b4bbf5e777
Signed-off-by: Aron Heinecke <aron.heinecke@t-online.de>
466 lines
No EOL
16 KiB
Rust
466 lines
No EOL
16 KiB
Rust
use std::{env, sync::Arc, time::Duration};
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use serde::Deserialize;
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use tokio::sync::mpsc;
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use tsclientlib::{ClientId, Connection, DisconnectOptions, Identity, StreamItem};
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use tsproto_packets::packets::{AudioData, CodecType, Direction, OutAudio, OutPacket};
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use audiopus::coder::Encoder;
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use futures::prelude::*;
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use sdl2::audio::{AudioCallback, AudioDevice, AudioSpec, AudioSpecDesired, AudioStatus};
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use sdl2::AudioSubsystem;
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use serenity::prelude::Mentionable;
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// This trait adds the `register_songbird` and `register_songbird_with` methods
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// to the client builder below, making it easy to install this voice client.
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// The voice client can be retrieved in any command using `songbird::get(ctx).await`.
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use songbird::SerenityInit;
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// Import the `Context` to handle commands.
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use serenity::client::Context;
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use serenity::{
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async_trait,
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client::{Client, EventHandler},
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framework::{
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StandardFramework,
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standard::{
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Args, CommandResult,
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macros::{command, group},
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},
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},
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model::{channel::Message, gateway::Ready},
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Result as SerenityResult,
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};
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use songbird::{
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driver::{Config as DriverConfig, DecodeMode},
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model::payload::{ClientConnect, ClientDisconnect, Speaking},
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CoreEvent,
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Event,
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EventContext,
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EventHandler as VoiceEventHandler,
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Songbird,
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};
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use crate::ListenerHolder;
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pub(crate) struct Handler;
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#[async_trait]
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impl EventHandler for Handler {
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async fn ready(&self, _: Context, ready: Ready) {
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println!("{} is connected!", ready.user.name);
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}
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}
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#[group]
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#[commands(deafen, join, leave, mute, play, ping, undeafen, unmute)]
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pub struct General;
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#[derive(Debug,Deserialize)]
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struct Config {
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discord_token: String,
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teamspeak_server: String,
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teamspeak_identity: String,
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teamspeak_channel: i32,
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}
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#[command]
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#[only_in(guilds)]
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async fn deafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_deaf() {
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check_msg(msg.channel_id.say(&ctx.http, "Already deafened").await);
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} else {
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if let Err(e) = handler.deafen(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Deafened").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn join(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let channel_id = guild
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.voice_states.get(&msg.author.id)
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.and_then(|voice_state| voice_state.channel_id);
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let connect_to = match channel_id {
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Some(channel) => channel,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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}
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};
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let (handler_lock, conn_result) = manager.join(guild_id, connect_to).await;
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if let Ok(_) = conn_result {
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// NOTE: this skips listening for the actual connection result.
