2018-01-23 23:32:29 +08:00
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#include "scrcpy.h"
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2017-12-12 22:12:07 +08:00
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2018-01-23 23:32:29 +08:00
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#include <stdio.h>
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#include <string.h>
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2017-12-12 22:12:07 +08:00
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#include <unistd.h>
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#include <libavformat/avformat.h>
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2018-01-23 23:32:29 +08:00
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#include <sys/time.h>
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2017-12-12 22:12:07 +08:00
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#include <SDL2/SDL.h>
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2018-01-23 23:32:29 +08:00
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#include <SDL2/SDL_net.h>
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2017-12-12 22:12:07 +08:00
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2018-01-23 23:32:29 +08:00
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#include "command.h"
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#include "common.h"
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#include "control.h"
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#include "convert.h"
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#include "decoder.h"
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#include "events.h"
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#include "frames.h"
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#include "lockutil.h"
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#include "netutil.h"
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#include "server.h"
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#define DEVICE_NAME_FIELD_LENGTH 64
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#define DISPLAY_MARGINS 96
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static struct frames frames;
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static struct decoder decoder;
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static struct controller controller;
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static SDL_Window *window;
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static SDL_Renderer *renderer;
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static SDL_Texture *texture;
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static struct size frame_size;
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2018-02-01 22:08:21 +08:00
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// used only in fullscreen mode to know the windowed window size
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static struct size windowed_window_size;
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2018-01-23 23:32:29 +08:00
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static SDL_bool texture_empty = SDL_TRUE;
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static SDL_bool fullscreen = SDL_FALSE;
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static long timestamp_ms(void) {
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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static void count_frame(void) {
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static long ts = 0;
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static int nbframes = 0;
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long now = timestamp_ms();
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++nbframes;
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if (now - ts > 1000) {
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "%d fps", nbframes);
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ts = now;
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nbframes = 0;
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}
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}
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static TCPsocket listen_on_port(Uint16 port) {
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IPaddress addr = {
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.host = INADDR_ANY,
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.port = SDL_SwapBE16(port),
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};
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return SDLNet_TCP_Open(&addr);
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}
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// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
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SDL_bool read_initial_device_info(TCPsocket socket, char *device_name, struct size *size) {
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unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
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if (SDLNet_TCP_Recv(socket, buf, sizeof(buf)) <= 0) {
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return SDL_FALSE;
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}
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buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
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// scrcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
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// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
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strcpy(device_name, (char *) buf);
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size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
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size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
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return SDL_TRUE;
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}
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#if SDL_VERSION_ATLEAST(2, 0, 5)
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# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
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#else
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# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
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#endif
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// init the preferred display_bounds (i.e. the screen bounds with some margins)
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static SDL_bool get_preferred_display_bounds(struct size *bounds) {
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SDL_Rect rect;
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if (GET_DISPLAY_BOUNDS(0, &rect)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_SYSTEM, "Could not get display usable bounds: %s", SDL_GetError());
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return SDL_FALSE;
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}
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bounds->width = MAX(0, rect.w - DISPLAY_MARGINS);
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bounds->height = MAX(0, rect.h - DISPLAY_MARGINS);
