forked from test/mau_mau_bot
+4 on +4, skip turn
This commit is contained in:
parent
9d543653c7
commit
cebffecc35
2 changed files with 6 additions and 4 deletions
4
bot.py
4
bot.py
|
@ -316,7 +316,9 @@ def do_draw(game, player):
|
||||||
player.cards.append(game.deck.draw())
|
player.cards.append(game.deck.draw())
|
||||||
game.draw_counter = 0
|
game.draw_counter = 0
|
||||||
player.drew = True
|
player.drew = True
|
||||||
if game.last_card.value == c.DRAW_TWO and draw_counter_before > 0:
|
if (game.last_card.value == c.DRAW_TWO or
|
||||||
|
game.last_card.special == c.DRAW_FOUR) and \
|
||||||
|
draw_counter_before > 0:
|
||||||
game.turn()
|
game.turn()
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -102,11 +102,11 @@ class Player(object):
|
||||||
self.logger.debug("Card's color or value doesn't match")
|
self.logger.debug("Card's color or value doesn't match")
|
||||||
is_playable = False
|
is_playable = False
|
||||||
if last.value == c.DRAW_TWO and not \
|
if last.value == c.DRAW_TWO and not \
|
||||||
(card.value == c.DRAW_TWO or
|
card.value == c.DRAW_TWO and self.game.draw_counter:
|
||||||
not self.game.draw_counter):
|
|
||||||
self.logger.debug("Player has to draw and can't counter")
|
self.logger.debug("Player has to draw and can't counter")
|
||||||
is_playable = False
|
is_playable = False
|
||||||
if last.special == c.DRAW_FOUR and self.game.draw_counter:
|
if last.special == c.DRAW_FOUR and not \
|
||||||
|
card.special == c.DRAW_FOUR and self.game.draw_counter:
|
||||||
self.logger.debug("Player has to draw and can't counter")
|
self.logger.debug("Player has to draw and can't counter")
|
||||||
is_playable = False
|
is_playable = False
|
||||||
if not last.color or card in playable:
|
if not last.color or card in playable:
|
||||||
|
|
Loading…
Reference in a new issue