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let channel: crate::AudioBufferDiscord;
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{
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let data_read = ctx.data.read().await;
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channel = data_read.get::<ListenerHolder>().expect("Expected CommandCounter in TypeMap.").clone();
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}
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let mut handler = handler_lock.lock().await;
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handler.add_global_event(
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CoreEvent::SpeakingStateUpdate.into(),
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Receiver::new(channel.clone()),
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);
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handler.add_global_event(
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CoreEvent::SpeakingUpdate.into(),
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Receiver::new(channel.clone()),
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);
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handler.add_global_event(
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CoreEvent::VoicePacket.into(),
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Receiver::new(channel.clone()),
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);
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handler.add_global_event(
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CoreEvent::RtcpPacket.into(),
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Receiver::new(channel.clone()),
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);
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handler.add_global_event(
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CoreEvent::ClientConnect.into(),
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Receiver::new(channel.clone()),
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);
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handler.add_global_event(
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CoreEvent::ClientDisconnect.into(),
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Receiver::new(channel),
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);
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check_msg(msg.channel_id.say(&ctx.http, &format!("Joined {}", connect_to.mention())).await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Error joining the channel").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn leave(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let has_handler = manager.get(guild_id).is_some();
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if has_handler {
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if let Err(e) = manager.remove(guild_id).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Left voice channel").await);
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} else {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn mute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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let handler_lock = match manager.get(guild_id) {
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Some(handler) => handler,
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None => {
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check_msg(msg.reply(ctx, "Not in a voice channel").await);
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return Ok(());
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},
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};
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let mut handler = handler_lock.lock().await;
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if handler.is_mute() {
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check_msg(msg.channel_id.say(&ctx.http, "Already muted").await);
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} else {
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if let Err(e) = handler.mute(true).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Now muted").await);
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}
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Ok(())
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}
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#[command]
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async fn ping(context: &Context, msg: &Message) -> CommandResult {
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check_msg(msg.channel_id.say(&context.http, "Pong!").await);
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn play(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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let url = match args.single::<String>() {
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Ok(url) => url,
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Err(_) => {
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check_msg(msg.channel_id.say(&ctx.http, "Must provide a URL to a video or audio").await);
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return Ok(());
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},
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};
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if !url.starts_with("http") {
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check_msg(msg.channel_id.say(&ctx.http, "Must provide a valid URL").await);
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return Ok(());
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}
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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let source = match songbird::ytdl(&url).await {
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Ok(source) => source,
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Err(why) => {
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println!("Err starting source: {:?}", why);
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check_msg(msg.channel_id.say(&ctx.http, "Error sourcing ffmpeg").await);
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return Ok(());
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},
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};
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handler.play_source(source);
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check_msg(msg.channel_id.say(&ctx.http, "Playing song").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to play in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn undeafen(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.deafen(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Undeafened").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to undeafen in").await);
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}
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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async fn unmute(ctx: &Context, msg: &Message) -> CommandResult {
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let guild = msg.guild(&ctx.cache).await.unwrap();
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let guild_id = guild.id;
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let manager = songbird::get(ctx).await
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.expect("Songbird Voice client placed in at initialisation.").clone();
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if let Some(handler_lock) = manager.get(guild_id) {
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let mut handler = handler_lock.lock().await;
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if let Err(e) = handler.mute(false).await {
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check_msg(msg.channel_id.say(&ctx.http, format!("Failed: {:?}", e)).await);
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}
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check_msg(msg.channel_id.say(&ctx.http, "Unmuted").await);
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} else {
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check_msg(msg.channel_id.say(&ctx.http, "Not in a voice channel to unmute in").await);
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}
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Ok(())
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}
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/// Checks that a message successfully sent; if not, then logs why to stdout.
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fn check_msg(result: SerenityResult<Message>) {
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if let Err(why) = result {
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println!("Error sending message: {:?}", why);
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}
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}
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struct Receiver{
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sink: crate::AudioBufferDiscord,
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}
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impl Receiver {
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pub fn new(voice_receiver: crate::AudioBufferDiscord) -> Self {
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// You can manage state here, such as a buffer of audio packet bytes so
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// you can later store them in intervals.
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Self {
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sink: voice_receiver,
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}
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}
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}
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#[async_trait]
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impl VoiceEventHandler for Receiver {
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#[allow(unused_variables)]
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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use EventContext as Ctx;
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match ctx {
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Ctx::SpeakingStateUpdate(
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Speaking {speaking, ssrc, user_id, ..}
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) => {
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// Discord voice calls use RTP, where every sender uses a randomly allocated
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// *Synchronisation Source* (SSRC) to allow receivers to tell which audio
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// stream a received packet belongs to. As this number is not derived from
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// the sender's user_id, only Discord Voice Gateway messages like this one
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// inform us about which random SSRC a user has been allocated. Future voice
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// packets will contain *only* the SSRC.
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//
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// You can implement logic here so that you can differentiate users'
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// SSRCs and map the SSRC to the User ID and maintain this state.
