Discord -> teamspeak pipe without audio hearable
Teamspeak bot displays "talking" but nothing can be heard. Just piping opus 1:1 from discord to ts. Won't work for >1 person in a channel. Signed-off-by: Aron Heinecke <aron.heinecke@t-online.de>
This commit is contained in:
parent
ac9d4932d7
commit
a23b9f121b
2 changed files with 231 additions and 16 deletions
183
src/discord.rs
183
src/discord.rs
|
@ -1,11 +1,13 @@
|
|||
use std::env;
|
||||
use std::{env, sync::Arc, time::Duration};
|
||||
use serde::Deserialize;
|
||||
use tokio::sync::mpsc;
|
||||
use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
|
||||
use tsproto_packets::packets::{AudioData, CodecType, OutAudio, OutPacket};
|
||||
use tsproto_packets::packets::{AudioData, CodecType, Direction, OutAudio, OutPacket};
|
||||
use audiopus::coder::Encoder;
|
||||
use futures::prelude::*;
|
||||
use sdl2::audio::{AudioCallback, AudioDevice, AudioSpec, AudioSpecDesired, AudioStatus};
|
||||
use sdl2::AudioSubsystem;
|
||||
use serenity::prelude::Mentionable;
|
||||
|
||||
// This trait adds the `register_songbird` and `register_songbird_with` methods
|
||||
// to the client builder below, making it easy to install this voice client.
|
||||
|
@ -28,6 +30,17 @@ use serenity::{
|
|||
model::{channel::Message, gateway::Ready},
|
||||
Result as SerenityResult,
|
||||
};
|
||||
use songbird::{
|
||||
driver::{Config as DriverConfig, DecodeMode},
|
||||
model::payload::{ClientConnect, ClientDisconnect, Speaking},
|
||||
CoreEvent,
|
||||
Event,
|
||||
EventContext,
|
||||
EventHandler as VoiceEventHandler,
|
||||
Songbird,
|
||||
};
|
||||
|
||||
use crate::ListenerHolder;
|
||||
|
||||
pub(crate) struct Handler;
|
||||
|
||||
|
@ -105,7 +118,51 @@ async fn join(ctx: &Context, msg: &Message) -> CommandResult {
|
|||
let manager = songbird::get(ctx).await
|
||||
.expect("Songbird Voice client placed in at initialisation.").clone();
|
||||
|
||||
let _handler = manager.join(guild_id, connect_to).await;
|
||||
let (handler_lock, conn_result) = manager.join(guild_id, connect_to).await;
|
||||
|
||||
if let Ok(_) = conn_result {
|
||||
// NOTE: this skips listening for the actual connection result.
|
||||
let channel: Arc<mpsc::Sender<OutPacket>>;
|
||||
{
|
||||
let data_read = ctx.data.read().await;
|
||||
channel = data_read.get::<ListenerHolder>().expect("Expected CommandCounter in TypeMap.").clone();
|
||||
}
|
||||
let mut handler = handler_lock.lock().await;
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::SpeakingStateUpdate.into(),
|
||||
Receiver::new(channel.clone()),
|
||||
);
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::SpeakingUpdate.into(),
|
||||
Receiver::new(channel.clone()),
|
||||
);
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::VoicePacket.into(),
|
||||
Receiver::new(channel.clone()),
|
||||
);
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::RtcpPacket.into(),
|
||||
Receiver::new(channel.clone()),
|
||||
);
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::ClientConnect.into(),
|
||||
Receiver::new(channel.clone()),
|
||||
);
|
||||
|
||||
handler.add_global_event(
|
||||
CoreEvent::ClientDisconnect.into(),
|
||||
Receiver::new(channel),
|
||||
);
|
||||
|
||||
check_msg(msg.channel_id.say(&ctx.http, &format!("Joined {}", connect_to.mention())).await);
|
||||
} else {
|
||||
check_msg(msg.channel_id.say(&ctx.http, "Error joining the channel").await);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
@ -272,4 +329,124 @@ fn check_msg(result: SerenityResult<Message>) {
|
|||
if let Err(why) = result {
|
||||
println!("Error sending message: {:?}", why);
|
||||
}
|
||||
}
|
||||
|
||||
struct Receiver{
|
||||
sink: Arc<mpsc::Sender<OutPacket>>,
|
||||
}
|
||||
|
||||
impl Receiver {
|
||||
pub fn new(voice_receiver: Arc<mpsc::Sender<OutPacket>>) -> Self {
|
||||
// You can manage state here, such as a buffer of audio packet bytes so
|
||||
// you can later store them in intervals.