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return SDL_TRUE;
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}
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static inline struct size get_window_size(SDL_Window *window) {
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int width;
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int height;
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SDL_GetWindowSize(window, &width, &height);
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struct size size;
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size.width = width;
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size.height = height;
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return size;
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}
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2018-02-01 22:08:21 +08:00
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static void set_window_size(SDL_Window *window, struct size new_size) {
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// setting the window size during fullscreen is implementation defined,
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// so apply the resize only after fullscreen is disabled
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if (fullscreen) {
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// SDL_SetWindowSize will be called when fullscreen will be disabled
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windowed_window_size = new_size;
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} else {
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SDL_SetWindowSize(window, new_size.width, new_size.height);
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}
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}
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2018-01-29 21:52:22 +08:00
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static inline struct point get_mouse_point() {
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2018-01-23 23:32:29 +08:00
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int x;
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int y;
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SDL_GetMouseState(&x, &y);
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SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
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2018-01-29 21:52:22 +08:00
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return (struct point) {
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2018-01-23 23:32:29 +08:00
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.x = (Uint16) x,
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.y = (Uint16) y,
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};
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}
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// return the optimal size of the window, with the following constraints:
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// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
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// - it keeps the aspect ratio
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// - it scales down to make it fit in the display_size
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static struct size get_optimal_size(struct size current_size, struct size frame_size) {
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struct size display_size;
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// 32 bits because we need to multiply two 16 bits values
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Uint32 w;
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Uint32 h;
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if (!get_preferred_display_bounds(&display_size)) {
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// cannot get display bounds, do not constraint the size
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w = current_size.width;
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h = current_size.height;
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} else {
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w = MIN(current_size.width, display_size.width);
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h = MIN(current_size.height, display_size.height);
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}
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SDL_bool keep_width = frame_size.width * h > frame_size.height * w;
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if (keep_width) {
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// remove black borders on top and bottom
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h = frame_size.height * w / frame_size.width;
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} else {
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// remove black borders on left and right (or none at all if it already fits)
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w = frame_size.width * h / frame_size.height;
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}
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// w and h must fit into 16 bits
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SDL_assert_release(w < 0x10000 && h < 0x10000);
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return (struct size) {w, h};
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}
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// initially, there is no current size, so use the frame size as current size
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static inline struct size get_initial_optimal_size(struct size frame_size) {
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return get_optimal_size(frame_size, frame_size);
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}
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// same as get_optimal_size(), but read the current size from the window
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static inline struct size get_optimal_window_size(SDL_Window *window, struct size frame_size) {
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struct size current_size = get_window_size(window);
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return get_optimal_size(current_size, frame_size);
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}
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2018-02-01 22:08:21 +08:00
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static SDL_bool prepare_for_frame(SDL_Window *window, SDL_Renderer *renderer, SDL_Texture **texture,
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struct size old_frame_size, struct size frame_size) {
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2018-01-23 23:32:29 +08:00
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if (old_frame_size.width != frame_size.width || old_frame_size.height != frame_size.height) {
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if (SDL_RenderSetLogicalSize(renderer, frame_size.width, frame_size.height)) {
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SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Could not set renderer logical size: %s", SDL_GetError());
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return SDL_FALSE;
