182 lines
5.2 KiB
C
182 lines
5.2 KiB
C
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#include "file_handler.h"
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#include <string.h>
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#include "command.h"
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#include "lockutil.h"
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#include "log.h"
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// NOTE(adopi) this can be more generic:
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// it could be used with a command queue instead of a filename queue
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// then we would have a generic invoker (useful if we want to handle more async commands)
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SDL_bool file_queue_is_empty(const struct file_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool file_queue_is_full(const struct file_queue *queue) {
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return (queue->head + 1) % FILE_QUEUE_SIZE == queue->tail;
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}
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SDL_bool file_queue_init(struct file_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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return SDL_TRUE;
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}
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void file_queue_destroy(struct file_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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SDL_free(queue->data[i]);
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i = (i + 1) % FILE_QUEUE_SIZE;
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}
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}
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SDL_bool file_queue_push(struct file_queue *queue, const char *file) {
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if (file_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->data[queue->head] = SDL_strdup(file);
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queue->head = (queue->head + 1) % FILE_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool file_queue_take(struct file_queue *queue, char **file) {
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if (file_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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// transfer ownership
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*file = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % FILE_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
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if (!file_queue_init(&file_handler->queue)) {
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return SDL_FALSE;
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}
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if (!(file_handler->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(file_handler->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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if (serial) {
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file_handler->serial = SDL_strdup(serial);
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if (!file_handler->serial) {
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LOGW("Cannot strdup serial");
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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} else {
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file_handler->serial = NULL;
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}
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// lazy initialization
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file_handler->initialized = SDL_FALSE;
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file_handler->stopped = SDL_FALSE;
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file_handler->current_process = PROCESS_NONE;
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return SDL_TRUE;
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}
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void file_handler_destroy(struct file_handler *file_handler) {
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SDL_DestroyCond(file_handler->event_cond);
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SDL_DestroyMutex(file_handler->mutex);
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file_queue_destroy(&file_handler->queue);
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SDL_free((void *) file_handler->serial);
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}
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SDL_bool file_handler_do(struct file_handler *file_handler, const char *file) {
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SDL_bool res;
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// start file_handler if it's used for the first time
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if (!file_handler->initialized) {
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if (!file_handler_start(file_handler)) {
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return SDL_FALSE;
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}
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file_handler->initialized = SDL_TRUE;
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}
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mutex_lock(file_handler->mutex);
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SDL_bool was_empty = file_queue_is_empty(&file_handler->queue);
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res = file_queue_push(&file_handler->queue, file);
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if (was_empty) {
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cond_signal(file_handler->event_cond);
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}
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mutex_unlock(file_handler->mutex);
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return res;
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}
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static int run_file_handler(void *data) {
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struct file_handler *file_handler = data;
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for (;;) {
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mutex_lock(file_handler->mutex);
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file_handler->current_process = PROCESS_NONE;
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while (!file_handler->stopped && file_queue_is_empty(&file_handler->queue)) {
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cond_wait(file_handler->event_cond, file_handler->mutex);
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}
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if (file_handler->stopped) {
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// stop immediately, do not process further events
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mutex_unlock(file_handler->mutex);
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break;
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}
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char *current_apk;
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#ifdef BUILD_DEBUG
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bool non_empty = file_queue_take(&file_handler->queue, ¤t_apk);
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SDL_assert(non_empty);
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#else
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file_queue_take(&file_handler->queue, ¤t_apk);
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#endif
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LOGI("Installing %s...", current_apk);
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process_t process = adb_install(file_handler->serial, current_apk);
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file_handler->current_process = process;
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mutex_unlock(file_handler->mutex);
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if (process_check_success(process, "adb install")) {
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LOGI("%s installed successfully", current_apk);
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} else {
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LOGE("Failed to install %s", current_apk);
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}
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SDL_free(current_apk);
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}
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return 0;
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}
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SDL_bool file_handler_start(struct file_handler *file_handler) {
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LOGD("Starting file_handler thread");
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file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
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if (!file_handler->thread) {
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LOGC("Could not start file_handler thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void file_handler_stop(struct file_handler *file_handler) {
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mutex_lock(file_handler->mutex);
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file_handler->stopped = SDL_TRUE;
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cond_signal(file_handler->event_cond);
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if (file_handler->current_process != PROCESS_NONE) {
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if (!cmd_terminate(file_handler->current_process)) {
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LOGW("Cannot terminate install process");
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}
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cmd_simple_wait(file_handler->current_process, NULL);
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file_handler->current_process = PROCESS_NONE;
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}
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mutex_unlock(file_handler->mutex);
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}
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void file_handler_join(struct file_handler *file_handler) {
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SDL_WaitThread(file_handler->thread, NULL);
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}
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