|
||||
Self {
|
||||
sink: voice_receiver,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[async_trait]
|
||||
impl VoiceEventHandler for Receiver {
|
||||
#[allow(unused_variables)]
|
||||
async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
|
||||
use EventContext as Ctx;
|
||||
match ctx {
|
||||
Ctx::SpeakingStateUpdate(
|
||||
Speaking {speaking, ssrc, user_id, ..}
|
||||
) => {
|
||||
// Discord voice calls use RTP, where every sender uses a randomly allocated
|
||||
// *Synchronisation Source* (SSRC) to allow receivers to tell which audio
|
||||
// stream a received packet belongs to. As this number is not derived from
|
||||
// the sender's user_id, only Discord Voice Gateway messages like this one
|
||||
// inform us about which random SSRC a user has been allocated. Future voice
|
||||
// packets will contain *only* the SSRC.
|
||||
//
|
||||
// You can implement logic here so that you can differentiate users'
|
||||
// SSRCs and map the SSRC to the User ID and maintain this state.
|
||||
// Using this map, you can map the `ssrc` in `voice_packet`
|
||||
// to the user ID and handle their audio packets separately.
|
||||
println!(
|
||||
"Speaking state update: user {:?} has SSRC {:?}, using {:?}",
|
||||
user_id,
|
||||
ssrc,
|
||||
speaking,
|
||||
);
|
||||
},
|
||||
Ctx::SpeakingUpdate {ssrc, speaking} => {
|
||||
// You can implement logic here which reacts to a user starting
|
||||
// or stopping speaking.
|
||||
println!(
|
||||
"Source {} has {} speaking.",
|
||||
ssrc,
|
||||
if *speaking {"started"} else {"stopped"},
|
||||
);
|
||||
},
|
||||
Ctx::VoicePacket {audio, packet, payload_offset, payload_end_pad} => {
|
||||
// An event which fires for every received audio packet,
|
||||
// containing the decoded data.
|
||||
let data: &[u8] = &packet.payload.as_slice()[*payload_offset..(packet.payload.len()-payload_end_pad)];
|
||||
let packet = OutAudio::new(&AudioData::C2S { id: 0, codec: CodecType::OpusMusic, data });
|
||||
if let Err(e) = self.sink.send_timeout(packet, Duration::from_millis(10)).await {
|
||||
eprint!("Can't send voice to sender: {}",e);
|
||||
}
|
||||
if let Some(audio) = audio {
|
||||
// println!("Audio packet's first 5 samples: {:?}", audio.get(..5.min(audio.len())));
|
||||
// // println!(
|
||||
// // "Audio packet sequence {:05} has {:04} bytes (decompressed from {}), SSRC {}",
|
||||
// // packet.sequence.0,
|
||||
// // audio.len() * std::mem::size_of::<i16>(),
|
||||
// // packet.payload.len(),
|
||||
// // packet.ssrc,
|
||||
// // );
|
||||
// let mut values_converted = Vec::with_capacity(2*audio.len());
|
||||
// for value in audio {
|
||||
// // maybe "be" ?
|
||||
// // TODO: we could optimize this, data isn't directly used
|
||||
// values_converted.extend(&value.to_le_bytes());
|
||||
// }
|
||||
// let packet =
|
||||
// OutAudio::new(&AudioData::C2S { id: 0, codec: CodecType::OpusMusic, data: &values_converted });
|
||||
// if let Err(e) = self.sink.send_timeout(packet, Duration::from_millis(10)).await {
|
||||
// eprint!("Can't send voice to sender: {}",e);
|
||||
// }
|
||||
} else {
|
||||
println!("RTP packet, but no audio. Driver may not be configured to decode.");
|
||||
}
|
||||
},
|
||||
Ctx::RtcpPacket {packet, payload_offset, payload_end_pad} => {
|
||||
// An event which fires for every received rtcp packet,
|
||||
// containing the call statistics and reporting information.
|
||||
println!("RTCP packet received: {:?}", packet);
|
||||
},
|
||||
Ctx::ClientConnect(
|
||||
ClientConnect {audio_ssrc, video_ssrc, user_id, ..}
|
||||
) => {
|
||||
// You can implement your own logic here to handle a user who has joined the
|
||||
// voice channel e.g., allocate structures, map their SSRC to User ID.
|
||||
|
||||
println!(
|
||||
"Client connected: user {:?} has audio SSRC {:?}, video SSRC {:?}",
|
||||
user_id,
|
||||
audio_ssrc,
|
||||
video_ssrc,
|
||||
);
|
||||
},
|
||||
Ctx::ClientDisconnect(
|
||||
ClientDisconnect {user_id, ..}
|
||||
) => {
|
||||
// You can implement your own logic here to handle a user who has left the
|
||||
// voice channel e.g., finalise processing of statistics etc.
|
||||
// You will typically need to map the User ID to their SSRC; observed when
|
||||
// speaking or connecting.
|
||||
|
||||
println!("Client disconnected: user {:?}", user_id);
|
||||
},
|
||||
_ => {
|
||||
// We won't be registering this struct for any more event classes.