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2017-12-12 22:12:07 +08:00
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}
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2018-01-23 23:32:29 +08:00
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// frame dimension changed, destroy texture
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SDL_DestroyTexture(*texture);
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struct size current_size = get_window_size(window);
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struct size target_size = {
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(Uint32) current_size.width * frame_size.width / old_frame_size.width,
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(Uint32) current_size.height * frame_size.height / old_frame_size.height,
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};
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target_size = get_optimal_size(target_size, frame_size);
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2018-02-01 22:08:21 +08:00
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set_window_size(window, target_size);
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2018-01-23 23:32:29 +08:00
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "New texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
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*texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, frame_size.width, frame_size.height);
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if (!*texture) {
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SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create texture: %s", SDL_GetError());
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return SDL_FALSE;
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2017-12-12 22:12:07 +08:00
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}
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}
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2018-01-23 23:32:29 +08:00
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return SDL_TRUE;
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}
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static void update_texture(const AVFrame *frame, SDL_Texture *texture) {
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SDL_UpdateYUVTexture(texture, NULL,
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frame->data[0], frame->linesize[0],
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frame->data[1], frame->linesize[1],
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frame->data[2], frame->linesize[2]);
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}
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static void render(SDL_Renderer *renderer, SDL_Texture *texture) {
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SDL_RenderClear(renderer);
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if (texture) {
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SDL_RenderCopy(renderer, texture, NULL, NULL);
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}
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SDL_RenderPresent(renderer);
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}
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2018-02-02 18:48:05 +08:00
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static void switch_fullscreen(void) {
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2018-02-01 22:08:21 +08:00
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if (!fullscreen) {
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// going to fullscreen, store the current windowed window size
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windowed_window_size = get_window_size(window);
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}
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Uint32 new_mode = fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
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if (SDL_SetWindowFullscreen(window, new_mode)) {
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2018-02-02 18:48:05 +08:00
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Could not switch fullscreen mode: %s", SDL_GetError());
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return;
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2018-02-01 22:08:21 +08:00
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}
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fullscreen = !fullscreen;
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if (!fullscreen) {
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// fullscreen disabled, restore expected windowed window size
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SDL_SetWindowSize(window, windowed_window_size.width, windowed_window_size.height);
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}
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2018-02-02 18:48:05 +08:00
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Switched to %s mode", fullscreen ? "fullscreen" : "windowed");
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2018-02-01 22:08:21 +08:00
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render(renderer, texture_empty ? NULL : texture);
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}
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2018-02-02 18:52:19 +08:00
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static void resize_to_fit(void) {
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if (!fullscreen) {
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struct size optimal_size = get_optimal_window_size(window, frame_size);
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SDL_SetWindowSize(window, optimal_size.width, optimal_size.height);
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Resized to optimal size");
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}
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}
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static void resize_to_pixel_perfect(void) {
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if (!fullscreen) {
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SDL_SetWindowSize(window, frame_size.width, frame_size.height);
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Resized to pixel-perfect");
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}
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}
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2018-01-23 23:32:29 +08:00
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static int wait_for_success(process_t proc, const char *name) {
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if (proc == PROCESS_NONE) {
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SDL_LogError(SDL_LOG_CATEGORY_SYSTEM, "Could not execute \"%s\"", name);
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return -1;
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2017-12-12 22:12:07 +08:00
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}
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2018-01-23 23:32:29 +08:00
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exit_code_t exit_code;
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if (!cmd_simple_wait(proc, &exit_code)) {
