mau_mau_bot/utils.py
2016-05-22 14:45:51 +02:00

155 lines
3.8 KiB
Python

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#
# Telegram bot to play UNO in group chats
# Copyright (c) 2016 Jannes Höke <uno@jhoeke.de>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Affero General Public License for more details.
#
# You should have received a copy of the GNU Affero General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
import logging
from functools import wraps
from flufl.i18n import registry
from flufl.i18n import PackageStrategy
from telegram import Emoji
from telegram.ext.dispatcher import run_async
import locales
from database import db_session
from user_setting import UserSetting
strategy = PackageStrategy('unobot', locales)
application = registry.register(strategy)
_ = application._
logger = logging.getLogger(__name__)
TIMEOUT = 2.5
def __(string):
"""Translates text into all locales on the stack"""
translations = list()
locales = list()
while True:
translation = _(string)
if translation not in translations:
translations.append(translation)
l = _.code
_.pop()
if l is None:
break
else:
locales.append(l)
for l in reversed(locales):
_.push(l)
return '\n'.join(translations) # TODO
def list_subtract(list1, list2):
""" Helper function to subtract two lists and return the sorted result """
list1 = list1.copy()
for x in list2:
list1.remove(x)
return list(sorted(list1))
def display_name(user):
""" Get the current players name including their username, if possible """
user_name = user.first_name
if user.username:
user_name += ' (@' + user.username + ')'
return user_name
def display_color(color):
""" Convert a color code to actual color name """
if color == "r":
return Emoji.HEAVY_BLACK_HEART + " Red"
if color == "b":
return Emoji.BLUE_HEART + " Blue"
if color == "g":
return Emoji.GREEN_HEART + " Green"
if color == "y":
return Emoji.YELLOW_HEART + " Yellow"
def error(bot, update, error):
"""Simple error handler"""
logger.exception(error)
@run_async
def send_async(bot, *args, **kwargs):
"""Send a message asynchronously"""
if 'timeout' not in kwargs:
kwargs['timeout'] = TIMEOUT
try:
bot.sendMessage(*args, **kwargs)
except Exception as e:
error(None, None, e)
@run_async
def answer_async(bot, *args, **kwargs):
"""Answer an inline query asynchronously"""
if 'timeout' not in kwargs:
kwargs['timeout'] = TIMEOUT
try:
bot.answerInlineQuery(*args, **kwargs)
except Exception as e:
error(None, None, e)
def user_locale(func):
@wraps(func)
@db_session
def wrapped(bot, update, *pargs, **kwargs):
with db_session:
us = UserSetting.get(id=update.message.from_user.id)
if us:
_.push(us.lang)
else:
_.push('en_US')
result = func(bot, update, *pargs, **kwargs)
_.pop()
return result
return wrapped
def game_locales(func):
@wraps(func)
@db_session
def wrapped(*pargs, **kwargs):
num_locales = 0
for loc in ('en_US', 'de_DE'): # TODO: Get user locales from Database
_.push(loc)
num_locales += 1
result = func(*pargs, **kwargs)
for i in range(num_locales):
_.pop()
return result
return wrapped