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// Using this map, you can map the `ssrc` in `voice_packet`
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// to the user ID and handle their audio packets separately.
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//println!(
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// "Speaking state update: user {:?} has SSRC {:?}, using {:?}",
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// user_id,
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// ssrc,
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// speaking,
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// );
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},
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Ctx::SpeakingUpdate {ssrc, speaking} => {
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// You can implement logic here which reacts to a user starting
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// or stopping speaking.
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//println!(
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// "Source {} has {} speaking.",
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// ssrc,
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// if *speaking {"started"} else {"stopped"},
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// );
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},
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Ctx::VoicePacket {audio, packet, payload_offset, payload_end_pad} => {
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// An event which fires for every received audio packet,
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// containing the decoded data.
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// let data: &[u8] = &packet.payload.as_slice()[*payload_offset..(packet.payload.len()-payload_end_pad)];
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// let packet = OutAudio::new(&AudioData::C2S { id: 0, codec: CodecType::OpusVoice, data });
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// if let Err(e) = self.sink.send_timeout(packet, Duration::from_millis(10)).await {
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// eprint!("Can't send voice to sender: {}",e);
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// }
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if let Some(audio) = audio {
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{
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let time = std::time::Instant::now();
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let mut lock = self.sink.lock().await;
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let dur = time.elapsed();
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if dur.as_millis() > 1 {
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eprintln!("Akquiring lock took {}ms",dur.as_millis());
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}
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if let Some(buffer) = lock.get_mut(&packet.ssrc) {
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buffer.extend(audio);
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} else {
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// TODO: can we skip this clone ?
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let _ = lock.insert(packet.ssrc, audio.clone());
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}
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}
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// println!("Audio packet's first 5 samples: {:?}", audio.get(..5.min(audio.len())));
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// // println!(
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// // "Audio packet sequence {:05} has {:04} bytes (decompressed from {}), SSRC {}",
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// // packet.sequence.0,
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// // audio.len() * std::mem::size_of::<i16>(),
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// // packet.payload.len(),
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// // packet.ssrc,
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// // );
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// let mut values_converted = Vec::with_capacity(2*audio.len());
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// for value in audio {
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// // maybe "be" ?
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// // TODO: we could optimize this, data isn't directly used
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// values_converted.extend(&value.to_le_bytes());
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// }
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// let packet =
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// OutAudio::new(&AudioData::C2S { id: 0, codec: CodecType::OpusMusic, data: &values_converted });
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// if let Err(e) = self.sink.send_timeout(packet, Duration::from_millis(10)).await {
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// eprint!("Can't send voice to sender: {}",e);
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// }
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} else {
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println!("RTP packet, but no audio. Driver may not be configured to decode.");
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}
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},
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Ctx::RtcpPacket {packet, payload_offset, payload_end_pad} => {
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// An event which fires for every received rtcp packet,
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// containing the call statistics and reporting information.
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//println!("RTCP packet received: {:?}", packet);
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},
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Ctx::ClientConnect(
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ClientConnect {audio_ssrc, video_ssrc, user_id, ..}
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) => {
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// You can implement your own logic here to handle a user who has joined the
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// voice channel e.g., allocate structures, map their SSRC to User ID.
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println!(
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"Client connected: user {:?} has audio SSRC {:?}, video SSRC {:?}",
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user_id,
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audio_ssrc,
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video_ssrc,
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);
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},
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Ctx::ClientDisconnect(
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ClientDisconnect {user_id, ..}
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) => {
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// You can implement your own logic here to handle a user who has left the
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// voice channel e.g., finalise processing of statistics etc.
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// You will typically need to map the User ID to their SSRC; observed when
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// speaking or connecting.
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println!("Client disconnected: user {:?}", user_id);
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},
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_ => {
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// We won't be registering this struct for any more event classes.
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unimplemented!()
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}
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}
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None
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}
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} |