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if (exit_code != NO_EXIT_CODE) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "\"%s\" returned with value %" PRIexitcode, name, exit_code);
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} else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "\"%s\" exited unexpectedly", name);
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}
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2017-12-12 22:12:07 +08:00
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return -1;
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}
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return 0;
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}
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2018-02-02 18:29:28 +08:00
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static void send_keycode(enum android_keycode keycode, const char *name) {
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// send DOWN event
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struct control_event control_event = {
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.type = CONTROL_EVENT_TYPE_KEYCODE,
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.keycode_event = {
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.action = AKEY_EVENT_ACTION_DOWN,
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.keycode = keycode,
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.metastate = 0,
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},
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};
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if (!controller_push_event(&controller, &control_event)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (DOWN)", name);
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return;
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}
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// send UP event
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control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
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if (!controller_push_event(&controller, &control_event)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (UP)", name);
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}
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}
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2018-01-23 23:32:29 +08:00
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static SDL_bool handle_new_frame(void) {
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mutex_lock(frames.mutex);
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AVFrame *frame = frames.rendering_frame;
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frames.rendering_frame_consumed = SDL_TRUE;
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if (!decoder.skip_frames) {
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cond_signal(frames.rendering_frame_consumed_cond);
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}
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2017-12-12 22:12:07 +08:00
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2018-01-23 23:32:29 +08:00
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struct size current_frame_size = {frame->width, frame->height};
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if (!prepare_for_frame(window, renderer, &texture, frame_size, current_frame_size)) {
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return SDL_FALSE;
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2017-12-12 22:12:07 +08:00
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}
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2018-01-23 23:32:29 +08:00
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frame_size = current_frame_size;
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2017-12-18 18:29:34 +08:00
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2018-01-23 23:32:29 +08:00
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update_texture(frame, texture);
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mutex_unlock(frames.mutex);
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render(renderer, texture);
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return SDL_TRUE;
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}
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2018-02-02 18:29:28 +08:00
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static SDL_bool is_ctrl_down(void) {
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const Uint8 *state = SDL_GetKeyboardState(NULL);
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return state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL];
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}
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2018-02-02 19:01:38 +08:00
|
|
|
static void handle_shortcut(char c) {
|
|
|
|
switch (c) {
|
|
|
|
case 'h':
|
|
|
|
send_keycode(AKEYCODE_HOME, "HOME");
|
|
|
|
break;
|
|
|
|
case 'b':
|
|
|
|
send_keycode(AKEYCODE_BACK, "BACK");
|
|
|
|
break;
|
|
|
|
case 'm':
|
|
|
|
send_keycode(AKEYCODE_APP_SWITCH, "APP_SWITCH");
|
|
|
|
break;
|
|
|
|
case 'p':
|
|
|
|
send_keycode(AKEYCODE_POWER, "POWER");
|
|
|
|
break;
|
|
|
|
case '+':
|
|
|
|
send_keycode(AKEYCODE_VOLUME_UP, "VOLUME_UP");
|
|
|
|
break;
|
|
|
|
case '-':
|
|
|
|
send_keycode(AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN");
|
|
|
|
break;
|
|
|
|
case 'f':
|
|
|
|
switch_fullscreen();
|
|
|
|
break;
|
|
|
|
case 'x':
|
|
|
|
resize_to_fit();
|
|
|
|
break;
|
|
|
|
case 'g':
|
|
|
|
resize_to_pixel_perfect();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
static void handle_text_input(const SDL_TextInputEvent *event) {
|
2018-02-02 18:29:28 +08:00
|
|
|
if (is_ctrl_down()) {
|
2018-02-02 19:01:38 +08:00
|
|
|
handle_shortcut(event->text[0]);
|
2018-02-02 18:29:28 +08:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
struct control_event control_event;
|
|
|
|
control_event.type = CONTROL_EVENT_TYPE_TEXT;
|
|
|
|
strncpy(control_event.text_event.text, event->text, TEXT_MAX_LENGTH);
|
|
|
|
control_event.text_event.text[TEXT_MAX_LENGTH] = '\0';
|
|
|
|
if (!controller_push_event(&controller, &control_event)) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send text event");
|
2017-12-18 18:29:34 +08:00
|
|
|
}
|
2018-01-23 23:32:29 +08:00
|
|
|
}
|
2017-12-18 18:29:34 +08:00
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
static void handle_key(const SDL_KeyboardEvent *event) {
|
|
|
|
SDL_Keycode keycode = event->keysym.sym;
|
|
|
|
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
|
|
|
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
|
|
|
|
SDL_bool repeat = event->repeat;
|
2017-12-18 18:29:34 +08:00
|
|
|
|
2018-01-24 16:53:09 +08:00
|
|
|
// capture all Ctrl events
|
|
|
|
if (ctrl) {
|
|
|
|
// only consider keydown events, and ignore repeated events
|
|
|
|
if (repeat || event->type != SDL_KEYDOWN) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-02-02 19:01:38 +08:00
|
|
|
if (shift) {
|
|
|
|
// currently, there is no shortcut implying SHIFT
|
2018-02-02 18:29:28 +08:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2018-02-02 19:01:38 +08:00
|
|
|
switch (keycode) {
|
|
|
|
case SDLK_f:
|
|
|
|
handle_shortcut('f');
|
|
|
|
return;
|
|
|
|
case SDLK_x:
|
|
|
|
handle_shortcut('x');
|
|
|
|
return;
|
|
|
|
case SDLK_g:
|
|
|
