345f8858d3
The client needs the PTS for each frame only if recording is enabled. Otherwise, the PTS are not necessary, and the protocol is more straighforward.
48 lines
1.5 KiB
C
48 lines
1.5 KiB
C
#ifndef SERVER_H
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#define SERVER_H
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#include "command.h"
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#include "net.h"
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struct server {
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const char *serial;
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process_t process;
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socket_t server_socket; // only used if !tunnel_forward
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socket_t device_socket;
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Uint16 local_port;
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SDL_bool tunnel_enabled;
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SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
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SDL_bool send_frame_meta; // request frame PTS to be able to record properly
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SDL_bool server_copied_to_device;
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};
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#define SERVER_INITIALIZER { \
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.serial = NULL, \
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.process = PROCESS_NONE, \
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.server_socket = INVALID_SOCKET, \
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.device_socket = INVALID_SOCKET, \
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.local_port = 0, \
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.tunnel_enabled = SDL_FALSE, \
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.tunnel_forward = SDL_FALSE, \
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.send_frame_meta = SDL_FALSE, \
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.server_copied_to_device = SDL_FALSE, \
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}
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// init default values
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void server_init(struct server *server);
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// push, enable tunnel et start the server
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SDL_bool server_start(struct server *server, const char *serial,
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Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
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const char *crop, SDL_bool send_frame_meta);
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// block until the communication with the server is established
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socket_t server_connect_to(struct server *server);
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// disconnect and kill the server process
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void server_stop(struct server *server);
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// close and release sockets
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void server_destroy(struct server *server);
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#endif
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