Always use the best render scale quality available

Because why not.

See <https://wiki.libsdl.org/SDL_HINT_RENDER_SCALE_QUALITY>.
This commit is contained in:
Romain Vimont 2018-03-12 14:07:47 +01:00
parent c075ad0a1e
commit 9e328ef98b

View file

@ -18,8 +18,8 @@ SDL_bool sdl_init_and_configure(void) {
atexit(SDL_Quit); atexit(SDL_Quit);
// Bilinear resizing // Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) { if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering"); LOGW("Could not enable bilinear filtering");
} }