
"""Translates text into all locales on the stack"""
|
||||
translations = list()
|
||||
locales = list()
|
||||
|
||||
if not multi_translate:
|
||||
_.push('en_US')
|
||||
translations.append(_(string))
|
||||
_.pop()
|
||||
|
||||
else:
|
||||
while _.code:
|
||||
translation = _(string)
|
||||
|
||||
if translation not in translations:
|
||||
translations.append(translation)
|
||||
|
||||
locales.append(_.code)
|
||||
_.pop()
|
||||
|
||||
for l in reversed(locales):
|
||||
_.push(l)
|
||||
|
||||
return '\n'.join(translations)
|
||||
|
||||
|
||||
def list_subtract(list1, list2):
|
||||
|
@ -41,10 +86,127 @@ def display_name(user):
|
|||
def display_color(color):
|
||||
""" Convert a color code to actual color name """
|
||||
if color == "r":
|
||||
return Emoji.HEAVY_BLACK_HEART + " Red"
|
||||
return _("{emoji} Red").format(emoji=Emoji.HEAVY_BLACK_HEART)
|
||||
if color == "b":
|
||||
return Emoji.BLUE_HEART + " Blue"
|
||||
return _("{emoji} Blue").format(emoji=Emoji.BLUE_HEART)
|
||||
if color == "g":
|
||||
return Emoji.GREEN_HEART + " Green"
|
||||
return _("{emoji} Green").format(emoji=Emoji.GREEN_HEART)
|
||||
if color == "y":
|
||||
return Emoji.YELLOW_HEART + " Yellow"
|
||||
return _("{emoji} Yellow").format(emoji=Emoji.YELLOW_HEART)
|
||||
|
||||
|
||||
def display_color_group(color, game):
|
||||
""" Convert a color code to actual color name """
|
||||
if color == "r":
|
||||
return __("{emoji} Red", game.translate).format(
|
||||
emoji=Emoji.HEAVY_BLACK_HEART)
|
||||
if color == "b":
|
||||
return __("{emoji} Blue", game.translate).format(
|
||||
emoji=Emoji.BLUE_HEART)
|
||||
if color == "g":
|
||||
return __("{emoji} Green", game.translate).format(
|
||||
emoji=Emoji.GREEN_HEART)
|
||||
if color == "y":
|
||||
return __("{emoji} Yellow", game.translate).format(
|
||||
emoji=Emoji.YELLOW_HEART)
|
||||
|
||||
|
||||
def error(bot, update, error):
|
||||
"""Simple error handler"""
|
||||
logger.exception(error)
|
||||
|
||||
|
||||
@run_async
|
||||
def send_async(bot, *args, **kwargs):
|
||||
"""Send a message asynchronously"""
|
||||
if 'timeout' not in kwargs:
|
||||
kwargs['timeout'] = TIMEOUT
|
||||
|
||||
try:
|
||||
bot.sendMessage(*args, **kwargs)
|
||||
except Exception as e:
|
||||
error(None, None, e)
|
||||
|
||||
|
||||
@run_async
|
||||
def answer_async(bot, *args, **kwargs):
|
||||
"""Answer an inline query asynchronously"""
|
||||
if 'timeout' not in kwargs:
|
||||
kwargs['timeout'] = TIMEOUT
|
||||
|
||||
try:
|
||||
bot.answerInlineQuery(*args, **kwargs)
|
||||
except Exception as e:
|
||||
error(None, None, e)
|
||||
|
||||
|
||||
def user_locale(func):
|
||||
@wraps(func)
|
||||
@db_session
|
||||
def wrapped(bot, update, *pargs, **kwargs):
|
||||
user, chat = _user_chat_from_update(update)
|
||||
|
||||
with db_session:
|
||||
us = UserSetting.get(id=user.id)
|
||||
|
||||
if us:
|
||||
_.push(us.lang)
|
||||
else:
|
||||
_.push('en_US')
|
||||
|
||||
result = func(bot, update, *pargs, **kwargs)
|
||||
_.pop()
|
||||
return result
|
||||
return wrapped
|
||||
|
||||
|
||||
def game_locales(func):
|
||||
@wraps(func)
|
||||
@db_session
|
||||
def wrapped(bot, update, *pargs, **kwargs):
|
||||
user, chat = _user_chat_from_update(update)
|
||||
player = gm.player_for_user_in_chat(user, chat)
|
||||
locales = list()
|
||||
|
||||
if player:
|
||||
for player in player.game.players:
|
||||
us = UserSetting.get(id=player.user.id)
|
||||
|
||||
if us:
|
||||
loc = us.lang
|
||||
else:
|
||||
loc = 'en_US'
|
||||
|
||||
if loc in locales:
|
||||
continue
|
||||
|
||||
_.push(loc)
|
||||
locales.append(loc)
|
||||
|
||||
result = func(bot, update, *pargs, **kwargs)
|
||||
|
||||
for i in locales:
|
||||
_.pop()
|
||||
return result
|
||||
return wrapped
|
||||
|
||||
|
||||
def _user_chat_from_update(update):
|
||||
|
||||
try:
|
||||
user = update.message.from_user
|
||||
chat = update.message.chat
|
||||
except (NameError, AttributeError):
|
||||
try:
|
||||
user = update.inline_query.from_user
|
||||
chat = gm.userid_current[user.id].game.chat
|
||||
except KeyError:
|
||||
chat = None
|
||||
except (NameError, AttributeError):
|
||||
try:
|
||||
user = update.chosen_inline_result.from_user
|
||||
chat = gm.userid_current[user.id].game.chat
|
||||
except (NameError, AttributeError):
|
||||
chat = None
|
||||
|
||||
return user, chat
|
||||
|
|
Loading…
Reference in a new issue