275 lines
7.8 KiB
Rust
275 lines
7.8 KiB
Rust
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use std::env;
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use serde::Deserialize;
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use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
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use tsproto_packets::packets::{AudioData, CodecType, OutAudio, OutPacket};
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use audiopus::coder::Encoder;
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use futures::prelude::*;
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use sdl2::audio::{AudioCallback, AudioDevice, AudioSpec, AudioSpecDesired, AudioStatus};
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use sdl2::AudioSubsystem;
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// This trait adds the `register_songbird` and `register_songbird_with` methods
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// to the client builder below, making it easy to install this voice client.
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// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
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use songbird::SerenityInit;
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// Import the `Context` to handle commands.
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use serenity::client::Context;
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use serenity::{
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async_trait,
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client::{Client, EventHandler},
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framework::{
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StandardFramework,
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standard::{
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Args, CommandResult,
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macros::{command, group},
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},
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},
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model::{channel::Message, gateway::Ready},
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Result as SerenityResult,
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};
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pub(crate) struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, _: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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}
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}
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#[group]
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#[commands(deafen, join, leave, mute, play, ping, undeafen, unmute)]
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pub struct General;
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#[derive(Debug,Deserialize)]
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struct Config {
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discord_token: String,
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teamspeak_server: String,
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teamspeak_identity: String,
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teamspeak_channel: i32,
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}
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#[command]
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#[only_in(guilds)]
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async fn deafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_deaf() {
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check_msg(msg.channel_id.say(&ctx.http, "Already deafened").await);
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} else {
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if let Err(e) = handler.deafen(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Deafened").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn join(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let channel_id = guild
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.voice_states.get(&msg.author.id)
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.and_then(|voice_state| voice_state.channel_id);
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let connect_to = match channel_id {
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Some(channel) => channel,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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}
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};
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let _handler = manager.join(guild_id, connect_to).await;
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let has_handler = manager.get(guild_id).is_some();
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if has_handler {
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if let Err(e) = manager.remove(guild_id).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
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} else {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn mute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_mute() {
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check_msg(msg.channel_id.say(&ctx.http, "Already muted").await);
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} else {
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if let Err(e) = handler.mute(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Now muted").await);
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}
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Ok(())
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}
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#[command]
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async fn ping(context: &Context, msg: &Message) -> CommandResult {
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check_msg(msg.channel_id.say(&context.http, "Pong!").await);
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn play(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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let url = match args.single::<String>() {
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Ok(url) => url,
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Err(_) => {
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check_msg(msg.channel_id.say(&ctx.http, "Must provide a URL to a video or audio").await);
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return Ok(());
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},
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};
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if !url.starts_with("http") {
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check_msg(msg.channel_id.say(&ctx.http, "Must provide a valid URL").await);
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return Ok(());
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}
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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let source = match songbird::ytdl(&url).await {
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Ok(source) => source,
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Err(why) => {
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println!("Err starting source: {:?}", why);
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check_msg(msg.channel_id.say(&ctx.http, "Error sourcing ffmpeg").await);
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return Ok(());
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},
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};
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handler.play_source(source);
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check_msg(msg.channel_id.say(&ctx.http, "Playing song").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to play in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn undeafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.deafen(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Undeafened").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to undeafen in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn unmute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.mute(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Unmuted").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to unmute in").await);
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}
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Ok(())
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}
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/// Checks that a message successfully sent; if not, then logs why to stdout.
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fn check_msg(result: SerenityResult<Message>) {
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if let Err(why) = result {
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println!("Error sending message: {:?}", why);
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}
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}
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