i18n: logger messages shouldn't be translatable.

Co-authored-by: Jim Chen <jimchen5209@gmail.com>
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pan93412 2019-08-28 15:44:06 +08:00 committed by GitHub
parent e283d7af10
commit 1936d00f2a
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@ -51,7 +51,7 @@ def do_skip(bot, player, job_queue=None):
.format(time=n, .format(time=n,
name=display_name(next_player.user)) name=display_name(next_player.user))
) )
logger.info(__("{player} was skipped! ", multi=game.translate) logger.info("{player} was skipped! "
.format(player=display_name(player.user))) .format(player=display_name(player.user)))
game.turn() game.turn()
if job_queue: if job_queue:
@ -66,7 +66,7 @@ def do_skip(bot, player, job_queue=None):
"Next player: {name2}", multi=game.translate) "Next player: {name2}", multi=game.translate)
.format(name1=display_name(skipped_player.user), .format(name1=display_name(skipped_player.user),
name2=display_name(next_player.user))) name2=display_name(next_player.user)))
logger.info(__("{player} was skipped! ", multi=game.translate) logger.info("{player} was skipped! "
.format(player=display_name(player.user))) .format(player=display_name(player.user)))
if job_queue: if job_queue:
start_player_countdown(bot, game, job_queue) start_player_countdown(bot, game, job_queue)