|
handle_shortcut('g');
|
|
|
|
return;
|
|
|
|
case SDLK_b: // fall-through
|
|
|
|
case SDLK_BACKSPACE:
|
|
|
|
handle_shortcut('b');
|
|
|
|
return;
|
|
|
|
case SDLK_m:
|
|
|
|
handle_shortcut('m');
|
|
|
|
return;
|
|
|
|
case SDLK_p:
|
|
|
|
handle_shortcut('p');
|
|
|
|
return;
|
2018-02-02 18:29:28 +08:00
|
|
|
}
|
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct control_event control_event;
|
|
|
|
if (input_key_from_sdl_to_android(event, &control_event)) {
|
|
|
|
if (!controller_push_event(&controller, &control_event)) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send control event");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2017-12-18 18:29:34 +08:00
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
static void handle_mouse_motion(const SDL_MouseMotionEvent *event, struct size screen_size) {
|
2018-02-02 16:26:25 +08:00
|
|
|
if (!event->state) {
|
|
|
|
// do not send motion events when no button is pressed
|
|
|
|
return;
|
|
|
|
}
|
2018-01-23 23:32:29 +08:00
|
|
|
struct control_event control_event;
|
|
|
|
if (mouse_motion_from_sdl_to_android(event, screen_size, &control_event)) {
|
|
|
|
if (!controller_push_event(&controller, &control_event)) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse motion event");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void handle_mouse_button(const SDL_MouseButtonEvent *event, struct size screen_size) {
|
|
|
|
struct control_event control_event;
|
|
|
|
if (mouse_button_from_sdl_to_android(event, screen_size, &control_event)) {
|
|
|
|
if (!controller_push_event(&controller, &control_event)) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse button event");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-01-29 21:52:22 +08:00
|
|
|
static void handle_mouse_wheel(const SDL_MouseWheelEvent *event, struct position position) {
|
2018-01-23 23:32:29 +08:00
|
|
|
struct control_event control_event;
|
2018-01-29 21:52:22 +08:00
|
|
|
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {
|
2018-01-23 23:32:29 +08:00
|
|
|
if (!controller_push_event(&controller, &control_event)) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send wheel button event");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void event_loop(void) {
|
|
|
|
SDL_Event event;
|
|
|
|
while (SDL_WaitEvent(&event)) {
|
|
|
|
switch (event.type) {
|
2018-02-01 18:34:49 +08:00
|
|
|
case EVENT_DECODER_STOPPED:
|
|
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Video decoder stopped");
|
|
|
|
case SDL_QUIT:
|
2018-01-23 23:32:29 +08:00
|
|
|
return;
|
2018-02-01 18:34:49 +08:00
|
|
|
case EVENT_NEW_FRAME:
|
|
|
|
if (!handle_new_frame()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
texture_empty = SDL_FALSE;
|
|
|
|
count_frame(); // display fps for debug
|
|
|
|
break;
|
|
|
|
case SDL_WINDOWEVENT:
|
|
|
|
switch (event.window.event) {
|
|
|
|
case SDL_WINDOWEVENT_EXPOSED:
|
|
|
|
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
|
|
|
render(renderer, texture_empty ? NULL : texture);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case SDL_TEXTINPUT: {
|
|
|
|
handle_text_input(&event.text);
|
|
|
|
break;
|
2018-01-23 23:32:29 +08:00
|
|
|
}
|
2018-02-01 18:34:49 +08:00
|
|
|
case SDL_KEYDOWN:
|
|
|
|
case SDL_KEYUP:
|
|
|
|
handle_key(&event.key);
|
|
|
|
break;
|
|
|
|
case SDL_MOUSEMOTION:
|
|
|
|
handle_mouse_motion(&event.motion, frame_size);
|
|
|
|
break;
|
|
|
|
case SDL_MOUSEWHEEL: {
|
|
|
|
struct position position = {
|
|
|
|
.screen_size = frame_size,
|
|
|
|
.point = get_mouse_point(),
|
|
|
|
};
|
|
|
|
handle_mouse_wheel(&event.wheel, position);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case SDL_MOUSEBUTTONDOWN:
|
|
|
|
case SDL_MOUSEBUTTONUP: {
|
|
|
|
handle_mouse_button(&event.button, frame_size);
|
2018-01-23 23:32:29 +08:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-02-01 23:36:50 +08:00
|
|
|
SDL_bool scrcpy(const char *serial, Uint16 local_port, Uint16 max_size, Uint32 bit_rate) {
|
2018-01-23 23:32:29 +08:00
|
|
|
SDL_bool ret = 0;
|
|
|
|
|
|
|
|
process_t push_proc = push_server(serial);
|
|
|
|
if (wait_for_success(push_proc, "adb push")) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
process_t reverse_tunnel_proc = enable_tunnel(serial, local_port);
|
|
|
|
if (wait_for_success(reverse_tunnel_proc, "adb reverse")) {
|
|
|
|
return SDL_FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
TCPsocket server_socket = listen_on_port(local_port);
|
|
|
|
if (!server_socket) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not open video socket");
|
|
|
|
goto screen_finally_adb_reverse_remove;
|
|
|
|
}
|
|
|
|
|
|
|
|
// server will connect to our socket
|
2018-02-01 23:36:50 +08:00
|
|
|
process_t server = start_server(serial, max_size, bit_rate);
|
2018-01-23 23:32:29 +08:00
|
|
|
if (server == PROCESS_NONE) {
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(server_socket);
|
|
|
|
goto screen_finally_adb_reverse_remove;
|
|
|
|
}
|
|
|
|
|
|
|
|
// to reduce startup time, we could be tempted to init other stuff before blocking here
|
|
|
|
// but we should not block after SDL_Init since it handles the signals (Ctrl+C) in its
|
|
|
|
// event loop: blocking could lead to deadlock
|
|
|
|
TCPsocket device_socket = blocking_accept(server_socket);
|
|
|
|
// we don't need the server socket anymore
|
|
|
|
SDLNet_TCP_Close(server_socket);
|
|
|
|
if (!device_socket) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not accept video socket: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_adb_reverse_remove;
|
|
|
|
}
|
|
|
|
|
|
|
|
char device_name[DEVICE_NAME_FIELD_LENGTH];
|
|
|
|
|
|
|
|
// screenrecord does not send frames when the screen content does not change
|
|
|
|
// therefore, we transmit the screen size before the video stream, to be able
|
|
|
|
// to init the window immediately
|
|
|
|
if (!read_initial_device_info(device_socket, device_name, &frame_size)) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Could not retrieve initial screen size");
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_adb_reverse_remove;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!frames_init(&frames)) {
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_adb_reverse_remove;
|
|
|
|
}
|
|
|
|
|
|
|
|
decoder.frames = &frames;
|
|
|
|
decoder.video_socket = device_socket;
|
|
|
|
decoder.skip_frames = SDL_TRUE;
|
|
|
|
|
|
|
|
// now we consumed the header values, the socket receives the video stream
|
|
|
|
// start the decoder
|
|
|
|
if (!decoder_start(&decoder)) {
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_destroy_frames;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!controller_init(&controller, device_socket)) {
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_stop_decoder;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!controller_start(&controller)) {
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
stop_server(server);
|
|
|
|
goto screen_finally_destroy_controller;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (SDL_Init(SDL_INIT_VIDEO)) {
|
|
|
|
SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, "Could not initialize SDL: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
goto screen_finally_stop_and_join_controller;
|
|
|
|
}
|
|
|
|
// FIXME it may crash in SDL_Quit in i965_dri.so
|
|
|
|
// As a workaround, do not call SDL_Quit() (we are exiting anyway).
