Update README.md
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@ -11,10 +11,10 @@ Work is in progress (possibly taking forever) to explore decoding options. On a
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# What works
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So far only encoding is implemented. It should support the basic set of FT8 messages:
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* CQ <call> <grid>, e.g. CQ CA0LL GG77
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* CQ <xy> <call> <grid>, e.g. CQ JA CA0LL GG77
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* <call> <call> <report>, e.g. CA0LL OT7ER R-07
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* <call> <call> 73/RRR/RR73, e.g. OT7ER CA0LL 73
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* CQ {call} {grid}, e.g. CQ CA0LL GG77
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* CQ {xy} {call} {grid}, e.g. CQ JA CA0LL GG77
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* {call} {call} {report}, e.g. CA0LL OT7ER R-07
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* {call} {call} 73/RRR/RR73, e.g. OT7ER CA0LL 73
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# What doesn't
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@ -23,6 +23,10 @@ So far only encoding is implemented. It should support the basic set of FT8 mess
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* Encoding compound callsigns with country prefixes and mode suffixes
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* Decoding
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# What to do with it
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You can generate 15-second WAV files with your own messages as a proof of concept or for testing purposes. They can either be played back or opened directly from WSJT-X. To do that, run ```make``` and build ```gen_ft8```. Then run it. Currently messages are modulated at 1000-1050 Hz.
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# References and credits
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Thanks to Robert Morris, AB1HL, whose Python code (https://github.com/rtmrtmrtmrtm/weakmon) inspired this and helped to test various parts of the code.
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