|
||||
unimplemented!()
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
}
|
64
src/main.rs
64
src/main.rs
|
@ -1,4 +1,4 @@
|
|||
use std::env;
|
||||
use std::{collections::HashMap, env, sync::Arc};
|
||||
use serde::Deserialize;
|
||||
use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
|
||||
use tsproto_packets::packets::{AudioData, CodecType, OutAudio, OutPacket};
|
||||
|
@ -20,10 +20,11 @@ struct ConnectionId(u64);
|
|||
// This trait adds the `register_songbird` and `register_songbird_with` methods
|
||||
// to the client builder below, making it easy to install this voice client.
|
||||
// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
|
||||
use songbird::SerenityInit;
|
||||
use songbird::{SerenityInit, Songbird};
|
||||
use songbird::driver::{Config as DriverConfig, DecodeMode};
|
||||
|
||||
// Import the `Context` to handle commands.
|
||||
use serenity::client::Context;
|
||||
use serenity::{client::Context, prelude::{RwLock, TypeMapKey}};
|
||||
|
||||
use serenity::{
|
||||
async_trait,
|
||||
|
@ -52,6 +53,12 @@ struct Config {
|
|||
volume: f32,
|
||||
}
|
||||
|
||||
struct ListenerHolder;
|
||||
|
||||
impl TypeMapKey for ListenerHolder {
|
||||
type Value = Arc<mpsc::Sender<OutPacket>>;
|
||||
}
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> Result<()> {
|
||||
tracing_subscriber::fmt::init();
|
||||
|
@ -71,13 +78,35 @@ async fn main() -> Result<()> {
|
|||
.prefix("~"))
|
||||
.group(&discord::GENERAL_GROUP);
|
||||
|
||||
// Here, we need to configure Songbird to decode all incoming voice packets.
|
||||
// If you want, you can do this on a per-call basis---here, we need it to
|
||||
// read the audio data that other people are sending us!
|
||||
let songbird = Songbird::serenity();
|
||||
songbird.set_config(
|
||||
DriverConfig::default()
|
||||
.decode_mode(DecodeMode::Decode)
|
||||
);
|
||||
|
||||
|
||||
let mut client = Client::builder(&config.discord_token)
|
||||
.event_handler(discord::Handler)
|
||||
.framework(framework)
|
||||
.register_songbird()
|
||||
.register_songbird_with(songbird.into())
|
||||
.await
|
||||
.expect("Err creating client");
|
||||
|
||||
let (tx,mut rx) = mpsc::channel(50);
|
||||
let voice_pipes: Arc<mpsc::Sender<OutPacket>> = Arc::new(tx);
|
||||
{
|
||||
// Open the data lock in write mode, so keys can be inserted to it.
|
||||
let mut data = client.data.write().await;
|
||||
|
||||
// The CommandCounter Value has the following type:
|
||||
// Arc<RwLock<HashMap<String, u64>>>
|
||||
// So, we have to insert the same type to it.
|
||||
data.insert::<ListenerHolder>(voice_pipes);
|
||||
}
|
||||
|
||||
tokio::spawn(async move {
|
||||
let _ = client.start().await.map_err(|why| println!("Client ended: {:?}", why));
|
||||
});
|
||||
|
@ -107,13 +136,13 @@ async fn main() -> Result<()> {
|
|||
r?;
|
||||
}
|
||||
|
||||
let (send, mut recv) = mpsc::channel(5);
|
||||
{
|
||||
let mut a2t = audiodata.a2ts.lock().unwrap();
|
||||
a2t.set_listener(send);
|
||||
a2t.set_volume(config.volume);
|
||||
a2t.set_playing(true);
|
||||
}
|
||||
// let (send, mut recv) = mpsc::channel(5);
|
||||
// {
|
||||
// let mut a2t = audiodata.a2ts.lock().unwrap();
|
||||
// a2t.set_listener(send);
|
||||
// a2t.set_volume(config.volume);
|
||||
// a2t.set_playing(true);
|
||||
// }
|
||||
|
||||
loop {
|
||||
let t2a = audiodata.ts2a.clone();
|
||||
|
@ -134,7 +163,15 @@ async fn main() -> Result<()> {
|
|||
|
||||
// Wait for ctrl + c
|
||||
tokio::select! {
|
||||
send_audio = recv.recv() => {
|
||||
// send_audio = recv.recv() => {
|
||||
// if let Some(packet) = send_audio {
|
||||
// con.send_audio(packet)?;
|
||||
// } else {
|
||||
// info!(logger, "Audio sending stream was canceled");
|
||||
// break;
|
||||
// }
|
||||
// }
|
||||
send_audio = rx.recv() => {
|
||||
if let Some(packet) = send_audio {
|
||||
con.send_audio(packet)?;
|
||||
} else {
|
||||
|
@ -149,9 +186,10 @@ async fn main() -> Result<()> {
|
|||
}
|
||||
};
|
||||
}
|
||||
|
||||
println!("Disconnecting");
|
||||
// Disconnect
|
||||
con.disconnect(DisconnectOptions::new())?;
|
||||
con.events().for_each(|_| future::ready(())).await;
|
||||
println!("Disconnected");
|
||||
Ok(())
|
||||
}
|
Loading…
Reference in a new issue