|
|
|
|
// atexit(SDL_Quit);
|
|
|
|
|
|
|
|
// Bilinear resizing
|
|
|
|
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "Could not enable bilinear filtering");
|
|
|
|
}
|
|
|
|
|
2018-02-02 03:50:28 +08:00
|
|
|
// Handle a click to gain focus as any other click
|
|
|
|
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
|
|
|
|
SDL_LogWarn(SDL_LOG_CATEGORY_VIDEO, "Could not enable mouse focus clickthrough");
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
struct size window_size = get_initial_optimal_size(frame_size);
|
|
|
|
window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
|
|
|
window_size.width, window_size.height, SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
|
|
|
|
if (!window) {
|
|
|
|
SDL_LogCritical(SDL_LOG_CATEGORY_SYSTEM, "Could not create window: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
goto screen_finally_stop_decoder;
|
|
|
|
}
|
|
|
|
|
|
|
|
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
|
|
|
if (!renderer) {
|
|
|
|
SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create renderer: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
goto screen_finally_destroy_window;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (SDL_RenderSetLogicalSize(renderer, frame_size.width, frame_size.height)) {
|
|
|
|
SDL_LogError(SDL_LOG_CATEGORY_RENDER, "Could not set renderer logical size: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
goto screen_finally_destroy_renderer;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
|
|
|
|
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, frame_size.width, frame_size.height);
|
|
|
|
if (!texture) {
|
|
|
|
SDL_LogCritical(SDL_LOG_CATEGORY_RENDER, "Could not create texture: %s", SDL_GetError());
|
|
|
|
ret = SDL_FALSE;
|
|
|
|
goto screen_finally_destroy_renderer;
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_RenderClear(renderer);
|
|
|
|
SDL_RenderPresent(renderer);
|
|
|
|
|
|
|
|
event_loop();
|
|
|
|
|
|
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "quit...");
|
|
|
|
SDL_DestroyTexture(texture);
|
|
|
|
screen_finally_destroy_renderer:
|
|
|
|
// FIXME it may crash at exit if we destroy the renderer or the window,
|
|
|
|
// with the exact same stack trace as <https://bugs.launchpad.net/mir/+bug/1466535>.
|
|
|
|
// As a workaround, leak the renderer and the window (we are exiting anyway).
|
|
|
|
//SDL_DestroyRenderer(renderer);
|
|
|
|
screen_finally_destroy_window:
|
|
|
|
//SDL_DestroyWindow(window);
|
|
|
|
screen_finally_stop_and_join_controller:
|
|
|
|
controller_stop(&controller);
|
|
|
|
controller_join(&controller);
|
|
|
|
screen_finally_destroy_controller:
|
|
|
|
controller_destroy(&controller);
|
|
|
|
screen_finally_stop_decoder:
|
|
|
|
SDLNet_TCP_Close(device_socket);
|
|
|
|
// kill the server before decoder_join() to wake up the decoder
|
|
|
|
stop_server(server);
|
|
|
|
decoder_join(&decoder);
|
|
|
|
screen_finally_destroy_frames:
|
|
|
|
frames_destroy(&frames);
|
|
|
|
screen_finally_adb_reverse_remove:
|
|
|
|
{
|
|
|
|
process_t remove = disable_tunnel(serial);
|
|
|
|
if (remove != PROCESS_NONE) {
|
|
|
|
// ignore failure
|
|
|
|
cmd_simple_wait(remove, NULL);
|
|
|
|
}
|
|
|
|
}
|
2017-12-18 18:29:34 +08:00
|
|
|
|
2018-01-23 23:32:29 +08:00
|
|
|
return ret;
|
2017-12-12 22:12:07 +08:00
|
|
|
}
|