#include "wave.h" #include #include #include #include // Save signal in floating point format (-1 .. +1) as a WAVE file using 16-bit signed integers. void save_wav(const float *signal, int num_samples, int sample_rate, const char *path) { FILE *f = fopen(path, "wb"); char subChunk1ID[4] = {'f', 'm', 't', ' '}; uint32_t subChunk1Size = 16; // 16 for PCM uint16_t audioFormat = 1; // PCM = 1 uint16_t numChannels = 1; uint16_t bitsPerSample = 16; uint32_t sampleRate = sample_rate; uint16_t blockAlign = numChannels * bitsPerSample / 8; uint32_t byteRate = sampleRate * blockAlign; char subChunk2ID[4] = {'d', 'a', 't', 'a'}; uint32_t subChunk2Size = num_samples * blockAlign; char chunkID[4] = {'R', 'I', 'F', 'F'}; uint32_t chunkSize = 4 + (8 + subChunk1Size) + (8 + subChunk2Size); char format[4] = {'W', 'A', 'V', 'E'}; int16_t *raw_data = (int16_t *)malloc(num_samples * blockAlign); for (int i = 0; i < num_samples; i++) { float x = signal[i]; if (x > 1.0) x = 1.0; else if (x < -1.0) x = -1.0; raw_data[i] = int(0.5 + (x * 32767.0)); } // NOTE: works only on little-endian architecture fwrite(chunkID, sizeof(chunkID), 1, f); fwrite(&chunkSize, sizeof(chunkSize), 1, f); fwrite(format, sizeof(format), 1, f); fwrite(subChunk1ID, sizeof(subChunk1ID), 1, f); fwrite(&subChunk1Size, sizeof(subChunk1Size), 1, f); fwrite(&audioFormat, sizeof(audioFormat), 1, f); fwrite(&numChannels, sizeof(numChannels), 1, f); fwrite(&sampleRate, sizeof(sampleRate), 1, f); fwrite(&byteRate, sizeof(byteRate), 1, f); fwrite(&blockAlign, sizeof(blockAlign), 1, f); fwrite(&bitsPerSample, sizeof(bitsPerSample), 1, f); fwrite(subChunk2ID, sizeof(subChunk2ID), 1, f); fwrite(&subChunk2Size, sizeof(subChunk2Size), 1, f); fwrite(raw_data, blockAlign, num_samples, f); fclose(f); free(raw_data); }